Player Matchup

Tsukuyomi
Tsukuyomi
CronIx-BionIx
Tsukuyomi
Level 8
God Stats
0W - 2L
1,318 SR
Queue Stats
21W - 36L
1,381 Elo+
Solo
Artemis
Artemis
Hacksaw_Jim6969
Artemis
Level 15
God Stats
3W - 4L
1,542 SR
Queue Stats
32W - 36L
1,420 Elo+
Solo
King Arthur
King Arthur
KletusNegus
King Arthur
Level 4
God Stats
7W - 7L
1,444 SR
Queue Stats
10W - 10L
1,143 Elo+
Solo
Thor
Thor
Yeags01
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,430 Elo+
Solo
Ymir
Ymir
skund07
Ymir
Level 23
God Stats
1W - 1L
1,672 SR
Queue Stats
20W - 27L
1,345 Elo+
Solo
Team Averages
Level 11
1,495 SR
1,344 Elo+

VS

Team Averages
Level 26
1,510 SR
1,375 Elo+
Nike
Nike
BogeyBear31
Nike
Level 22
God Stats
22W - 19L
1,550 SR
Queue Stats
56W - 55L
1,449 Elo+
Party 1
Hera
Hera
BonkIsSwag
Hera
Level 29
God Stats
8W - 9L
1,499 SR
Queue Stats
171W - 222L
1,297 Elo+
Party 2
Neith
Neith
Commander TP
Neith
Level 25
God Stats
13W - 4L
1,621 SR
Queue Stats
75W - 76L
1,449 Elo+
Party 1
Bastet
Bastet
Why Tsar Why
Bastet
Level 25
God Stats
4W - 1L
1,715 SR
Queue Stats
187W - 216L
1,280 Elo+
Party 2
Merlin
Merlin
ZANTOZNZ
Merlin
Level 27
God Stats
3W - 4L
1,164 SR
Queue Stats
87W - 105L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CronIx-BionIx
Tsukuyomi
7
1 / 7 / 1
5,556
427
2,260
9,002
2,599
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

9
0 / 7 / 2
5,761
443
1,984
8,402
1,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
KletusNegus
King Arthur
4
0 / 2 / 0
4,288
330
375
2,597
595
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thor
Yeags01
Thor
5
0 / 12 / 0
4,444
342
824
8,933
2,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ymir
skund07
Ymir
9
1 / 5 / 1
6,318
486
3,060
11,472
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,904
608
2,105
3,392
3,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
9 / 1 / 3
8,347
642
9,394
4,630
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
11 / 1 / 4
8,562
659
6,614
6,111
1,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
10
5 / 0 / 1
6,987
537
3,854
6,294
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
ZANTOZNZ
Merlin
12
5 / 0 / 6
7,905
608
7,064
2,234
836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
32
33
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
9
1
3
10.5
W
11
1
4
13
L
Tsukuyomi
CronIx-BionIx
Tsukuyomi
1
7
1
0.21
L
0
7
2
0.14
L
King Arthur
KletusNegus
King Arthur
0
2
0
0
W
Bastet
5
0
1
5.5
L
Thor
Yeags01
Thor
0
12
0
0
W
Merlin
ZANTOZNZ
Merlin
5
0
6
8
L
Ymir
skund07
Ymir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,503
Damage
29,031
40,406
Taken
22,661
15,555
Mitigated
9,311
4,412
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,105
539
0
0
3,392
3,150
1,639
918
2,474
8,512
34,006
W
9,394
2,711
0
849
4,630
1,528
1,946
504
4,126
47,579
0
W
6,614
4,315
0
3,623
6,111
1,936
1,657
1,599
4,512
0
37,722
L
Tsukuyomi
CronIx-BionIx
Tsukuyomi
2,260
494
0
526
9,002
2,599
0
5,028
3,708
0
12,198
L
1,984
808
0
1,069
8,402
1,831
0
2,469
5,933
0
24,943
L
King Arthur
KletusNegus
King Arthur
375
46
0
85
2,597
595
0
550
2,013
0
3,477
W
Bastet
3,854
1,444
0
3,642
6,294
1,861
56
0
6,294
0
25,904
L
Thor
Yeags01
Thor
824
177
0
156
8,933
2,721
0
5,067
3,611
0
3,902
W
Merlin
ZANTOZNZ
Merlin
7,064
181
0
115
2,234
836
801
39
2,195
38,337
0
L
Ymir
skund07
Ymir
3,060
1,288
0
2,576
11,472
7,809
0
3,205
8,267
18,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,367
Gold Earned
39,705
105
Minions Killed
388
0
Camps Cleared
0
1,005,773
Distance Traveled
1,212,686
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,904
608
101
8
0
221,059
0
W
Hera
8,347
642
74
6
0
234,832
2
W
Neith
8,562
659
73
6
0
220,420
3
L
Tsukuyomi
5,556
427
17
1
0
221,778
1
L
Artemis
5,761
443
53
4
0
252,233
0
L
King Arthur
4,288
330
8
1
0
141,491
0
W
Bastet
6,987
537
70
5
0
303,764
0
L
Thor
4,444
342
5
0
0
170,972
3
W
Merlin
7,905
608
70
5
0
232,611
1
L
Ymir
6,318
486
22
2
0
219,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role