Player Matchup

Ne Zha
Ne Zha
Jack187Joker
Ne Zha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 194L
1,364 Elo+
Party 2
Ares
Ares
SageSquid7805
Ares
Level 109
God Stats
5W - 2L
1,733 SR
Queue Stats
69W - 73L
1,382 Elo+
Party 1
Eset
Eset
SullysRhino
Eset
Level 112
God Stats
7W - 2L
1,544 SR
Queue Stats
388W - 381L
1,474 Elo+
Solo
Guan Yu
Guan Yu
shaggydastoner1
Guan Yu
Level 139
God Stats
1W - 0L
1,257 SR
Queue Stats
77W - 80L
1,402 Elo+
Party 1
Agni
Agni
xMATULAx
Agni
Level 102
God Stats
4W - 2L
1,521 SR
Queue Stats
124W - 140L
1,468 Elo+
Party 2
Team Averages
Level 114
1,511 SR
1,418 Elo+

VS

Team Averages
Level 49
1,479 SR
1,458 Elo+
Ne Zha
Ne Zha
Euphoric Limbo
Ne Zha
Level 85
God Stats
0W - 1L
1,443 SR
Queue Stats
30W - 24L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Mr High T1A
Jormungandr
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 54L
1,289 Elo+
Solo
Cu Chulainn
Cu Chulainn
TomTHELEGEND27
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 3
Terra
Terra
TonyyTonne
Terra
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 18L
1,500 Elo+
Party 3
Charybdis
Charybdis
xxGhost541xx
Charybdis
Level 41
God Stats
0W - 2L
1,454 SR
Queue Stats
38W - 22L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
1 / 4 / 16
10,614
663
8,075
15,786
8,312
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 3 / 24
12,656
791
16,158
24,631
34,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
3 / 2 / 20
11,310
707
19,639
14,338
7,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 6 / 15
12,512
782
21,154
20,301
14,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
20
16 / 2 / 11
13,134
821
26,422
14,105
7,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 3
10,047
628
18,158
18,254
7,941
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Mr High T1A
Jormungandr
16
2 / 8 / 7
10,350
647
13,428
21,954
21,951
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cu Chulainn
TomTHELEGEND27
Cu Chulainn
16
1 / 8 / 10
10,646
665
11,336
22,494
10,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
18
1 / 5 / 8
10,624
664
6,433
20,432
13,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
xxGhost541xx
Charybdis
20
7 / 5 / 7
12,150
759
18,534
16,936
6,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
51
33
Kills
16
17
Deaths
33
86
Assists
35
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
Ne Zha
1
4
16
2.25
L
Jormungandr
Mr High T1A
Jormungandr
2
8
7
0.69
W
4
3
24
5.33
W
3
2
20
6.5
L
Cu Chulainn
TomTHELEGEND27
Cu Chulainn
1
8
10
0.75
L
Terra
1
5
8
1
W
9
6
15
2.75
W
Agni
16
2
11
10.75
L
Charybdis
xxGhost541xx
Charybdis
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,448
Damage
67,889
89,161
Taken
100,070
70,709
Mitigated
60,627
31,553
Healing
35,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,158
6,227
1,221
3,794
18,254
7,941
342
11,429
6,825
0
29,685
W
Ne Zha
8,075
2,976
1,997
2,599
15,786
8,312
926
3,462
12,324
0
22,643
L
Jormungandr
Mr High T1A
Jormungandr
13,428
2,481
1,375
2,288
21,954
21,951
522
12,487
9,467
33,031
0
W
16,158
1,887
1,359
2,942
24,631
34,020
744
5,506
19,125
27,380
0
W
19,639
1,826
3,464
2,686
14,338
7,240
1,951
3,986
10,352
41,280
0
L
Cu Chulainn
TomTHELEGEND27
Cu Chulainn
11,336
1,590
37
2,758
22,494
10,936
1,055
13,752
8,742
0
20,002
L
Terra
6,433
888
10,229
7,643
20,432
13,441
1,155
14,894
5,538
15,968
0
W
21,154
3,212
5,803
6,313
20,301
14,132
917
3,411
16,890
0
31,733
W
Agni
26,422
1,290
2,026
2,364
14,105
7,005
252
3,496
10,609
51,139
0
L
Charybdis
xxGhost541xx
Charybdis
18,534
5,910
2,036
3,707
16,936
6,358
1,496
9,657
7,279
0
36,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,226
Gold Earned
53,817
156
Minions Killed
120
0
Camps Cleared
0
1,422,695
Distance Traveled
1,323,285
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,047
628
9
1
0
277,748
0
W
Ne Zha
10,614
663
28
2
0
297,579
0
L
Jormungandr
10,350
647
39
2
0
223,984
0
W
Ares
12,656
791
13
1
0
277,070
1
W
Eset
11,310
707
32
2
0
282,387
0
L
Cu Chulainn
10,646
665
23
1
0
283,509
0
L
Terra
10,624
664
16
1
0
281,388
0
W
Guan Yu
12,512
782
27
2
0
267,872
1
W
Agni
13,134
821
56
4
0
297,787
0
L
Charybdis
12,150
759
33
2
0
256,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role