Player Matchup

Thoth
Thoth
JCNEO
Thoth
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
410W - 416L
1,438 Elo+
Solo
Izanami
Izanami
MeleeMoses
Izanami
Level 107
God Stats
7W - 2L
1,191 SR
Queue Stats
197W - 184L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
Mr_Cabbagepants
Gilgamesh
Level 101
God Stats
4W - 3L
1,473 SR
Queue Stats
629W - 717L
1,381 Elo+
Solo
Athena
Athena
MtF_Mia
Athena
Level 53
God Stats
4W - 0L
1,753 SR
Queue Stats
64W - 58L
1,460 Elo+
Solo
Mercury
Mercury
memeryuser12349
Mercury
Level 62
God Stats
4W - 8L
1,264 SR
Queue Stats
20W - 40L
1,361 Elo+
Solo
Team Averages
Level 78
1,436 SR
1,405 Elo+

VS

Team Averages
Level 78
1,496 SR
1,391 Elo+
Anubis
Anubis
AxeBambam
Anubis
Level 44
God Stats
1W - 3L
1,253 SR
Queue Stats
21W - 38L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarkDavid99
Tsukuyomi
Level 85
God Stats
25W - 21L
1,528 SR
Queue Stats
437W - 499L
1,394 Elo+
Solo
Bellona
Bellona
Hakkyokoken
Bellona
Level 109
God Stats
4W - 3L
1,656 SR
Queue Stats
40W - 40L
1,392 Elo+
Solo
Charybdis
Charybdis
XCapDripyGX
Charybdis
Level 65
God Stats
1W - 4L
1,571 SR
Queue Stats
195W - 173L
1,387 Elo+
Solo
Yemoja
Yemoja
raskoprasko
Yemoja
Level 86
God Stats
38W - 47L
1,471 SR
Queue Stats
493W - 504L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JCNEO
Thoth
17
3 / 3 / 2
11,260
490
12,489
14,657
5,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MeleeMoses
Izanami
20
7 / 3 / 6
13,301
578
16,262
14,751
5,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Mr_Cabbagepants
Gilgamesh
19
4 / 2 / 1
12,023
523
9,563
17,612
18,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
MtF_Mia
Athena
15
2 / 4 / 6
10,419
453
6,549
23,023
20,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

18
5 / 2 / 4
11,941
519
6,191
10,910
4,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AxeBambam
Anubis
16
2 / 7 / 3
9,592
417
10,348
14,630
6,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
DarkDavid99
Tsukuyomi
19
6 / 3 / 2
11,598
504
15,884
17,186
8,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Hakkyokoken
Bellona
15
0 / 2 / 3
9,061
394
7,436
17,003
15,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
XCapDripyGX
Charybdis
16
2 / 7 / 3
10,192
443
10,203
16,303
5,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
10
4 / 2 / 2
8,701
378
6,610
8,040
2,758
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
21
Kills
14
14
Deaths
21
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
AxeBambam
Anubis
2
7
3
0.5
L
Tsukuyomi
DarkDavid99
Tsukuyomi
6
3
2
2.33
L
Bellona
Hakkyokoken
Bellona
0
2
3
0.75
W
Thoth
JCNEO
Thoth
3
3
2
1.33
W
Izanami
MeleeMoses
Izanami
7
3
6
3.33
W
Gilgamesh
Mr_Cabbagepants
Gilgamesh
4
2
1
2.25
W
Athena
MtF_Mia
Athena
2
4
6
1.25
L
Charybdis
XCapDripyGX
Charybdis
2
7
3
0.5
W
5
2
4
3.5
L
Yemoja
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,054
Damage
50,481
80,953
Taken
73,162
55,034
Mitigated
38,347
23,092
Healing
17,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AxeBambam
Anubis
10,348
534
0
4,447
14,630
6,281
21
6,009
8,239
57,569
0
L
Tsukuyomi
DarkDavid99
Tsukuyomi
15,884
3,668
0
3,982
17,186
8,297
0
3,646
13,436
0
89,447
L
Bellona
Hakkyokoken
Bellona
7,436
2,188
0
5,559
17,003
15,869
216
3,989
12,926
0
44,025
W
Thoth
JCNEO
Thoth
12,489
737
0
3,252
14,657
5,068
0
5,647
9,010
70,727
0
W
Izanami
MeleeMoses
Izanami
16,262
11,270
0
6,105
14,751
5,758
3,393
3,456
11,295
0
141,775
W
Gilgamesh
Mr_Cabbagepants
Gilgamesh
9,563
1,932
386
4,612
17,612
18,648
940
1,674
15,938
0
66,203
W
Athena
MtF_Mia
Athena
6,549
1,334
0
4,721
23,023
20,837
88
3,418
19,605
23,907
0
L
Charybdis
XCapDripyGX
Charybdis
10,203
4,379
0
2,272
16,303
5,142
630
3,481
12,728
0
51,531
W
6,191
2,883
0
4,016
10,910
4,723
76
2,832
8,078
0
72,519
L
Yemoja
6,610
1,949
332
659
8,040
2,758
582
1,211
6,795
26,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,944
Gold Earned
49,144
606
Minions Killed
435
0
Camps Cleared
0
2,235,115
Distance Traveled
1,900,889
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,592
417
96
4
0
364,007
3
L
Tsukuyomi
11,598
504
129
6
0
527,596
1
L
Bellona
9,061
394
77
3
0
405,139
5
W
Thoth
11,260
490
112
5
0
457,112
1
W
Izanami
13,301
578
203
9
0
414,389
1
W
Gilgamesh
12,023
523
129
6
0
426,922
9
W
Athena
10,419
453
38
2
0
463,277
10
L
Charybdis
10,192
443
92
4
0
392,733
4
W
Mercury
11,941
519
124
5
0
473,415
6
L
Yemoja
8,701
378
41
2
0
211,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role