Player Matchup

Ravana
Ravana
CraigChrist94
Ravana
Level 144
God Stats
3W - 2L
1,252 SR
Queue Stats
145W - 147L
1,566 Elo+
Party 2
Hel
Hel
Emil0699
Hel
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 58L
1,560 Elo+
Solo
King Arthur
King Arthur
RepoMonkey07
King Arthur
Level 94
God Stats
0W - 1L
1,745 SR
Queue Stats
26W - 35L
1,500 Elo+
Party 2
Nemesis
Nemesis
TheBigDondo45
Nemesis
Level 67
God Stats
0W - 2L
1,469 SR
Queue Stats
89W - 99L
1,556 Elo+
Party 2
Bellona
Bellona
tony995d
Bellona
Level 104
God Stats
0W - 1L
1,489 SR
Queue Stats
16W - 12L
1,538 Elo+
Solo
Team Averages
Level 103
1,491 SR
1,544 Elo+

VS

Team Averages
Level 126
1,569 SR
1,473 Elo+
Skadi
Skadi
 
Skadi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Afroninjzs
Bacchus
Level 153
God Stats
3W - 1L
1,582 SR
Queue Stats
73W - 59L
1,497 Elo+
Party 1
Hel
Hel
FewDroid
Hel
Level 125
God Stats
1W - 0L
1,748 SR
Queue Stats
63W - 63L
1,445 Elo+
Party 3
Charybdis
Charybdis
KillaQueen161
Charybdis
Level 120
God Stats
1W - 0L
1,285 SR
Queue Stats
51W - 54L
1,453 Elo+
Party 3
Janus
Janus
Nephritic81NG
Janus
Level 145
God Stats
6W - 3L
1,729 SR
Queue Stats
452W - 492L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 6
8,131
678
5,205
13,570
5,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 7 / 7
8,328
694
10,144
11,316
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
RepoMonkey07
King Arthur
15
2 / 6 / 9
8,962
747
7,501
18,686
12,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
15
3 / 7 / 7
8,811
734
9,373
13,574
7,169
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
tony995d
Bellona
15
5 / 7 / 5
9,800
817
12,944
15,972
13,440
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
6 / 2 / 18
10,726
894
11,763
10,729
4,271
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Afroninjzs
Bacchus
18
10 / 2 / 22
11,367
947
13,071
15,867
28,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
7 / 4 / 16
10,106
842
15,323
10,320
3,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
KillaQueen161
Charybdis
17
6 / 2 / 15
10,091
841
7,966
9,450
3,714
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
6 / 2 / 21
10,364
864
16,861
5,712
1,964
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
127
12
Kills
35
35
Deaths
12
34
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
2
18
7.5
W
Bacchus
Afroninjzs
Bacchus
10
2
22
10.5
L
0
8
6
0.38
L
2
7
7
0.79
W
7
4
16
3.75
W
Charybdis
KillaQueen161
Charybdis
6
2
15
6.75
W
6
2
21
8.25
L
King Arthur
RepoMonkey07
King Arthur
2
6
9
1.08
L
Nemesis
3
7
7
0.93
L
Bellona
tony995d
Bellona
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,167
Damage
64,984
73,118
Taken
52,078
42,275
Mitigated
42,109
16,913
Healing
25,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,763
5,049
692
1,529
10,729
4,271
1,437
4,118
6,611
0
38,405
W
Bacchus
Afroninjzs
Bacchus
13,071
1,507
1,206
5,693
15,867
28,533
348
4,191
11,676
19,794
0
L
5,205
1,017
1,386
2,736
13,570
5,586
0
8,991
4,579
0
14,753
L
10,144
343
2,748
1,997
11,316
3,933
0
8,032
3,284
23,419
0
W
15,323
773
7,414
4,586
10,320
3,627
1,013
2,445
7,875
23,589
0
W
Charybdis
KillaQueen161
Charybdis
7,966
3,132
652
327
9,450
3,714
1,054
2,975
6,475
0
16,050
W
16,861
603
2,520
812
5,712
1,964
1,260
862
4,850
26,761
0
L
King Arthur
RepoMonkey07
King Arthur
7,501
627
347
3,321
18,686
12,147
0
10,114
8,572
528
16,031
L
Nemesis
9,373
4,149
485
1,734
13,574
7,169
0
8,914
4,660
0
15,675
L
Bellona
tony995d
Bellona
12,944
1,291
1,057
1,102
15,972
13,440
0
9,204
6,768
8,617
17,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,032
Gold Earned
52,654
99
Minions Killed
122
0
Camps Cleared
0
1,001,146
Distance Traveled
1,047,011
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,726
894
48
4
0
203,021
0
W
Bacchus
11,367
947
9
1
0
227,519
3
L
Ravana
8,131
678
24
2
0
185,922
0
L
Hel
8,328
694
34
3
0
190,142
0
W
Hel
10,106
842
18
2
0
211,527
0
W
Charybdis
10,091
841
20
2
0
182,612
0
W
Janus
10,364
864
27
2
0
222,332
4
L
King Arthur
8,962
747
13
1
0
217,907
0
L
Nemesis
8,811
734
8
1
0
210,379
1
L
Bellona
9,800
817
20
2
0
196,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role