Player Matchup

Gilgamesh
Gilgamesh
A3 Honey
Gilgamesh
Level 74
God Stats
11W - 18L
1,422 SR
Queue Stats
193W - 209L
1,504 Elo+
Party 2
Sol
Sol
Bigkidintheback
Sol
Level 48
God Stats
2W - 4L
1,291 SR
Queue Stats
41W - 36L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
Dr Yank Yu
Danzaburou
Level 29
God Stats
0W - 1L
1,300 SR
Queue Stats
39W - 34L
1,444 Elo+
Party 2
Team Averages
Level 50
1,338 SR
1,472 Elo+

VS

Team Averages
Level 65
1,344 SR
1,264 Elo+
Morgan Le Fay
Morgan Le Fay
Loganawe
Morgan Le Fay
Level 89
God Stats
4W - 0L
1,212 SR
Queue Stats
28W - 18L
1,456 Elo+
Party 1
Xbalanque
Xbalanque
MisterSnapshot
Xbalanque
Level 100
God Stats
3W - 1L
1,321 SR
Queue Stats
49W - 36L
1,282 Elo+
Party 1
Amaterasu
Amaterasu
SuccLemon
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,055 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A3 Honey
Gilgamesh
10
0 / 3 / 2
7,474
575
7,859
14,287
10,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 3 / 0
8,830
679
9,387
9,986
2,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Dr Yank Yu
Danzaburou
11
0 / 7 / 3
7,499
577
3,291
10,260
3,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Loganawe
Morgan Le Fay
12
3 / 2 / 6
8,645
665
9,659
10,272
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
MisterSnapshot
Xbalanque
14
10 / 1 / 3
10,229
787
16,751
8,337
2,737
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
SuccLemon
Amaterasu
13
0 / 1 / 8
8,346
642
2,102
11,458
7,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
13
13
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
A3 Honey
Gilgamesh
0
3
2
0.33
L
3
3
0
1
L
Danzaburou
Dr Yank Yu
Danzaburou
0
7
3
0.21
W
Morgan Le Fay
Loganawe
Morgan Le Fay
3
2
6
3
W
Xbalanque
MisterSnapshot
Xbalanque
10
1
3
11.5
W
Amaterasu
SuccLemon
Amaterasu
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,537
Damage
28,512
34,533
Taken
30,067
16,859
Mitigated
14,153
4,432
Healing
13,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
A3 Honey
Gilgamesh
7,859
1,668
510
827
14,287
10,175
0
3,973
10,314
0
18,759
L
9,387
2,944
759
1,533
9,986
2,992
0
3,098
6,888
31,974
0
L
Danzaburou
Dr Yank Yu
Danzaburou
3,291
1,136
0
803
10,260
3,692
0
3,087
7,173
0
14,893
W
Morgan Le Fay
Loganawe
Morgan Le Fay
9,659
1,082
0
3,001
10,272
3,431
586
3,380
6,892
32,907
0
W
Xbalanque
MisterSnapshot
Xbalanque
16,751
6,536
0
5,191
8,337
2,737
1,954
3,073
5,264
0
57,756
W
Amaterasu
SuccLemon
Amaterasu
2,102
418
0
5,518
11,458
7,985
607
3,698
7,528
0
9,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,803
Gold Earned
27,220
105
Minions Killed
141
5
Camps Cleared
7
686,639
Distance Traveled
773,580
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,474
575
15
1
0
244,097
0
L
Sol
8,830
679
61
5
5
249,222
0
L
Danzaburou
7,499
577
29
2
0
193,320
0
W
Morgan Le Fay
8,645
665
40
3
1
239,658
4
W
Xbalanque
10,229
787
85
7
4
258,640
1
W
Amaterasu
8,346
642
16
1
2
275,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role