Player Matchup

Sun Wukong
Sun Wukong
Destroyer963369
Sun Wukong
Level 84
God Stats
11W - 21L
1,343 SR
Queue Stats
421W - 480L
1,427 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ImAShortyyy
Ah Muzen Cab
Level 26
God Stats
0W - 3L
1,269 SR
Queue Stats
134W - 174L
1,254 Elo+
Solo
Ymir
Ymir
deceptivesteel
Ymir
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,429 Elo+
Party 3
Cliodhna
Cliodhna
iMxPsYcO666
Cliodhna
Level 27
God Stats
11W - 10L
1,782 SR
Queue Stats
84W - 131L
1,307 Elo+
Party 1
Anubis
Anubis
temp-825383
Anubis
Level 21
God Stats
2W - 3L
1,825 SR
Queue Stats
107W - 144L
1,297 Elo+
Party 1
Team Averages
Level 33
1,544 SR
1,343 Elo+

VS

Team Averages
Level 20
1,498 SR
1,143 Elo+
Fenrir
Fenrir
Gianlu_012
Fenrir
Level 13
God Stats
1W - 1L
1,862 SR
Queue Stats
6W - 9L
1,071 Elo+
Party 2
Nike
Nike
LordALBINO9188
Nike
Level 28
God Stats
2W - 0L
1,277 SR
Queue Stats
27W - 38L
1,218 Elo+
Solo
Izanami
Izanami
Tr3ma18_
Izanami
Level 21
God Stats
2W - 2L
1,379 SR
Queue Stats
37W - 32L
1,071 Elo+
Party 2
Cliodhna
Cliodhna
WordPear217455
Cliodhna
Level 17
God Stats
3W - 3L
1,258 SR
Queue Stats
60W - 59L
1,033 Elo+
Party 2
Charybdis
Charybdis
peteElpanda_980
Charybdis
Level 22
God Stats
3W - 1L
1,716 SR
Queue Stats
83W - 86L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Destroyer963369
Sun Wukong
17
9 / 6 / 6
11,575
526
16,371
20,044
16,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
ImAShortyyy
Ah Muzen Cab
14
1 / 9 / 5
8,996
409
5,437
12,038
4,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 8 / 7
8,583
390
2,764
17,654
16,959
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
iMxPsYcO666
Cliodhna
15
3 / 10 / 1
9,518
433
9,579
19,719
8,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
14
6 / 14 / 3
9,990
454
12,191
21,930
7,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gianlu_012
Fenrir
17
13 / 5 / 11
12,562
571
13,336
16,965
8,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 1 / 10
11,744
534
7,240
14,786
7,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Tr3ma18_
Izanami
19
17 / 3 / 12
13,505
614
24,888
15,447
5,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cliodhna
15
7 / 5 / 9
11,330
515
11,486
11,790
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
peteElpanda_980
Charybdis
16
7 / 8 / 11
11,929
542
9,454
13,409
3,573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
99
21
Kills
46
47
Deaths
22
22
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Destroyer963369
Sun Wukong
9
6
6
2
W
Fenrir
Gianlu_012
Fenrir
13
5
11
3.7
L
Ah Muzen Cab
ImAShortyyy
Ah Muzen Cab
1
9
5
0.39
W
2
1
10
7
W
Izanami
Tr3ma18_
Izanami
17
3
12
7.67
W
Cliodhna
7
5
9
2.3
L
2
8
7
0.69
L
Cliodhna
iMxPsYcO666
Cliodhna
3
10
1
0.35
W
Charybdis
peteElpanda_980
Charybdis
7
8
11
1.56
L
Anubis
6
14
3
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,342
Damage
66,404
91,385
Taken
72,397
53,997
Mitigated
29,004
13,396
Healing
11,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Destroyer963369
Sun Wukong
16,371
3,421
0
3,555
20,044
16,278
104
0
20,044
0
56,100
W
Fenrir
Gianlu_012
Fenrir
13,336
2,418
0
2,326
16,965
8,377
670
4,460
12,505
354
51,115
L
Ah Muzen Cab
ImAShortyyy
Ah Muzen Cab
5,437
1,808
0
1,361
12,038
4,430
216
0
12,038
0
50,013
W
7,240
1,523
50
4,044
14,786
7,281
1,300
2,037
12,749
0
63,491
W
Izanami
Tr3ma18_
Izanami
24,888
14,431
0
2,422
15,447
5,502
3,245
1,813
13,634
0
103,206
W
Cliodhna
11,486
1,639
0
449
11,790
4,271
416
3,052
8,738
0
47,078
L
2,764
336
0
0
17,654
16,959
298
0
17,654
21,149
0
L
Cliodhna
iMxPsYcO666
Cliodhna
9,579
476
117
4,393
19,719
8,470
31
0
19,719
0
66,841
W
Charybdis
peteElpanda_980
Charybdis
9,454
6,614
0
2,175
13,409
3,573
6,329
3,765
9,644
0
39,139
L
Anubis
12,191
1,447
0
3,970
21,930
7,860
731
46
21,884
47,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,662
Gold Earned
61,070
406
Minions Killed
484
0
Camps Cleared
0
1,708,132
Distance Traveled
2,117,960
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,575
526
74
3
0
374,743
0
W
Fenrir
12,562
571
82
4
0
458,144
0
L
Ah Muzen Cab
8,996
409
92
4
0
308,393
0
W
Nike
11,744
534
118
5
0
451,014
1
W
Izanami
13,505
614
137
6
0
380,092
8
W
Cliodhna
11,330
515
73
3
0
460,670
4
L
Ymir
8,583
390
39
2
0
339,486
0
L
Cliodhna
9,518
433
121
6
0
407,713
4
W
Charybdis
11,929
542
74
3
0
368,040
0
L
Anubis
9,990
454
80
4
0
277,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role