Player Matchup

Kukulkan
Kukulkan
LarryMijo
Kukulkan
Level 25
God Stats
27W - 48L
1,385 SR
Queue Stats
71W - 147L
1,336 Elo+
Party 2
Sun Wukong
Sun Wukong
T3int3dGrundl3
Sun Wukong
Level 100
God Stats
34W - 47L
1,528 SR
Queue Stats
195W - 223L
1,508 Elo+
Solo
Kali
Kali
rubsell12
Kali
Level 61
God Stats
10W - 10L
1,714 SR
Queue Stats
119W - 193L
1,354 Elo+
Party 2
Team Averages
Level 62
1,542 SR
1,400 Elo+

VS

Team Averages
Level 40
1,594 SR
1,656 Elo+
Achilles
Achilles
Bench315reps
Achilles
Level 17
God Stats
16W - 4L
1,750 SR
Queue Stats
101W - 23L
1,761 Elo+
Party 1
Thoth
Thoth
boogerballs8
Thoth
Level 84
God Stats
1W - 0L
1,545 SR
Queue Stats
16W - 15L
1,518 Elo+
Solo
Nemesis
Nemesis
xWashTheDishesx
Nemesis
Level 18
God Stats
1W - 0L
1,487 SR
Queue Stats
44W - 20L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LarryMijo
Kukulkan
15
1 / 5 / 3
11,713
558
11,478
11,945
4,567
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
T3int3dGrundl3
Sun Wukong
16
3 / 3 / 0
12,096
576
15,261
28,780
21,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
14
0 / 4 / 1
10,591
504
7,581
18,998
6,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bench315reps
Achilles
18
5 / 1 / 6
13,292
633
25,532
21,265
32,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 3 / 7
12,116
577
9,963
10,741
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
7 / 0 / 3
13,480
642
20,590
19,834
9,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
12
12
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bench315reps
Achilles
5
1
6
8
L
Kukulkan
LarryMijo
Kukulkan
1
5
3
0.5
L
Sun Wukong
T3int3dGrundl3
Sun Wukong
3
3
0
1
W
0
3
7
1.17
L
Kali
0
4
1
0.13
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,320
Damage
56,085
59,723
Taken
51,840
32,980
Mitigated
45,620
10,250
Healing
18,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bench315reps
Achilles
25,532
4,159
0
7,840
21,265
32,532
665
5,218
15,561
0
66,090
L
Kukulkan
LarryMijo
Kukulkan
11,478
954
0
15
11,945
4,567
0
686
10,802
43,838
0
L
Sun Wukong
T3int3dGrundl3
Sun Wukong
15,261
1,972
0
7,459
28,780
21,741
0
6,323
21,460
3,549
43,249
W
9,963
188
549
1,042
10,741
3,791
337
3,990
6,693
44,652
0
L
Kali
7,581
1,911
0
2,776
18,998
6,672
0
3,385
14,927
0
33,728
W
20,590
6,926
0
9,121
19,834
9,297
2,092
4,705
14,977
0
74,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,400
Gold Earned
38,888
213
Minions Killed
254
2
Camps Cleared
17
1,211,740
Distance Traveled
1,215,650
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,292
633
63
3
2
409,732
4
L
Kukulkan
11,713
558
97
5
0
406,737
1
L
Sun Wukong
12,096
576
80
4
0
397,855
5
W
Thoth
12,116
577
107
5
0
360,283
0
L
Kali
10,591
504
36
2
2
407,148
3
W
Nemesis
13,480
642
84
4
15
445,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role