Player Matchup

Ares
Ares
BluEyesKannaDrgn
Ares
Level 24
God Stats
34W - 33L
1,549 SR
Queue Stats
79W - 100L
1,378 Elo+
Party 1
Hercules
Hercules
TheSmoothSpruce
Hercules
Level 25
God Stats
5W - 4L
1,499 SR
Queue Stats
68W - 80L
1,404 Elo+
Party 1
Tiamat
Tiamat
crazy_blockade51
Tiamat
Level 5
God Stats
1W - 1L
1,309 SR
Queue Stats
3W - 1L
1,431 Elo+
Solo
Team Averages
Level 18
1,452 SR
1,405 Elo+

VS

Team Averages
Level 39
1,372 SR
1,332 Elo+
Cthulhu
Cthulhu
EienKurayami
Cthulhu
Level 10
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 2
Osiris
Osiris
Native_thugg818
Osiris
Level 18
God Stats
0W - 2L
971 SR
Queue Stats
136W - 109L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
bairock
Gilgamesh
Level 89
God Stats
2W - 1L
1,852 SR
Queue Stats
27W - 50L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 5
11,270
626
14,743
21,666
34,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
14
3 / 1 / 2
10,285
571
17,404
24,230
17,256
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 3 / 4
10,169
565
15,113
17,603
16,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EienKurayami
Cthulhu
12
0 / 4 / 3
10,305
573
6,489
16,357
23,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 0 / 2
10,154
564
20,043
18,423
21,027
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
bairock
Gilgamesh
14
2 / 2 / 2
11,117
618
21,207
23,331
25,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
6
Kills
4
4
Deaths
6
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Cthulhu
EienKurayami
Cthulhu
0
4
3
0.38
L
2
0
2
3
W
Hercules
3
1
2
4
L
Gilgamesh
bairock
Gilgamesh
2
2
2
1.5
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,260
Damage
47,739
63,499
Taken
58,111
67,533
Mitigated
70,086
22,446
Healing
12,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,743
1,626
0
5,230
21,666
34,008
0
4,175
17,491
29,158
0
L
Cthulhu
EienKurayami
Cthulhu
6,489
1,825
1,442
3,026
16,357
23,110
130
8,787
7,570
17,193
0
L
20,043
4,589
0
6,204
18,423
21,027
0
7,725
10,698
0
52,009
W
Hercules
17,404
5,773
794
9,339
24,230
17,256
0
4,668
19,562
0
34,177
L
Gilgamesh
bairock
Gilgamesh
21,207
3,784
0
1,856
23,331
25,949
120
13,692
9,639
9,323
31,143
W
15,113
4,163
0
7,083
17,603
16,269
147
2,962
14,641
43,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,724
Gold Earned
31,576
127
Minions Killed
140
4
Camps Cleared
2
913,257
Distance Traveled
1,045,915
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,270
626
31
2
2
320,863
3
L
Cthulhu
10,305
573
33
2
0
322,206
2
L
Osiris
10,154
564
56
3
1
365,792
2
W
Hercules
10,285
571
40
2
2
342,000
3
L
Gilgamesh
11,117
618
51
3
1
357,917
2
W
Tiamat
10,169
565
56
3
0
250,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role