Player Matchup

Khepri
Khepri
Apperture992
Khepri
Level 87
God Stats
7W - 4L
1,522 SR
Queue Stats
383W - 494L
1,446 Elo+
Party 1
Bellona
Bellona
EmeraldPelicanV
Bellona
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
LadyFrogzilla
Nu Wa
Level 56
God Stats
4W - 8L
1,309 SR
Queue Stats
117W - 199L
1,322 Elo+
Party 1
Cliodhna
Cliodhna
TrollOrSolo
Cliodhna
Level 118
God Stats
13W - 16L
1,501 SR
Queue Stats
375W - 389L
1,408 Elo+
Party 1
Neith
Neith
Vinewhippy
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 53
1,466 SR
1,435 Elo+

VS

Team Averages
Level 22
1,402 SR
1,406 Elo+
Fenrir
Fenrir
CharlesHardwood
Fenrir
Level 26
God Stats
24W - 39L
1,436 SR
Queue Stats
61W - 84L
1,363 Elo+
Party 2
Nox
Nox
KillshotKai
Nox
Level 29
God Stats
14W - 23L
1,434 SR
Queue Stats
237W - 252L
1,322 Elo+
Solo
Neith
Neith
Newtenlol
Neith
Level 38
God Stats
7W - 12L
1,360 SR
Queue Stats
56W - 76L
1,344 Elo+
Party 2
Yemoja
Yemoja
PeetOfTheYeet
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
estoyPODRIDA
Kukulkan
Level 14
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
2 / 2 / 10
9,190
484
5,072
12,235
9,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 2 / 3
8,866
467
2,925
12,200
11,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 7 / 12
9,182
483
12,200
13,780
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
TrollOrSolo
Cliodhna
20
27 / 5 / 2
13,110
690
28,807
18,632
8,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
14
0 / 6 / 3
8,454
445
4,194
10,790
3,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 2
10,083
531
4,781
14,738
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
5 / 9 / 2
9,092
479
10,077
15,465
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Newtenlol
Neith
13
5 / 8 / 10
9,075
478
11,796
12,624
2,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 7 / 8
8,178
430
4,532
14,458
11,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
estoyPODRIDA
Kukulkan
13
2 / 6 / 1
8,626
454
8,808
9,989
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
44
32
Kills
21
22
Deaths
32
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
2
10
3.5
L
6
2
2
3.5
W
3
2
3
2.25
L
5
9
2
0.67
W
0
7
12
0.86
L
Neith
Newtenlol
Neith
5
8
10
1.25
L
3
7
8
1
W
Cliodhna
TrollOrSolo
Cliodhna
27
5
2
5.6
W
Neith
0
6
3
0.25
L
Kukulkan
estoyPODRIDA
Kukulkan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,198
Damage
39,994
67,637
Taken
67,274
37,632
Mitigated
26,202
23,788
Healing
16,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,072
327
1,883
3,080
12,235
9,446
638
3,591
8,592
26,114
0
L
4,781
1,225
0
6,311
14,738
5,827
0
2,555
11,928
0
58,150
W
2,925
359
0
3,846
12,200
11,618
451
6,902
5,242
6,533
23,134
L
10,077
1,416
201
2,907
15,465
4,240
1,425
5,706
9,570
42,412
0
W
12,200
3,246
0
4,055
13,780
4,447
3,643
6,695
6,757
51,718
0
L
Neith
Newtenlol
Neith
11,796
6,360
0
3,070
12,624
2,879
0
3,846
8,555
0
32,541
L
4,532
2,208
998
790
14,458
11,070
0
3,767
10,565
15,445
0
W
Cliodhna
TrollOrSolo
Cliodhna
28,807
8,660
0
9,514
18,632
8,514
2,392
4,126
14,402
0
105,225
W
Neith
4,194
2,728
0
1,410
10,790
3,607
1,658
1,529
9,227
0
41,215
L
Kukulkan
estoyPODRIDA
Kukulkan
8,808
424
0
1,789
9,989
2,186
414
1,515
8,255
54,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,802
Gold Earned
45,054
405
Minions Killed
324
0
Camps Cleared
0
1,671,586
Distance Traveled
1,577,272
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,190
484
41
2
0
381,739
4
L
Fenrir
10,083
531
90
5
0
408,101
1
W
Bellona
8,866
467
52
3
0
348,956
0
L
Nox
9,092
479
84
4
0
314,735
7
W
Nu Wa
9,182
483
95
5
0
275,916
2
L
Neith
9,075
478
30
2
0
265,035
5
L
Yemoja
8,178
430
22
1
0
283,858
0
W
Cliodhna
13,110
690
157
8
0
401,481
0
W
Neith
8,454
445
60
3
0
263,494
2
L
Kukulkan
8,626
454
98
5
0
305,543
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role