Player Matchup

Baron Samedi
Baron Samedi
Fabio3458
Baron Samedi
Level 121
God Stats
7W - 0L
1,571 SR
Queue Stats
79W - 62L
1,569 Elo+
Party 1
Athena
Athena
Knight Lukas89
Athena
Level 65
God Stats
6W - 5L
1,536 SR
Queue Stats
116W - 124L
1,384 Elo+
Party 4
Izanami
Izanami
Maxiio99
Izanami
Level 116
God Stats
2W - 0L
1,711 SR
Queue Stats
76W - 56L
1,568 Elo+
Party 1
Bastet
Bastet
jdj223
Bastet
Level 115
God Stats
1W - 0L
1,710 SR
Queue Stats
74W - 95L
1,364 Elo+
Solo
Skadi
Skadi
karlosCz112
Skadi
Level 69
God Stats
16W - 20L
1,433 SR
Queue Stats
52W - 61L
1,405 Elo+
Party 4
Team Averages
Level 97
1,592 SR
1,458 Elo+

VS

Team Averages
Level 92
1,512 SR
1,517 Elo+
Ra
Ra
Champion9922
Ra
Level 155
God Stats
3W - 9L
1,521 SR
Queue Stats
391W - 382L
1,594 Elo+
Party 3
Danzaburou
Danzaburou
HEYIMJROD
Danzaburou
Level 66
God Stats
62W - 59L
1,541 SR
Queue Stats
171W - 174L
1,489 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ITigerl
Tsukuyomi
Level 87
God Stats
8W - 4L
1,500 SR
Queue Stats
31W - 26L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TigerDeviI
Cthulhu
Level 83
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 26L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
TigerT4nk
Gilgamesh
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 39L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fabio3458
Baron Samedi
15
9 / 0 / 3
9,317
666
8,134
7,924
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 1 / 8
7,880
563
3,207
13,426
9,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Maxiio99
Izanami
15
4 / 2 / 5
9,376
670
9,219
10,631
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
jdj223
Bastet
14
5 / 1 / 1
8,633
617
4,976
7,947
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 9
7,180
513
3,714
6,058
1,758
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
8,477
606
9,111
11,403
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
HEYIMJROD
Danzaburou
11
2 / 2 / 2
7,148
511
6,652
8,650
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
ITigerl
Tsukuyomi
10
0 / 4 / 2
6,252
447
3,115
9,821
2,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
TigerDeviI
Cthulhu
10
0 / 3 / 4
6,046
432
5,567
8,474
5,602
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
TigerT4nk
Gilgamesh
10
0 / 5 / 0
5,873
420
1,412
6,344
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
19
Kills
4
5
Deaths
19
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Baron Samedi
Fabio3458
Baron Samedi
9
0
3
10.5
L
Danzaburou
HEYIMJROD
Danzaburou
2
2
2
1.5
L
Tsukuyomi
ITigerl
Tsukuyomi
0
4
2
0.25
W
1
1
8
5
W
Izanami
Maxiio99
Izanami
4
2
5
3.25
L
Cthulhu
TigerDeviI
Cthulhu
0
3
4
0.67
L
Gilgamesh
TigerT4nk
Gilgamesh
0
5
0
0
W
Bastet
jdj223
Bastet
5
1
1
5.5
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,250
Damage
25,857
45,986
Taken
44,692
21,108
Mitigated
17,931
14,820
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,111
842
379
3,054
11,403
4,084
0
1,735
9,550
65,389
0
W
Baron Samedi
Fabio3458
Baron Samedi
8,134
1,099
407
2,532
7,924
3,197
1,012
2,123
5,725
48,381
0
L
Danzaburou
HEYIMJROD
Danzaburou
6,652
2,657
0
1,746
8,650
2,759
0
1,996
6,576
0
42,466
L
Tsukuyomi
ITigerl
Tsukuyomi
3,115
672
0
1,354
9,821
2,781
0
2,451
7,255
0
38,689
W
3,207
1,020
0
4,236
13,426
9,255
268
4,620
8,754
17,724
0
W
Izanami
Maxiio99
Izanami
9,219
6,844
0
3,345
10,631
3,711
2,992
3,989
6,430
0
78,382
L
Cthulhu
TigerDeviI
Cthulhu
5,567
665
40
2,095
8,474
5,602
0
1,874
6,532
17,587
0
L
Gilgamesh
TigerT4nk
Gilgamesh
1,412
307
0
708
6,344
2,705
155
2,987
3,195
0
21,002
W
Bastet
jdj223
Bastet
4,976
1,456
0
2,404
7,947
3,187
0
1,540
6,347
0
50,831
W
3,714
1,351
160
1,736
6,058
1,758
1,009
1,974
4,052
0
29,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,386
Gold Earned
33,796
428
Minions Killed
344
0
Camps Cleared
0
1,425,579
Distance Traveled
1,371,209
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,477
606
136
10
0
278,322
4
W
Baron Samedi
9,317
666
100
7
0
272,315
2
L
Danzaburou
7,148
511
69
5
0
260,003
4
L
Tsukuyomi
6,252
447
76
5
0
282,583
0
W
Athena
7,880
563
38
3
0
297,257
0
W
Izanami
9,376
670
138
10
0
274,172
3
L
Cthulhu
6,046
432
32
2
0
287,381
0
L
Gilgamesh
5,873
420
31
2
0
262,920
0
W
Bastet
8,633
617
103
7
0
317,061
0
W
Skadi
7,180
513
49
4
0
264,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role