Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BigNoo3_Yamete
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 49L
1,548 Elo+
Party 3
Sol
Sol
ItzRainingBen
Sol
Level 49
God Stats
5W - 5L
1,465 SR
Queue Stats
462W - 402L
1,570 Elo+
Solo
Thor
Thor
burtybonce212
Thor
Level 27
God Stats
4W - 2L
1,545 SR
Queue Stats
72W - 47L
1,597 Elo+
Party 2
Jing Wei
Jing Wei
toychisama
Jing Wei
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 84L
1,518 Elo+
Party 3
Team Averages
Level 60
1,502 SR
1,546 Elo+

VS

Team Averages
Level 108
1,555 SR
1,530 Elo+
Charybdis
Charybdis
 
Charybdis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
IsmaFireFist
Hercules
Level 160
God Stats
18W - 13L
1,706 SR
Queue Stats
350W - 214L
1,637 Elo+
Party 1
Loki
Loki
TTV_PuNiShEr_90s
Loki
Level 125
God Stats
8W - 9L
1,186 SR
Queue Stats
127W - 129L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
cheehacker95
Baron Samedi
Level 107
God Stats
5W - 7L
1,730 SR
Queue Stats
357W - 358L
1,464 Elo+
Solo
Hel
Hel
temp-414450
Hel
Level 125
God Stats
4W - 3L
1,652 SR
Queue Stats
764W - 629L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
1 / 1 / 11
9,331
491
8,271
13,926
10,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
BigNoo3_Yamete
Jormungandr
17
2 / 3 / 9
10,266
540
11,412
12,703
7,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
4 / 5 / 9
10,306
542
9,756
14,942
4,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
13 / 1 / 4
11,864
624
15,477
14,011
6,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
toychisama
Jing Wei
12
2 / 9 / 3
8,095
426
5,064
15,765
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
6 / 5 / 4
9,913
522
14,924
13,263
4,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
IsmaFireFist
Hercules
17
2 / 2 / 3
9,619
506
5,784
14,221
13,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 5 / 2
10,060
529
9,203
12,782
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
cheehacker95
Baron Samedi
13
1 / 4 / 6
7,673
404
6,924
12,940
8,177
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 6 / 4
9,765
514
12,021
15,817
8,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
22
Kills
19
19
Deaths
22
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
11
6.5
L
Charybdis
 
Charybdis
6
5
4
1.6
W
Jormungandr
BigNoo3_Yamete
Jormungandr
2
3
9
2.17
L
Hercules
IsmaFireFist
Hercules
2
2
3
1.75
W
4
5
9
1.7
L
5
5
2
1.2
W
13
1
4
15
L
Baron Samedi
cheehacker95
Baron Samedi
1
4
6
1
L
5
6
4
1.17
W
Jing Wei
toychisama
Jing Wei
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,980
Damage
48,856
71,347
Taken
69,023
31,952
Mitigated
38,051
22,789
Healing
31,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,271
1,954
0
5,397
13,926
10,147
714
5,424
8,502
0
44,057
L
Charybdis
 
Charybdis
14,924
8,136
0
4,755
13,263
4,179
0
2,266
10,997
0
76,635
W
Jormungandr
BigNoo3_Yamete
Jormungandr
11,412
1,879
0
2,544
12,703
7,560
150
2,502
10,201
69,315
0
L
Hercules
IsmaFireFist
Hercules
5,784
1,736
0
7,148
14,221
13,549
256
5,771
8,450
0
67,608
W
9,756
5,241
0
6,432
14,942
4,524
2,602
5,571
9,371
63,701
0
L
9,203
2,610
0
4,124
12,782
3,600
0
2,358
10,424
0
59,219
W
15,477
5,641
0
5,758
14,011
6,826
0
2,842
11,169
0
88,674
L
Baron Samedi
cheehacker95
Baron Samedi
6,924
310
777
3,952
12,940
8,177
0
4,833
8,107
33,774
0
L
12,021
198
3,110
7,138
15,817
8,546
0
5,940
9,877
64,423
0
W
Jing Wei
toychisama
Jing Wei
5,064
4,687
75
2,583
15,765
2,895
0
2,606
13,159
0
39,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,862
Gold Earned
47,030
530
Minions Killed
553
0
Camps Cleared
0
1,748,761
Distance Traveled
1,760,278
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,331
491
57
3
0
393,317
4
L
Charybdis
9,913
522
138
7
0
333,181
0
W
Jormungandr
10,266
540
139
7
0
343,278
2
L
Hercules
9,619
506
129
7
0
381,064
1
W
Sol
10,306
542
116
6
0
321,918
4
L
Loki
10,060
529
113
6
0
352,082
0
W
Thor
11,864
624
142
7
0
368,405
2
L
Baron Samedi
7,673
404
52
3
0
333,408
6
L
Hel
9,765
514
121
6
0
360,543
1
W
Jing Wei
8,095
426
76
4
0
321,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role