Player Matchup

Morgan Le Fay
Morgan Le Fay
JoshuaAskew1
Morgan Le Fay
Level 145
God Stats
3W - 1L
1,114 SR
Queue Stats
149W - 129L
1,468 Elo+
Party 1
Hera
Hera
Maggsimus IV
Hera
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 83L
1,388 Elo+
Party 1
Geb
Geb
Markb1507
Geb
Level 65
God Stats
1W - 0L
1,759 SR
Queue Stats
89W - 91L
1,344 Elo+
Party 1
Artemis
Artemis
Schweins7eiger
Artemis
Level 147
God Stats
1W - 1L
1,755 SR
Queue Stats
135W - 120L
1,346 Elo+
Party 1
Chang'e
Chang'e
Sleepyghost8080
Chang'e
Level 84
God Stats
3W - 3L
1,366 SR
Queue Stats
95W - 107L
1,331 Elo+
Party 1
Team Averages
Level 112
1,499 SR
1,376 Elo+

VS

Team Averages
Level 93
1,335 SR
1,334 Elo+
Camazotz
Camazotz
A-S3RGIOoO
Camazotz
Level 142
God Stats
1W - 4L
1,279 SR
Queue Stats
647W - 667L
1,395 Elo+
Party 2
Arachne
Arachne
Aliz-84
Arachne
Level 153
God Stats
26W - 22L
1,481 SR
Queue Stats
663W - 706L
1,353 Elo+
Party 2
Terra
Terra
Hefenius
Terra
Level 89
God Stats
0W - 2L
1,271 SR
Queue Stats
8W - 8L
1,326 Elo+
Solo
Hades
Hades
samversacexJr
Hades
Level 62
God Stats
1W - 3L
1,146 SR
Queue Stats
59W - 80L
1,402 Elo+
Solo
Bakasura
Bakasura
vl-mast
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JoshuaAskew1
Morgan Le Fay
17
14 / 2 / 18
10,787
981
20,679
9,536
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 4 / 15
10,085
917
9,968
9,357
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 28
9,059
824
7,007
9,280
9,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
8 / 3 / 19
10,106
919
15,799
6,678
2,613
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 26
9,677
880
6,702
8,484
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
A-S3RGIOoO
Camazotz
13
1 / 6 / 1
7,419
674
5,059
14,033
9,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Aliz-84
Arachne
15
6 / 10 / 1
9,082
826
8,585
16,311
6,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
Hefenius
Terra
16
1 / 2 / 6
7,960
724
2,638
11,894
12,000
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 10 / 5
9,014
819
10,419
16,426
10,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
vl-mast
Bakasura
13
1 / 6 / 4
7,554
687
1,056
10,233
4,529
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
30
34
Kills
13
15
Deaths
34
106
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Camazotz
A-S3RGIOoO
Camazotz
1
6
1
0.25
L
Arachne
Aliz-84
Arachne
6
10
1
0.65
L
Terra
Hefenius
Terra
1
2
6
2
W
Morgan Le Fay
JoshuaAskew1
Morgan Le Fay
14
2
18
11.5
W
8
4
15
3.88
W
1
4
28
3.75
W
8
3
19
5.83
W
3
2
26
8
L
4
10
5
0.65
L
Bakasura
vl-mast
Bakasura
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,155
Damage
27,757
43,335
Taken
68,897
22,398
Mitigated
42,715
17,671
Healing
20,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
A-S3RGIOoO
Camazotz
5,059
438
982
2,930
14,033
9,051
0
7,443
5,877
0
16,693
L
Arachne
Aliz-84
Arachne
8,585
5,550
770
3,000
16,311
6,674
0
10,642
4,959
0
16,523
L
Terra
Hefenius
Terra
2,638
104
2,384
3,963
11,894
12,000
0
7,025
4,197
9,952
0
W
Morgan Le Fay
JoshuaAskew1
Morgan Le Fay
20,679
2,304
3,207
3,057
9,536
4,214
823
2,354
7,182
39,882
0
W
9,968
3,695
154
1,501
9,357
3,340
474
2,144
7,213
18,761
0
W
7,007
468
576
400
9,280
9,402
448
2,878
6,377
10,315
0
W
15,799
11,732
0
690
6,678
2,613
2,067
1,975
4,703
0
32,938
W
6,702
769
4,232
3,854
8,484
2,829
694
3,706
4,717
19,476
0
L
10,419
880
1,724
2,321
16,426
10,461
0
9,219
6,518
19,143
0
L
Bakasura
vl-mast
Bakasura
1,056
482
467
1,598
10,233
4,529
0
6,725
2,990
0
9,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,714
Gold Earned
41,029
146
Minions Killed
77
0
Camps Cleared
0
1,012,011
Distance Traveled
906,805
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,419
674
16
1
0
195,646
0
L
Arachne
9,082
826
16
1
0
160,204
0
L
Terra
7,960
724
8
1
0
209,634
1
W
Morgan Le Fay
10,787
981
46
4
0
219,734
1
W
Hera
10,085
917
28
3
0
196,301
0
W
Geb
9,059
824
8
1
0
190,334
0
W
Artemis
10,106
919
38
3
0
186,975
0
W
Chang'e
9,677
880
26
2
0
218,667
0
L
Hades
9,014
819
13
1
0
159,043
2
L
Bakasura
7,554
687
24
2
0
182,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role