Player Matchup

Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Applequestria
Nu Wa
Level 13
God Stats
18W - 15L
1,620 SR
Queue Stats
19W - 16L
1,585 Elo+
Party 4
Janus
Janus
ManaPancakes
Janus
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 45L
1,607 Elo+
Party 4
Sun Wukong
Sun Wukong
PureAttack
Sun Wukong
Level 12
God Stats
0W - 3L
1,122 SR
Queue Stats
15W - 22L
1,302 Elo+
Party 1
Xing Tian
Xing Tian
chevidal
Xing Tian
Level 33
God Stats
10W - 14L
1,424 SR
Queue Stats
147W - 144L
1,423 Elo+
Solo
Team Averages
Level 60
1,433 SR
1,483 Elo+

VS

Team Averages
Level 73
1,455 SR
1,525 Elo+
Kukulkan
Kukulkan
BryanFox
Kukulkan
Level 98
God Stats
157W - 127L
1,579 SR
Queue Stats
466W - 475L
1,494 Elo+
Party 3
Charybdis
Charybdis
PhoenixJDive
Charybdis
Level 160
God Stats
2W - 4L
1,268 SR
Queue Stats
96W - 51L
1,629 Elo+
Party 2
Fenrir
Fenrir
Ryunma
Fenrir
Level 43
God Stats
15W - 17L
1,508 SR
Queue Stats
139W - 151L
1,460 Elo+
Party 3
Poseidon
Poseidon
SpL1Hiz
Poseidon
Level 34
God Stats
1W - 1L
1,279 SR
Queue Stats
9W - 8L
1,410 Elo+
Solo
Athena
Athena
emooli
Athena
Level 28
God Stats
82W - 40L
1,639 SR
Queue Stats
140W - 69L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
0 / 8 / 1
9,203
837
9,726
18,081
7,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 3 / 2
9,391
854
7,511
5,657
2,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 3 / 4
9,713
883
10,368
10,847
3,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
PureAttack
Sun Wukong
15
1 / 3 / 1
9,187
835
4,869
10,764
8,961
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
chevidal
Xing Tian
15
2 / 3 / 1
9,399
854
5,691
12,219
10,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

154

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BryanFox
Kukulkan
17
3 / 0 / 9
10,599
964
17,006
7,312
3,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
PhoenixJDive
Charybdis
17
5 / 0 / 11
11,431
1,039
19,069
7,132
3,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Ryunma
Fenrir
17
7 / 0 / 6
11,063
1,006
7,896
9,738
6,343
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
SpL1Hiz
Poseidon
17
3 / 5 / 9
10,103
918
5,728
8,172
4,453
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
emooli
Athena
17
2 / 0 / 16
11,135
1,012
5,103
9,188
12,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
5
Kills
20
20
Deaths
5
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
8
1
0.06
L
2
3
2
1
W
Kukulkan
BryanFox
Kukulkan
3
0
9
7.5
L
0
3
4
0.67
W
Charybdis
PhoenixJDive
Charybdis
5
0
11
10.5
L
Sun Wukong
PureAttack
Sun Wukong
1
3
1
0.5
W
Fenrir
Ryunma
Fenrir
7
0
6
10
W
Poseidon
SpL1Hiz
Poseidon
3
5
9
1.5
L
Xing Tian
chevidal
Xing Tian
2
3
1
0.83
W
Athena
emooli
Athena
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,165
Damage
54,802
57,568
Taken
41,542
32,938
Mitigated
30,191
454
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,726
3,212
0
159
18,081
7,527
0
8,479
9,602
0
31,020
L
7,511
1,038
0
0
5,657
2,329
0
3,780
1,877
15,733
0
W
Kukulkan
BryanFox
Kukulkan
17,006
586
170
1,074
7,312
3,708
0
3,849
3,463
52,574
0
L
10,368
235
0
0
10,847
3,682
0
2,673
8,174
46,800
0
W
Charybdis
PhoenixJDive
Charybdis
19,069
11,800
0
1,703
7,132
3,309
0
4,013
3,119
0
51,236
L
Sun Wukong
PureAttack
Sun Wukong
4,869
100
0
295
10,764
8,961
0
5,524
5,240
1,290
15,320
W
Fenrir
Ryunma
Fenrir
7,896
746
0
659
9,738
6,343
0
5,178
4,560
0
17,308
W
Poseidon
SpL1Hiz
Poseidon
5,728
619
768
249
8,172
4,453
0
5,031
3,141
24,502
0
L
Xing Tian
chevidal
Xing Tian
5,691
239
0
0
12,219
10,439
0
7,381
4,838
13,152
0
W
Athena
emooli
Athena
5,103
1,230
0
1,047
9,188
12,378
0
5,894
3,294
10,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,893
Gold Earned
54,331
201
Minions Killed
243
7
Camps Cleared
11
1,026,443
Distance Traveled
1,115,784
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,203
837
54
5
3
217,223
0
L
Nu Wa
9,391
854
30
3
0
194,302
0
W
Kukulkan
10,599
964
74
7
2
242,259
1
L
Janus
9,713
883
85
8
2
212,143
0
W
Charybdis
11,431
1,039
76
7
8
233,986
0
L
Sun Wukong
9,187
835
19
2
2
239,901
0
W
Fenrir
11,063
1,006
26
2
1
234,315
0
W
Poseidon
10,103
918
54
5
0
169,864
2
L
Xing Tian
9,399
854
13
1
0
162,874
0
W
Athena
11,135
1,012
13
1
0
235,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role