Player Matchup

Horus
Horus
DA GRINCH3919
Horus
Level 127
God Stats
27W - 25L
1,562 SR
Queue Stats
192W - 179L
1,453 Elo+
Party 1
Hachiman
Hachiman
SAR THE GOD
Hachiman
Level 120
God Stats
43W - 45L
1,549 SR
Queue Stats
516W - 497L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
ToxicReaper3188
Nu Wa
Level 128
God Stats
6W - 10L
1,545 SR
Queue Stats
172W - 164L
1,451 Elo+
Party 1
Baba Yaga
Baba Yaga
lB e Z e R k o
Baba Yaga
Level 136
God Stats
6W - 4L
1,543 SR
Queue Stats
161W - 148L
1,480 Elo+
Party 1
Ne Zha
Ne Zha
monster-_-QC
Ne Zha
Level 160
God Stats
17W - 20L
1,550 SR
Queue Stats
176W - 158L
1,526 Elo+
Solo
Team Averages
Level 134
1,550 SR
1,485 Elo+

VS

Team Averages
Level 99
1,548 SR
1,512 Elo+
Skadi
Skadi
AHNeil
Skadi
Level 96
God Stats
2W - 3L
1,357 SR
Queue Stats
38W - 28L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
BTNeph
Sylvanus
Level 89
God Stats
11W - 11L
1,700 SR
Queue Stats
73W - 63L
1,508 Elo+
Party 2
Hel
Hel
Empyraa
Hel
Level 68
God Stats
28W - 20L
1,593 SR
Queue Stats
148W - 153L
1,481 Elo+
Solo
Cliodhna
Cliodhna
JayrodYayrod
Cliodhna
Level 122
God Stats
13W - 18L
1,681 SR
Queue Stats
189W - 189L
1,548 Elo+
Party 2
Geb
Geb
The Milk Man 40
Geb
Level 121
God Stats
14W - 11L
1,411 SR
Queue Stats
452W - 443L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 2
8,215
342
2,326
22,761
15,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
SAR THE GOD
Hachiman
15
2 / 5 / 4
9,891
412
8,917
13,686
3,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 12 / 1
10,448
435
8,765
16,766
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
lB e Z e R k o
Baba Yaga
18
8 / 6 / 4
12,199
508
22,572
24,137
9,910
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
18
4 / 5 / 2
11,728
489
12,869
17,082
8,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AHNeil
Skadi
19
5 / 5 / 11
13,420
559
16,040
13,184
4,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
BTNeph
Sylvanus
19
0 / 6 / 7
13,039
543
9,903
17,498
11,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hel
20
13 / 4 / 10
15,381
641
20,189
20,101
8,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
JayrodYayrod
Cliodhna
20
16 / 4 / 8
16,905
704
23,163
29,236
12,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 1 / 16
13,416
559
9,038
25,139
30,085
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
91
17
Kills
39
39
Deaths
20
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Skadi
AHNeil
Skadi
5
5
11
2.1
W
Sylvanus
BTNeph
Sylvanus
0
6
7
0.58
L
0
11
2
0.09
W
Hel
13
4
10
4.5
W
Cliodhna
JayrodYayrod
Cliodhna
16
4
8
5
L
Hachiman
SAR THE GOD
Hachiman
2
5
4
0.8
W
5
1
16
13
L
3
12
1
0.29
L
Baba Yaga
lB e Z e R k o
Baba Yaga
8
6
4
1.67
L
Ne Zha
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,449
Damage
78,333
94,432
Taken
105,158
42,570
Mitigated
67,142
15,852
Healing
50,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AHNeil
Skadi
16,040
6,946
0
384
13,184
4,731
6,887
6,134
7,050
0
105,332
W
Sylvanus
BTNeph
Sylvanus
9,903
2,223
1,527
6,476
17,498
11,236
1,273
10,418
7,080
53,502
12,156
L
2,326
896
1,522
4,075
22,761
15,150
129
8,896
13,665
0
21,241
W
Hel
20,189
959
4,125
12,257
20,101
8,096
574
4,133
15,968
138,904
0
W
Cliodhna
JayrodYayrod
Cliodhna
23,163
2,652
0
18,943
29,236
12,994
3,907
10,638
18,598
0
149,094
L
Hachiman
SAR THE GOD
Hachiman
8,917
4,201
0
2,151
13,686
3,933
271
4,793
8,749
0
65,717
W
9,038
469
0
6,356
25,139
30,085
1,197
4,304
19,640
39,459
0
L
8,765
1,653
0
622
16,766
4,972
80
9,911
6,535
61,554
0
L
Baba Yaga
lB e Z e R k o
Baba Yaga
22,572
779
0
5,332
24,137
9,910
357
7,903
16,116
81,880
0
L
Ne Zha
12,869
3,111
0
2,150
17,082
8,605
0
6,189
10,769
0
79,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,481
Gold Earned
72,161
526
Minions Killed
679
0
Camps Cleared
0
2,107,698
Distance Traveled
2,319,690
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,420
559
141
6
0
431,473
0
W
Sylvanus
13,039
543
112
5
0
416,898
5
L
Horus
8,215
342
33
1
0
426,919
5
W
Hel
15,381
641
191
8
0
444,218
4
W
Cliodhna
16,905
704
200
8
0
558,524
4
L
Hachiman
9,891
412
106
4
0
455,886
4
W
Geb
13,416
559
35
1
0
468,577
4
L
Nu Wa
10,448
435
96
4
0
343,247
2
L
Baba Yaga
12,199
508
160
7
0
430,548
3
L
Ne Zha
11,728
489
131
5
0
451,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role