Player Matchup

Cliodhna
Cliodhna
Fox-assassin666
Cliodhna
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
210W - 175L
1,633 Elo+
Party 1
Artemis
Artemis
Shootdawwgy
Artemis
Level 105
God Stats
10W - 15L
1,456 SR
Queue Stats
297W - 247L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Storm_Shadow298
Gilgamesh
Level 125
God Stats
3W - 2L
1,504 SR
Queue Stats
172W - 213L
1,501 Elo+
Solo
Team Averages
Level 124
1,487 SR
1,545 Elo+

VS

Team Averages
Level 55
1,411 SR
1,461 Elo+
Discordia
Discordia
DaddyTorre
Discordia
Level 126
God Stats
38W - 36L
1,540 SR
Queue Stats
609W - 544L
1,574 Elo+
Party 2
Jormungandr
Jormungandr
Estidur
Jormungandr
Level 27
God Stats
0W - 2L
1,336 SR
Queue Stats
40W - 18L
1,694 Elo+
Party 2
Odin
Odin
Jamaul08
Odin
Level 11
God Stats
1W - 2L
1,357 SR
Queue Stats
1W - 4L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
4 / 2 / 17
12,338
685
16,991
11,242
3,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Shootdawwgy
Artemis
17
10 / 3 / 12
13,583
755
15,213
13,360
5,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Storm_Shadow298
Gilgamesh
18
11 / 5 / 13
13,880
771
25,816
24,967
17,970
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaddyTorre
Discordia
14
0 / 9 / 6
10,398
578
9,366
13,803
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Estidur
Jormungandr
16
8 / 5 / 2
12,604
700
20,380
23,273
32,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odin
13
2 / 11 / 6
10,815
601
6,565
27,685
11,036
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
25
Kills
10
10
Deaths
25
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
DaddyTorre
Discordia
0
9
6
0.33
L
Jormungandr
Estidur
Jormungandr
8
5
2
1.8
W
Cliodhna
4
2
17
6.25
L
Odin
2
11
6
0.45
W
Artemis
Shootdawwgy
Artemis
10
3
12
5.33
W
Gilgamesh
Storm_Shadow298
Gilgamesh
11
5
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,020
Damage
36,311
49,569
Taken
64,761
27,046
Mitigated
47,847
12,617
Healing
4,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DaddyTorre
Discordia
9,366
176
0
1,338
13,803
4,254
0
159
13,644
41,427
0
L
Jormungandr
Estidur
Jormungandr
20,380
7,379
0
750
23,273
32,557
0
1,596
21,677
54,329
0
W
Cliodhna
16,991
1,042
256
3,535
11,242
3,884
1,232
8,709
2,341
0
43,371
L
Odin
6,565
2,850
0
1,921
27,685
11,036
0
760
26,925
0
12,379
W
Artemis
Shootdawwgy
Artemis
15,213
9,846
0
4,487
13,360
5,192
1,843
9,706
3,396
0
52,331
W
Gilgamesh
Storm_Shadow298
Gilgamesh
25,816
7,669
0
4,339
24,967
17,970
389
10,902
13,543
7,400
64,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,801
Gold Earned
33,817
191
Minions Killed
157
7
Camps Cleared
7
981,196
Distance Traveled
848,882
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,398
578
70
4
1
301,579
3
L
Jormungandr
12,604
700
64
4
6
286,248
3
W
Cliodhna
12,338
685
54
3
2
378,819
4
L
Odin
10,815
601
23
1
0
261,055
0
W
Artemis
13,583
755
53
3
0
277,009
1
W
Gilgamesh
13,880
771
84
5
5
325,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role