Player Matchup

Aphrodite
Aphrodite
Masters
McJoshyJoshJosh
Aphrodite
Masters
Level 147
God Stats
14W - 9L
1,760 SR
Queue Stats
139W - 105L
3,032 MMR
Solo
Hachiman
Hachiman
Bronze III
MrClem
Hachiman
Bronze III
Level 82
God Stats
0W - 1L
1,522 SR
Queue Stats
0W - 4L
1,308 MMR
Party 1
Ares
Ares
Diamond I
N8Mercy
Ares
Diamond I
Level 156
God Stats
17W - 11L
1,723 SR
Queue Stats
352W - 347L
2,411 MMR
Solo
Sylvanus
Sylvanus
Bronze III
QcDeviLL
Sylvanus
Bronze III
Level 68
God Stats
0W - 3L
1,536 SR
Queue Stats
0W - 5L
1,255 MMR
Party 1
Thor
Thor
Bronze III
TommyTwoToes
Thor
Bronze III
Level 126
God Stats
9W - 6L
1,527 SR
Queue Stats
81W - 80L
1,588 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,614 SR
1,919 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,763 SR
1,919 MMR
Set
Set
Diamond III
Homero2000
Set
Diamond III
Level 136
God Stats
7W - 6L
1,757 SR
Queue Stats
235W - 242L
2,238 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
Kitkatnip
Cu Chulainn
Platinum IV
Level 135
God Stats
6W - 2L
1,784 SR
Queue Stats
221W - 215L
1,675 MMR
Solo
Ymir
Ymir
Gold IV
MrSmike
Ymir
Gold IV
Level 159
God Stats
30W - 16L
1,690 SR
Queue Stats
230W - 230L
1,276 MMR
Solo
Anhur
Anhur
Silver I
ijigga
Anhur
Silver I
Level 123
God Stats
1W - 1L
1,843 SR
Queue Stats
33W - 36L
1,375 MMR
Solo
Raijin
Raijin
Masters
xlRafael66
Raijin
Masters
Level 158
God Stats
33W - 17L
1,741 SR
Queue Stats
231W - 201L
3,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
McJoshyJoshJosh
Aphrodite
20
4 / 7 / 6
13,586
485
14,384
24,296
12,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
MrClem
Hachiman
19
4 / 6 / 2
12,678
453
11,464
16,491
6,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
N8Mercy
Ares
15
0 / 6 / 9
10,624
379
9,358
26,202
31,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
QcDeviLL
Sylvanus
18
1 / 4 / 5
11,327
405
6,870
21,209
21,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 4 / 6
12,720
454
12,545
21,949
8,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TiamatOdinGilgameshArtioGeb

VS

Bans
UllrChironCerberusHeimdallrBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 9
16,849
602
21,934
19,312
8,320
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Kitkatnip
Cu Chulainn
20
5 / 1 / 9
16,465
588
18,459
19,987
29,398
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
MrSmike
Ymir
18
3 / 1 / 14
13,470
481
8,672
20,815
24,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
ijigga
Anhur
19
3 / 4 / 5
13,710
490
7,837
15,408
5,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
xlRafael66
Raijin
20
4 / 3 / 8
15,342
548
25,475
13,260
5,508
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
14
Kills
27
27
Deaths
14
28
Assists
45
Player
Kills
Deaths
Assists
KDA
W
12
5
9
3.3
W
Cu Chulainn
Kitkatnip
Cu Chulainn
5
1
9
9.5
L
Aphrodite
McJoshyJoshJosh
Aphrodite
4
7
6
1
L
Hachiman
MrClem
Hachiman
4
6
2
0.83
W
Ymir
MrSmike
Ymir
3
1
14
10
L
Ares
N8Mercy
Ares
0
6
9
0.75
L
Sylvanus
QcDeviLL
Sylvanus
1
4
5
0.88
L
5
4
6
2
W
Anhur
ijigga
Anhur
3
4
5
1.38
W
Raijin
xlRafael66
Raijin
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,621
Damage
82,377
110,147
Taken
88,782
80,895
Mitigated
73,190
37,715
Healing
24,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,934
8,243
0
7,789
19,312
8,320
5,933
5,828
13,484
0
138,171
W
Cu Chulainn
Kitkatnip
Cu Chulainn
18,459
2,480
0
6,067
19,987
29,398
1,251
6,480
13,507
20,382
106,833
L
Aphrodite
McJoshyJoshJosh
Aphrodite
14,384
778
4,795
12,076
24,296
12,343
0
6,650
17,242
125,576
0
L
Hachiman
MrClem
Hachiman
11,464
6,547
0
3,393
16,491
6,545
2,560
3,445
12,916
0
96,257
W
Ymir
MrSmike
Ymir
8,672
953
0
2,997
20,815
24,197
0
8,932
11,883
30,662
0
L
Ares
N8Mercy
Ares
9,358
334
0
2,691
26,202
31,838
0
11,783
13,963
28,819
0
L
Sylvanus
QcDeviLL
Sylvanus
6,870
1,873
1,930
6,918
21,209
21,433
1,001
4,926
16,173
50,235
14,782
L
12,545
1,302
0
5,912
21,949
8,736
216
8,998
12,655
0
101,433
W
Anhur
ijigga
Anhur
7,837
4,030
0
4,794
15,408
5,767
504
4,393
11,015
0
102,909
W
Raijin
xlRafael66
Raijin
25,475
1,546
0
2,846
13,260
5,508
0
7,017
6,243
133,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,935
Gold Earned
75,836
663
Minions Killed
775
0
Camps Cleared
0
2,523,768
Distance Traveled
2,714,249
40
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
16,849
602
164
6
0
597,695
3
W
Cu Chulainn
16,465
588
220
8
0
609,755
7
L
Aphrodite
13,586
485
208
7
0
506,375
7
L
Hachiman
12,678
453
158
6
0
517,147
12
W
Ymir
13,470
481
25
1
0
513,887
10
L
Ares
10,624
379
28
1
0
501,915
9
L
Sylvanus
11,327
405
128
5
0
464,631
5
L
Thor
12,720
454
141
5
0
533,700
7
W
Anhur
13,710
490
137
5
0
431,940
13
W
Raijin
15,342
548
229
8
0
560,972
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role