Player Matchup

Merlin
Merlin
Avenxtyy
Merlin
Level 29
God Stats
10W - 18L
1,354 SR
Queue Stats
135W - 138L
1,469 Elo+
Solo
Kali
Kali
SrGhettoTNL
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 41L
1,650 Elo+
Party 1
King Arthur
King Arthur
Thnax
King Arthur
Level 28
God Stats
1W - 4L
1,241 SR
Queue Stats
83W - 59L
1,546 Elo+
Party 1
Ymir
Ymir
Z4G470
Ymir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 68L
1,525 Elo+
Party 1
Neith
Neith
kronki45
Neith
Level 18
God Stats
1W - 2L
1,773 SR
Queue Stats
41W - 37L
1,537 Elo+
Solo
Team Averages
Level 27
1,474 SR
1,545 Elo+

VS

Team Averages
Level 20
1,413 SR
1,514 Elo+
Ares
Ares
 
Ares
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CanisMajoris00
Kukulkan
Level 7
God Stats
1W - 1L
1,223 SR
Queue Stats
23W - 17L
1,471 Elo+
Solo
Cernunnos
Cernunnos
MathSoza
Cernunnos
Level 17
God Stats
3W - 3L
1,344 SR
Queue Stats
11W - 17L
1,362 Elo+
Solo
Guan Yu
Guan Yu
negao97
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 5L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Avenxtyy
Merlin
10
3 / 7 / 2
6,308
526
6,082
8,758
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 3
6,128
511
4,867
8,453
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Thnax
King Arthur
12
2 / 4 / 0
6,391
533
2,318
9,316
4,276
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Z4G470
Ymir
8
0 / 2 / 1
5,237
436
2,033
8,160
5,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
kronki45
Neith
7
1 / 3 / 0
4,754
396
1,142
3,252
447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
9 / 2 / 2
8,244
687
9,672
9,214
6,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Odin
 
Odin
11
1 / 0 / 6
6,933
578
3,872
5,531
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Kukulkan
12
0 / 4 / 4
6,813
568
4,372
7,150
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
MathSoza
Cernunnos
10
0 / 1 / 0
5,843
487
1,769
5,039
1,730
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
negao97
Guan Yu
14
10 / 0 / 2
8,671
723
6,775
8,164
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
20
20
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
9
2
2
5
W
Odin
 
Odin
1
0
6
4
L
Merlin
Avenxtyy
Merlin
3
7
2
0.57
W
Kukulkan
0
4
4
0.5
W
Cernunnos
MathSoza
Cernunnos
0
1
0
0
L
1
4
3
0.63
L
King Arthur
Thnax
King Arthur
2
4
0
0.5
L
Ymir
Z4G470
Ymir
0
2
1
0.25
L
Neith
kronki45
Neith
1
3
0
0.33
W
Guan Yu
negao97
Guan Yu
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,442
Damage
26,460
37,939
Taken
35,098
15,420
Mitigated
18,684
9,260
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,672
1,240
0
3,256
9,214
6,355
75
939
8,275
44,612
0
W
Odin
 
Odin
3,872
949
0
1,877
5,531
4,147
0
430
5,101
0
22,093
L
Merlin
Avenxtyy
Merlin
6,082
619
0
1,220
8,758
2,281
552
4,568
3,832
32,189
0
W
Kukulkan
4,372
710
0
1,212
7,150
2,245
603
4,747
2,403
37,977
0
W
Cernunnos
MathSoza
Cernunnos
1,769
755
0
1,671
5,039
1,730
68
774
4,265
0
37,566
L
4,867
2,121
0
2,911
8,453
3,327
0
2,054
6,281
0
41,039
L
King Arthur
Thnax
King Arthur
2,318
388
0
1,875
9,316
4,276
0
5,091
3,935
0
33,322
L
Ymir
Z4G470
Ymir
2,033
68
0
2,992
8,160
5,089
0
1,079
7,021
14,081
0
L
Neith
kronki45
Neith
1,142
572
0
262
3,252
447
0
404
2,826
0
12,623
W
Guan Yu
negao97
Guan Yu
6,775
1,239
314
3,334
8,164
4,207
89
1,225
6,939
0
53,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,818
Gold Earned
36,504
265
Minions Killed
395
0
Camps Cleared
0
1,079,922
Distance Traveled
1,219,287
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,244
687
81
7
0
218,076
0
W
Odin
6,933
578
42
4
0
261,437
4
L
Merlin
6,308
526
56
5
0
211,840
6
W
Kukulkan
6,813
568
89
7
0
218,000
4
W
Cernunnos
5,843
487
67
6
0
214,317
3
L
Kali
6,128
511
69
6
0
249,337
0
L
King Arthur
6,391
533
80
7
0
245,853
2
L
Ymir
5,237
436
29
2
0
234,050
1
L
Neith
4,754
396
31
3
0
138,842
2
W
Guan Yu
8,671
723
116
10
0
307,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role