Player Matchup

Baron Samedi
Baron Samedi
Croakan
Baron Samedi
Level 29
God Stats
14W - 12L
1,682 SR
Queue Stats
65W - 67L
1,541 Elo+
Solo
Hades
Hades
GHOSTCourage
Hades
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 7L
1,573 Elo+
Party 1
Ymir
Ymir
oSenz
Ymir
Level 25
God Stats
7W - 7L
1,878 SR
Queue Stats
82W - 71L
1,523 Elo+
Solo
Fenrir
Fenrir
seyerstew3
Fenrir
Level 24
God Stats
5W - 2L
1,568 SR
Queue Stats
62W - 52L
1,515 Elo+
Solo
Rama
Rama
tommyvis
Rama
Level 127
God Stats
1W - 2L
1,139 SR
Queue Stats
263W - 241L
1,535 Elo+
Party 1
Team Averages
Level 43
1,553 SR
1,537 Elo+

VS

Team Averages
Level 24
1,563 SR
1,531 Elo+
Thanatos
Thanatos
Dezurah
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,499 Elo+
Solo
Hou Yi
Hou Yi
DontForget2Smile
Hou Yi
Level 18
God Stats
1W - 5L
1,374 SR
Queue Stats
41W - 35L
1,570 Elo+
Solo
Chaac
Chaac
IAmAlexD
Chaac
Level 18
God Stats
7W - 3L
1,935 SR
Queue Stats
35W - 30L
1,529 Elo+
Solo
Poseidon
Poseidon
Yormu
Poseidon
Level 29
God Stats
4W - 4L
1,498 SR
Queue Stats
61W - 45L
1,517 Elo+
Solo
Yemoja
Yemoja
tbvr2
Yemoja
Level 27
God Stats
6W - 8L
1,508 SR
Queue Stats
30W - 29L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Croakan
Baron Samedi
20
10 / 5 / 14
13,110
570
23,117
23,494
11,510
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 9 / 11
12,428
540
17,470
22,077
13,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
oSenz
Ymir
17
2 / 6 / 14
11,079
482
6,361
19,482
20,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
seyerstew3
Fenrir
20
13 / 7 / 10
14,467
629
20,275
19,331
12,035
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rama
19
4 / 5 / 5
11,662
507
9,410
17,319
4,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dezurah
Thanatos
16
3 / 11 / 9
10,996
478
6,566
24,524
9,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
10 / 4 / 7
13,184
573
22,578
20,289
9,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
IAmAlexD
Chaac
18
8 / 7 / 7
12,042
524
20,464
27,844
31,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Yormu
Poseidon
19
7 / 8 / 5
12,473
542
15,579
13,407
4,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
tbvr2
Yemoja
16
2 / 5 / 16
11,417
496
9,814
18,391
22,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
74
35
Kills
30
32
Deaths
35
54
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Croakan
Baron Samedi
10
5
14
3.4
L
Thanatos
Dezurah
Thanatos
3
11
9
0.68
L
10
4
7
3.38
W
6
9
11
1.28
L
Chaac
IAmAlexD
Chaac
8
7
7
1.64
L
Poseidon
Yormu
Poseidon
7
8
5
1.19
W
Ymir
oSenz
Ymir
2
6
14
1.5
W
Fenrir
seyerstew3
Fenrir
13
7
10
2.57
L
Yemoja
tbvr2
Yemoja
2
5
16
2
W
Rama
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,633
Damage
75,001
101,703
Taken
104,455
62,655
Mitigated
77,591
35,239
Healing
34,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Croakan
Baron Samedi
23,117
3,331
3,398
11,259
23,494
11,510
1,061
9,426
13,400
94,857
0
L
Thanatos
Dezurah
Thanatos
6,566
2,395
0
11,977
24,524
9,091
0
9,230
15,294
0
55,967
L
22,578
12,134
0
8,446
20,289
9,841
0
7,879
12,410
0
107,393
W
17,470
2,150
420
6,586
22,077
13,221
217
6,013
15,434
56,494
0
L
Chaac
IAmAlexD
Chaac
20,464
4,058
0
6,644
27,844
31,488
2,780
11,965
15,879
3,195
67,458
L
Poseidon
Yormu
Poseidon
15,579
1,134
0
967
13,407
4,593
1,535
6,248
7,159
75,847
0
W
Ymir
oSenz
Ymir
6,361
1,020
0
2,297
19,482
20,980
306
5,087
13,967
28,879
0
W
Fenrir
seyerstew3
Fenrir
20,275
6,985
0
3,974
19,331
12,035
179
3,790
15,217
28
91,703
L
Yemoja
tbvr2
Yemoja
9,814
2,453
3,471
2,847
18,391
22,578
96
11,654
6,737
24,576
0
W
Rama
9,410
8,003
0
7,305
17,319
4,909
3,323
2,464
14,761
0
95,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,746
Gold Earned
60,112
566
Minions Killed
550
0
Camps Cleared
0
2,005,878
Distance Traveled
1,972,911
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,110
570
153
7
0
395,897
0
L
Thanatos
10,996
478
88
4
0
369,718
1
L
Hou Yi
13,184
573
156
7
0
398,950
5
W
Hades
12,428
540
97
4
0
383,618
3
L
Chaac
12,042
524
118
5
0
376,167
0
L
Poseidon
12,473
542
158
7
0
423,078
2
W
Ymir
11,079
482
32
1
0
423,127
2
W
Fenrir
14,467
629
134
6
0
409,702
0
L
Yemoja
11,417
496
30
1
0
404,998
5
W
Rama
11,662
507
150
7
0
393,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role