Player Matchup

Fenrir
Fenrir
CleanPup9670423
Fenrir
Level 28
God Stats
5W - 7L
1,225 SR
Queue Stats
52W - 44L
1,421 Elo+
Solo
Vulcan
Vulcan
bl00dg0ld
Vulcan
Level 29
God Stats
0W - 1L
1,301 SR
Queue Stats
118W - 90L
1,600 Elo+
Solo
Xbalanque
Xbalanque
doctoru944
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,393 Elo+
Solo
Cthulhu
Cthulhu
its_moniqvve
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,398 Elo+
Solo
Guan Yu
Guan Yu
unknown023sar
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,207 Elo+
Solo
Team Averages
Level 21
1,405 SR
1,404 Elo+

VS

Team Averages
Level 20
1,555 SR
1,464 Elo+
Gilgamesh
Gilgamesh
ILUVYOUSOMUCHTOO
Gilgamesh
Level 7
God Stats
4W - 2L
1,259 SR
Queue Stats
17W - 8L
1,378 Elo+
Solo
Izanami
Izanami
Jrobidas17
Izanami
Level 26
God Stats
39W - 33L
1,503 SR
Queue Stats
95W - 92L
1,456 Elo+
Party 1
Olorun
Olorun
Ninjadude3765
Olorun
Level 25
God Stats
5W - 5L
1,915 SR
Queue Stats
92W - 89L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
Pennywiser9177
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Timaaaay
Kuzenbo
Level 25
God Stats
49W - 34L
1,600 SR
Queue Stats
96W - 99L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
6,869
429
5,228
12,607
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
bl00dg0ld
Vulcan
15
3 / 2 / 0
8,768
548
15,001
10,082
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
doctoru944
Xbalanque
11
0 / 4 / 1
6,463
404
3,818
8,033
1,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
its_moniqvve
Cthulhu
10
0 / 4 / 0
6,423
401
3,489
14,809
7,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
10
0 / 8 / 1
6,468
404
4,530
10,744
7,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
8 / 1 / 1
9,264
579
8,410
9,554
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Jrobidas17
Izanami
13
3 / 1 / 9
8,207
513
9,479
12,630
3,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
3 / 0 / 6
8,738
546
5,882
9,142
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
5 / 1 / 5
8,469
529
5,548
11,741
7,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Timaaaay
Kuzenbo
13
7 / 1 / 5
9,073
567
9,644
8,501
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
4
Kills
26
26
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Gilgamesh
8
1
1
8.5
W
Izanami
Jrobidas17
Izanami
3
1
9
7.5
W
3
0
6
6
W
5
1
5
7.5
W
Kuzenbo
Timaaaay
Kuzenbo
7
1
5
9.5
L
Vulcan
bl00dg0ld
Vulcan
3
2
0
1.5
L
Xbalanque
doctoru944
Xbalanque
0
4
1
0.13
L
Cthulhu
its_moniqvve
Cthulhu
0
4
0
0
L
Guan Yu
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,066
Damage
38,963
56,275
Taken
51,568
24,660
Mitigated
29,591
9,681
Healing
16,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,228
1,319
0
2,604
12,607
3,611
548
2,426
10,096
0
40,371
W
Gilgamesh
8,410
2,962
0
1,606
9,554
4,499
403
1,888
7,616
0
55,499
W
Izanami
Jrobidas17
Izanami
9,479
5,956
152
5,353
12,630
3,792
2,981
7,830
4,602
0
48,755
W
5,882
3,137
354
4,554
9,142
2,990
1,074
4,482
4,390
60,228
0
W
5,548
1,575
336
2,185
11,741
7,183
545
993
10,690
0
35,082
W
Kuzenbo
Timaaaay
Kuzenbo
9,644
3,764
308
1,472
8,501
11,127
379
3,041
5,365
24,592
0
L
Vulcan
bl00dg0ld
Vulcan
15,001
3,515
0
3,081
10,082
3,508
236
4,821
5,219
69,597
0
L
Xbalanque
doctoru944
Xbalanque
3,818
1,797
0
2,017
8,033
1,938
0
3,016
5,017
0
30,506
L
Cthulhu
its_moniqvve
Cthulhu
3,489
112
0
831
14,809
7,964
0
4,903
9,906
24,176
0
L
Guan Yu
4,530
1,862
0
1,148
10,744
7,639
423
360
9,802
0
23,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,991
Gold Earned
43,751
325
Minions Killed
409
0
Camps Cleared
0
1,455,175
Distance Traveled
1,532,604
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,869
429
64
4
0
287,452
0
W
Gilgamesh
9,264
579
102
6
0
347,869
3
W
Izanami
8,207
513
91
6
0
273,338
0
W
Olorun
8,738
546
121
8
0
299,045
2
W
Guan Yu
8,469
529
67
4
0
292,150
0
W
Kuzenbo
9,073
567
28
2
0
320,202
0
L
Vulcan
8,768
548
123
8
0
319,823
6
L
Xbalanque
6,463
404
65
4
0
279,534
4
L
Cthulhu
6,423
401
39
2
0
272,215
0
L
Guan Yu
6,468
404
34
2
0
296,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role