Player Matchup

Chang'e
Chang'e
Brome0
Chang'e
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 25L
1,317 Elo+
Party 2
Thoth
Thoth
Maxgaoff
Thoth
Level 27
God Stats
0W - 3L
1,586 SR
Queue Stats
24W - 34L
1,472 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Permatheus
Morgan Le Fay
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,171 Elo+
Party 2
Hercules
Hercules
ReALSkiLLZ15
Hercules
Level 69
God Stats
0W - 3L
1,792 SR
Queue Stats
14W - 18L
1,481 Elo+
Party 3
Scylla
Scylla
baycha
Scylla
Level 68
God Stats
4W - 2L
1,736 SR
Queue Stats
6W - 4L
1,547 Elo+
Party 3
Team Averages
Level 58
1,623 SR
1,398 Elo+

VS

Team Averages
Level 57
1,566 SR
1,479 Elo+
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Akerams
Janus
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
52W - 60L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
Alkaline91
Baron Samedi
Level 41
God Stats
5W - 5L
1,407 SR
Queue Stats
80W - 72L
1,529 Elo+
Solo
Cerberus
Cerberus
B1GB0YJAKE
Cerberus
Level 29
God Stats
7W - 1L
1,704 SR
Queue Stats
207W - 175L
1,477 Elo+
Party 4
Bastet
Bastet
Styxie
Bastet
Level 118
God Stats
4W - 2L
1,718 SR
Queue Stats
71W - 53L
1,445 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Brome0
Chang'e
19
0 / 8 / 10
12,008
924
11,041
26,187
6,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Maxgaoff
Thoth
19
1 / 11 / 9
11,798
908
11,018
21,789
4,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Permatheus
Morgan Le Fay
19
2 / 13 / 11
12,213
939
15,019
27,104
7,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ReALSkiLLZ15
Hercules
19
1 / 3 / 11
12,421
955
13,272
30,524
37,340
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
baycha
Scylla
19
11 / 7 / 2
15,005
1,154
25,908
20,227
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
8 / 4 / 14
13,309
1,024
18,834
16,026
6,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Akerams
Janus
20
6 / 4 / 17
12,556
966
19,187
11,709
4,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Alkaline91
Baron Samedi
20
6 / 1 / 21
13,793
1,061
26,511
10,929
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
B1GB0YJAKE
Cerberus
20
6 / 2 / 33
14,606
1,124
19,380
24,348
42,101
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Styxie
Bastet
20
16 / 4 / 14
15,132
1,164
35,695
18,188
9,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
141
15
Kills
42
42
Deaths
15
43
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
4
14
3.75
W
Janus
Akerams
Janus
6
4
17
3.63
W
Baron Samedi
Alkaline91
Baron Samedi
6
1
21
16.5
W
Cerberus
B1GB0YJAKE
Cerberus
6
2
33
11.25
L
Chang'e
Brome0
Chang'e
0
8
10
0.63
L
Thoth
Maxgaoff
Thoth
1
11
9
0.5
L
Morgan Le Fay
Permatheus
Morgan Le Fay
2
13
11
0.58
L
Hercules
ReALSkiLLZ15
Hercules
1
3
11
2.17
W
Bastet
Styxie
Bastet
16
4
14
5.75
L
Scylla
baycha
Scylla
11
7
2
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,258
Damage
119,607
125,831
Taken
81,200
60,639
Mitigated
67,278
21,342
Healing
23,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,834
8,567
0
4,234
16,026
6,664
0
10,915
5,111
0
39,222
W
Janus
Akerams
Janus
19,187
840
0
0
11,709
4,175
0
10,040
1,669
37,129
0
W
Baron Samedi
Alkaline91
Baron Samedi
26,511
291
5,613
4,505
10,929
5,187
0
9,269
1,660
64,374
0
W
Cerberus
B1GB0YJAKE
Cerberus
19,380
1,165
0
7,163
24,348
42,101
0
18,943
5,405
33,336
0
L
Chang'e
Brome0
Chang'e
11,041
547
6,128
5,987
26,187
6,380
0
11,108
14,977
45,331
0
L
Thoth
Maxgaoff
Thoth
11,018
746
0
247
21,789
4,993
0
12,446
9,177
29,744
0
L
Morgan Le Fay
Permatheus
Morgan Le Fay
15,019
1,163
0
1,389
27,104
7,261
0
15,549
11,231
31,187
0
L
Hercules
ReALSkiLLZ15
Hercules
13,272
4,950
0
6,392
30,524
37,340
0
15,163
14,897
0
28,203
W
Bastet
Styxie
Bastet
35,695
9,251
0
1,949
18,188
9,151
0
13,819
4,369
0
53,129
L
Scylla
baycha
Scylla
25,908
2,289
0
1,199
20,227
4,665
0
9,662
10,471
49,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,445
Gold Earned
69,396
255
Minions Killed
263
3
Camps Cleared
8
1,265,590
Distance Traveled
1,358,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,309
1,024
31
2
4
233,856
0
W
Janus
12,556
966
54
4
2
268,455
0
W
Baron Samedi
13,793
1,061
103
8
2
279,351
0
W
Cerberus
14,606
1,124
22
2
0
271,043
0
L
Chang'e
12,008
924
85
7
1
262,282
0
L
Thoth
11,798
908
40
3
1
243,876
0
L
Morgan Le Fay
12,213
939
41
3
1
224,946
0
L
Hercules
12,421
955
36
3
0
275,730
0
W
Bastet
15,132
1,164
53
4
0
305,788
0
L
Scylla
15,005
1,154
53
4
0
258,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role