Player Matchup

Cliodhna
Cliodhna
ErubielR
Cliodhna
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,338 Elo+
Solo
Osiris
Osiris
QuestionMack
Osiris
Level 88
God Stats
0W - 2L
1,517 SR
Queue Stats
9W - 10L
1,393 Elo+
Party 1
Scylla
Scylla
Wolffe2334
Scylla
Level 26
God Stats
9W - 15L
1,292 SR
Queue Stats
9W - 17L
1,229 Elo+
Party 1
Team Averages
Level 75
1,436 SR
1,320 Elo+

VS

Team Averages
Level 42
1,493 SR
1,393 Elo+
Zeus
Zeus
Rodzombie
Zeus
Level 68
God Stats
6W - 1L
1,500 SR
Queue Stats
108W - 106L
1,434 Elo+
Solo
Odin
Odin
TuThorr
Odin
Level 45
God Stats
27W - 23L
1,480 SR
Queue Stats
148W - 205L
1,369 Elo+
Solo
Ymir
Ymir
adriamsam
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ErubielR
Cliodhna
16
4 / 3 / 2
11,600
644
8,637
13,781
6,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Osiris
15
2 / 6 / 3
11,182
621
4,642
12,207
8,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Wolffe2334
Scylla
15
0 / 3 / 6
10,625
590
3,291
5,816
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
11 / 3 / 1
13,197
733
21,165
9,715
3,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
TuThorr
Odin
17
1 / 3 / 11
11,724
651
5,817
12,270
15,432
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
5
0 / 1 / 0
8,541
475
122
1,541
579
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
6
Kills
12
12
Deaths
7
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ErubielR
Cliodhna
4
3
2
1.67
L
Osiris
2
6
3
0.58
W
Zeus
11
3
1
3.83
W
Odin
TuThorr
Odin
1
3
11
2.17
L
Scylla
Wolffe2334
Scylla
0
3
6
1
W
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,570
Damage
27,104
31,804
Taken
23,526
16,932
Mitigated
19,404
1,472
Healing
4,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ErubielR
Cliodhna
8,637
865
0
1,018
13,781
6,383
546
7,988
5,793
0
45,412
L
Osiris
4,642
1,629
0
454
12,207
8,309
341
10,486
1,721
0
18,558
W
Zeus
21,165
1,422
186
1,316
9,715
3,393
456
1,362
8,353
65,371
0
W
Odin
TuThorr
Odin
5,817
390
333
1,916
12,270
15,432
390
2,078
10,192
1,053
26,400
L
Scylla
Wolffe2334
Scylla
3,291
227
0
0
5,816
2,240
400
4,025
1,791
32,632
0
W
Ymir
122
0
0
250
1,541
579
0
279
1,262
1,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,407
Gold Earned
33,462
183
Minions Killed
164
10
Camps Cleared
4
948,865
Distance Traveled
668,992
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,600
644
76
4
8
349,103
2
L
Osiris
11,182
621
33
2
1
286,817
5
W
Zeus
13,197
733
115
6
3
279,076
6
W
Odin
11,724
651
48
3
1
339,268
10
L
Scylla
10,625
590
74
4
1
312,945
0
W
Ymir
8,541
475
1
0
0
50,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role