Player Matchup

Medusa
Medusa
CrYpTiC JaMeSiE
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 102L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
DrDarkPotao
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,334 Elo+
Party 1
Aphrodite
Aphrodite
SheAWulf
Aphrodite
Level 19
God Stats
16W - 17L
1,604 SR
Queue Stats
169W - 187L
1,379 Elo+
Solo
King Arthur
King Arthur
ShiNobbleDob
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 81L
1,372 Elo+
Party 1
Loki
Loki
TemptingDeer677
Loki
Level 11
God Stats
12W - 14L
1,430 SR
Queue Stats
43W - 37L
1,372 Elo+
Solo
Team Averages
Level 19
1,507 SR
1,365 Elo+

VS

Team Averages
Level 16
1,352 SR
1,336 Elo+
Fenrir
Fenrir
Eoka4120
Fenrir
Level 5
God Stats
1W - 1L
1,237 SR
Queue Stats
20W - 30L
1,349 Elo+
Solo
Set
Set
OG Lars IV
Set
Level 20
God Stats
1W - 2L
1,302 SR
Queue Stats
39W - 39L
1,277 Elo+
Party 2
Nemesis
Nemesis
dirtysnowball18
Nemesis
Level 7
God Stats
2W - 6L
1,302 SR
Queue Stats
34W - 37L
1,231 Elo+
Party 2
Hades
Hades
iwillfindu47
Hades
Level 26
God Stats
27W - 34L
1,489 SR
Queue Stats
32W - 36L
1,406 Elo+
Solo
Ra
Ra
zenktavis
Ra
Level 22
God Stats
14W - 15L
1,429 SR
Queue Stats
51W - 49L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 2
10,306
429
8,809
18,708
5,365
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
DrDarkPotao
Cthulhu
15
2 / 6 / 2
10,116
422
8,434
20,524
10,297
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
SheAWulf
Aphrodite
17
1 / 7 / 7
10,925
455
9,965
20,636
8,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ShiNobbleDob
King Arthur
15
0 / 10 / 2
9,903
413
5,373
23,206
18,647
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
10 / 8 / 2
12,685
529
18,011
24,135
8,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eoka4120
Fenrir
7
3 / 2 / 0
7,811
325
3,365
4,644
1,325
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 3 / 8
11,950
498
9,215
16,749
9,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 6 / 7
9,593
400
3,881
15,137
8,853
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
17 / 1 / 3
14,468
603
29,717
21,335
11,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
16 / 6 / 2
15,453
644
32,700
22,860
10,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
17
Kills
39
39
Deaths
18
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
L
Cthulhu
DrDarkPotao
Cthulhu
2
6
2
0.5
W
Fenrir
Eoka4120
Fenrir
3
2
0
1.5
W
3
3
8
2.33
L
Aphrodite
SheAWulf
Aphrodite
1
7
7
0.64
L
King Arthur
ShiNobbleDob
King Arthur
0
10
2
0.1
L
10
8
2
1.38
W
0
6
7
0.58
W
17
1
3
18.5
W
16
6
2
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,592
Damage
78,878
107,209
Taken
80,725
51,104
Mitigated
42,834
33,105
Healing
33,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,809
5,901
0
4,925
18,708
5,365
1,596
8,811
9,897
0
47,487
L
Cthulhu
DrDarkPotao
Cthulhu
8,434
772
172
3,121
20,524
10,297
994
13,970
6,554
41,405
0
W
Fenrir
Eoka4120
Fenrir
3,365
559
0
1,426
4,644
1,325
168
1,092
3,552
0
10,604
W
9,215
4,713
0
175
16,749
9,848
330
3,650
13,099
0
83,937
L
Aphrodite
SheAWulf
Aphrodite
9,965
640
5,048
11,226
20,636
8,522
1,247
12,365
8,271
66,994
0
L
King Arthur
ShiNobbleDob
King Arthur
5,373
1,010
284
2,520
23,206
18,647
678
13,479
9,727
108
48,039
L
18,011
5,001
0
5,809
24,135
8,273
2,354
14,106
10,029
0
92,795
W
3,881
1,480
0
766
15,137
8,853
66
1,828
13,309
0
49,898
W
29,717
3,823
1,117
15,835
21,335
11,924
1,410
4,027
17,308
115,658
0
W
32,700
3,252
935
13,491
22,860
10,884
2,884
7,910
14,950
112,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,935
Gold Earned
59,275
453
Minions Killed
584
0
Camps Cleared
0
1,981,521
Distance Traveled
1,900,720
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,306
429
71
3
0
344,955
0
L
Cthulhu
10,116
422
61
3
0
447,591
2
W
Fenrir
7,811
325
23
1
0
137,350
0
W
Set
11,950
498
116
5
0
476,103
0
L
Aphrodite
10,925
455
98
4
0
379,017
6
L
King Arthur
9,903
413
79
3
0
381,985
7
L
Loki
12,685
529
144
6
0
427,973
3
W
Nemesis
9,593
400
62
3
0
478,919
1
W
Hades
14,468
603
185
8
0
411,440
4
W
Ra
15,453
644
198
8
0
396,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role