Player Matchup

Hachiman
Hachiman
Hughesyboi179
Hachiman
Level 7
God Stats
2W - 2L
1,525 SR
Queue Stats
3W - 3L
1,512 Elo+
Solo
Neith
Neith
MGB1991
Neith
Level 30
God Stats
77W - 79L
1,593 SR
Queue Stats
130W - 120L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zucketii
Morgan Le Fay
Level 106
God Stats
8W - 6L
1,526 SR
Queue Stats
503W - 350L
1,588 Elo+
Party 1
Team Averages
Level 48
1,548 SR
1,540 Elo+

VS

Team Averages
Level 77
1,540 SR
1,428 Elo+
Charybdis
Charybdis
AnderXDPro
Charybdis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,364 Elo+
Party 2
Hera
Hera
CaptainMarina
Hera
Level 151
God Stats
7W - 10L
1,620 SR
Queue Stats
257W - 215L
1,538 Elo+
Solo
Cu Chulainn
Cu Chulainn
an1me88
Cu Chulainn
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hughesyboi179
Hachiman
12
0 / 4 / 3
10,028
501
3,320
13,843
9,166
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
MGB1991
Neith
16
5 / 2 / 0
12,036
602
13,795
10,420
4,100
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Zucketii
Morgan Le Fay
15
3 / 6 / 3
11,601
580
15,772
18,110
7,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnderXDPro
Charybdis
15
4 / 5 / 7
12,409
620
8,591
13,236
3,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 0 / 7
12,920
646
16,375
9,286
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
an1me88
Cu Chulainn
16
5 / 3 / 5
12,243
612
12,470
18,125
19,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
12
12
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AnderXDPro
Charybdis
4
5
7
1.5
W
3
0
7
6.5
L
Hachiman
Hughesyboi179
Hachiman
0
4
3
0.38
L
Neith
MGB1991
Neith
5
2
0
2.5
L
Morgan Le Fay
Zucketii
Morgan Le Fay
3
6
3
0.75
W
Cu Chulainn
an1me88
Cu Chulainn
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,887
Damage
37,436
42,373
Taken
40,647
20,378
Mitigated
26,816
8,238
Healing
5,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AnderXDPro
Charybdis
8,591
4,031
0
982
13,236
3,986
942
7,015
5,890
0
34,669
W
16,375
3,572
169
2,357
9,286
2,961
560
4,364
4,670
81,357
0
L
Hachiman
Hughesyboi179
Hachiman
3,320
2,800
0
658
13,843
9,166
70
5,125
8,067
0
11,392
L
Neith
MGB1991
Neith
13,795
5,494
0
4,008
10,420
4,100
0
4,344
5,580
0
54,998
L
Morgan Le Fay
Zucketii
Morgan Le Fay
15,772
695
0
3,572
18,110
7,112
280
8,925
8,336
55,338
0
W
Cu Chulainn
an1me88
Cu Chulainn
12,470
1,289
0
2,192
18,125
19,869
191
4,303
13,442
10,417
26,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,665
Gold Earned
37,572
204
Minions Killed
258
6
Camps Cleared
10
1,009,697
Distance Traveled
1,023,082
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,409
620
60
3
1
296,635
1
W
Hera
12,920
646
159
8
7
374,020
6
L
Hachiman
10,028
501
17
1
0
299,902
0
L
Neith
12,036
602
83
4
0
362,070
7
L
Morgan Le Fay
11,601
580
104
5
6
347,725
2
W
Cu Chulainn
12,243
612
39
2
2
352,427
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role