Player Matchup

Izanami
Izanami
Achxrv
Izanami
Level 107
God Stats
1W - 0L
1,530 SR
Queue Stats
59W - 56L
1,524 Elo+
Party 1
Chang'e
Chang'e
EmerlRabbit
Chang'e
Level 144
God Stats
2W - 0L
1,531 SR
Queue Stats
213W - 188L
1,505 Elo+
Solo
Achilles
Achilles
Milky_Boi_Kabr
Achilles
Level 45
God Stats
2W - 2L
1,584 SR
Queue Stats
66W - 74L
1,483 Elo+
Party 1
Team Averages
Level 99
1,549 SR
1,504 Elo+

VS

Team Averages
Level 57
1,574 SR
1,442 Elo+
Hades
Hades
OH SUPER BALLgg
Hades
Level 17
God Stats
9W - 9L
1,572 SR
Queue Stats
33W - 33L
1,527 Elo+
Solo
Danzaburou
Danzaburou
chinothepotato
Danzaburou
Level 86
God Stats
4W - 8L
1,576 SR
Queue Stats
29W - 36L
1,439 Elo+
Party 2
Chaac
Chaac
halo4305
Chaac
Level 68
God Stats
13W - 10L
1,574 SR
Queue Stats
42W - 62L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Achxrv
Izanami
20
14 / 7 / 11
19,437
777
39,489
29,822
12,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
EmerlRabbit
Chang'e
20
7 / 9 / 17
17,472
699
19,624
24,719
11,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
18
8 / 7 / 13
16,420
657
20,832
35,063
51,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 13 / 17
16,463
659
18,059
32,546
17,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
chinothepotato
Danzaburou
20
14 / 9 / 6
18,391
736
33,212
27,180
10,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
halo4305
Chaac
19
5 / 8 / 15
16,375
655
21,698
35,124
44,072
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
61
29
Kills
23
23
Deaths
30
41
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Izanami
Achxrv
Izanami
14
7
11
2.79
W
Chang'e
EmerlRabbit
Chang'e
7
9
17
1.72
W
Achilles
8
7
13
2.07
L
4
13
17
0.96
L
Danzaburou
chinothepotato
Danzaburou
14
9
6
1.89
L
Chaac
halo4305
Chaac
5
8
15
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,945
Damage
72,969
89,604
Taken
94,850
75,759
Mitigated
72,082
29,267
Healing
27,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Achxrv
Izanami
39,489
22,906
0
8,659
29,822
12,606
3,034
7,095
22,727
0
163,848
W
Chang'e
EmerlRabbit
Chang'e
19,624
1,137
6,550
8,326
24,719
11,587
451
5,402
19,317
40,524
0
W
Achilles
20,832
5,438
0
5,732
35,063
51,566
691
6,205
27,570
8,906
43,309
L
18,059
2,058
918
6,582
32,546
17,535
788
6,540
26,006
54,386
0
L
Danzaburou
chinothepotato
Danzaburou
33,212
14,334
0
7,802
27,180
10,475
2,260
7,687
19,493
0
111,307
L
Chaac
halo4305
Chaac
21,698
2,363
1,429
10,910
35,124
44,072
931
8,704
26,420
0
51,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,329
Gold Earned
51,229
296
Minions Killed
247
14
Camps Cleared
6
1,238,477
Distance Traveled
1,205,269
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
19,437
777
223
9
10
410,618
4
W
Chang'e
17,472
699
28
1
2
414,306
7
W
Achilles
16,420
657
45
2
2
413,553
2
L
Hades
16,463
659
59
2
0
384,189
6
L
Danzaburou
18,391
736
124
5
6
380,643
5
L
Chaac
16,375
655
64
3
0
440,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role