Player Matchup

Guan Yu
Guan Yu
Gold IV
Boy_BoyWestcoast
Guan Yu
Gold IV
Level 123
God Stats
2W - 0L
1,735 SR
Queue Stats
18W - 1L
1,863 MMR
Party 1
Geb
Geb
Platinum I
Camble34
Geb
Platinum I
Level 154
God Stats
3W - 0L
1,497 SR
Queue Stats
40W - 12L
2,364 MMR
Party 1
Tiamat
Tiamat
Platinum I
TheimmortalTurle
Tiamat
Platinum I
Level 157
God Stats
8W - 2L
1,749 SR
Queue Stats
57W - 15L
2,364 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,660 SR
2,197 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,606 SR
1,545 MMR
Scylla
Scylla
Platinum IV
Caustics gas
Scylla
Platinum IV
Level 143
God Stats
8W - 6L
1,666 SR
Queue Stats
239W - 235L
1,822 MMR
Solo
Fenrir
Fenrir
Silver II
Hammerslammer96
Fenrir
Silver II
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,406 MMR
Party 2
Ares
Ares
Silver II
Topoush
Ares
Silver II
Level 90
God Stats
1W - 2L
1,653 SR
Queue Stats
14W - 22L
1,406 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 7
9,365
780
11,149
18,056
20,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 0 / 11
9,771
814
6,777
16,408
18,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 1 / 10
9,102
759
11,698
8,427
6,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ArtioPersephoneGilgameshMorgan Le FayAphrodite

VS

Bans
ThothOdinAchillesHou YiChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 6 / 2
7,036
586
9,381
8,944
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 7 / 1
7,673
639
4,679
12,730
9,903
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
Topoush
Ares
11
1 / 2 / 1
8,418
702
7,650
14,157
14,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
15
Kills
2
2
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
W
4
0
11
9.5
L
Scylla
0
6
2
0.17
L
1
7
1
0.21
W
4
1
10
9
L
Ares
Topoush
Ares
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,624
Damage
21,710
42,891
Taken
35,831
45,427
Mitigated
28,487
18,895
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,149
2,807
2,764
7,663
18,056
20,239
421
7,909
10,147
1,835
29,371
W
6,777
1,301
986
5,563
16,408
18,700
564
6,790
9,618
16,835
0
L
Scylla
9,381
884
70
792
8,944
3,699
0
4,198
4,458
29,032
0
L
4,679
821
421
1,481
12,730
9,903
0
7,276
5,170
0
12,942
W
11,698
609
0
1,919
8,427
6,488
621
2,817
5,610
50,137
0
L
Ares
Topoush
Ares
7,650
509
379
2,104
14,157
14,885
0
6,884
6,907
20,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,238
Gold Earned
23,127
138
Minions Killed
88
11
Camps Cleared
1
772,128
Distance Traveled
655,547
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,365
780
39
3
1
270,203
2
W
Geb
9,771
814
11
1
2
253,574
7
L
Scylla
7,036
586
38
3
1
198,007
3
L
Fenrir
7,673
639
27
2
0
223,072
1
W
Tiamat
9,102
759
88
7
8
248,351
2
L
Ares
8,418
702
23
2
0
234,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role