Player Matchup

Kumbhakarna
Kumbhakarna
BigChungusTTV__
Kumbhakarna
Level 28
God Stats
2W - 0L
1,430 SR
Queue Stats
82W - 120L
1,328 Elo+
Party 1
Osiris
Osiris
M-Mongoose-King
Osiris
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,302 Elo+
Solo
Hades
Hades
TSL_Dester302
Hades
Level 38
God Stats
5W - 3L
1,415 SR
Queue Stats
102W - 129L
1,342 Elo+
Party 1
Anhur
Anhur
flechaverde44578
Anhur
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 65L
1,217 Elo+
Party 1
Fenrir
Fenrir
tobitino720
Fenrir
Level 38
God Stats
10W - 13L
1,337 SR
Queue Stats
121W - 163L
1,365 Elo+
Party 1
Team Averages
Level 24
1,436 SR
1,311 Elo+

VS

Team Averages
Level 21
1,355 SR
1,383 Elo+
Anhur
Anhur
Akelbreaker
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
Andrei2234
Ares
Level 27
God Stats
0W - 2L
1,264 SR
Queue Stats
92W - 68L
1,346 Elo+
Solo
Cliodhna
Cliodhna
Anibog771
Cliodhna
Level 28
God Stats
3W - 3L
1,482 SR
Queue Stats
56W - 45L
1,413 Elo+
Solo
Danzaburou
Danzaburou
KingRem1ngton
Danzaburou
Level 28
God Stats
3W - 6L
1,062 SR
Queue Stats
72W - 68L
1,369 Elo+
Party 2
Hera
Hera
Oh Tlixx
Hera
Level 17
God Stats
2W - 4L
1,468 SR
Queue Stats
28W - 40L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigChungusTTV__
Kumbhakarna
13
1 / 4 / 6
8,579
390
2,148
11,916
3,173
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 1 / 6
10,040
456
6,164
13,309
10,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 1 / 8
11,072
503
14,588
15,523
7,545
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 9 / 3
7,750
352
1,188
8,944
1,634
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
20
16 / 3 / 0
12,489
568
15,758
22,315
11,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
8,369
380
2,220
10,726
3,075
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 2 / 2
7,545
343
1,094
6,759
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cliodhna
Anibog771
Cliodhna
16
7 / 4 / 5
10,611
482
12,810
15,603
6,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
KingRem1ngton
Danzaburou
13
7 / 10 / 3
9,796
445
14,048
14,432
5,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
14
0 / 6 / 0
8,832
401
9,173
13,176
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
26
Kills
18
18
Deaths
27
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
2
2
2
1.5
L
Cliodhna
Anibog771
Cliodhna
7
4
5
2.38
W
Kumbhakarna
BigChungusTTV__
Kumbhakarna
1
4
6
1
L
Danzaburou
KingRem1ngton
Danzaburou
7
10
3
0.85
W
1
1
6
4
L
Hera
0
6
0
0
W
8
1
8
12
W
0
9
3
0.17
W
Fenrir
16
3
0
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,846
Damage
39,345
72,007
Taken
60,696
33,882
Mitigated
24,549
28,694
Healing
10,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,220
1,476
0
1,646
10,726
3,075
131
4,110
6,616
0
30,823
L
1,094
236
81
1,368
6,759
3,767
557
1,988
4,771
7,880
0
L
Cliodhna
Anibog771
Cliodhna
12,810
1,313
63
3,519
15,603
6,748
639
4,029
11,574
0
74,456
W
Kumbhakarna
BigChungusTTV__
Kumbhakarna
2,148
106
0
0
11,916
3,173
0
1,043
10,873
16,152
0
L
Danzaburou
KingRem1ngton
Danzaburou
14,048
7,164
0
931
14,432
5,620
594
4,859
9,573
0
45,845
W
6,164
2,915
0
5,583
13,309
10,076
2,006
6,741
6,568
0
48,603
L
Hera
9,173
2,994
0
3,150
13,176
5,339
1,119
1,750
11,426
50,131
0
W
14,588
1,562
358
8,368
15,523
7,545
1,586
528
14,995
66,870
0
W
1,188
653
0
0
8,944
1,634
360
504
8,440
0
19,628
W
Fenrir
15,758
5,031
0
14,385
22,315
11,454
0
2,342
19,973
0
105,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,930
Gold Earned
45,153
376
Minions Killed
347
0
Camps Cleared
0
1,758,021
Distance Traveled
1,792,817
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,369
380
63
3
0
355,197
2
L
Ares
7,545
343
12
1
0
303,179
1
L
Cliodhna
10,611
482
125
6
0
434,354
0
W
Kumbhakarna
8,579
390
29
1
0
254,836
0
L
Danzaburou
9,796
445
62
3
0
379,063
0
W
Osiris
10,040
456
79
4
0
386,918
0
L
Hera
8,832
401
85
4
0
321,024
2
W
Hades
11,072
503
92
4
0
411,734
2
W
Anhur
7,750
352
36
2
0
254,086
0
W
Fenrir
12,489
568
140
6
0
450,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role