Player Matchup

Osiris
Osiris
Aldopagus
Osiris
Level 22
God Stats
5W - 1L
1,924 SR
Queue Stats
40W - 36L
1,604 Elo+
Party 2
Sylvanus
Sylvanus
Cyberkiller555
Sylvanus
Level 37
God Stats
3W - 4L
1,457 SR
Queue Stats
99W - 93L
1,589 Elo+
Party 2
Chiron
Chiron
GRIHAN225
Chiron
Level 25
God Stats
2W - 4L
1,679 SR
Queue Stats
104W - 94L
1,539 Elo+
Solo
Janus
Janus
Thhugger
Janus
Level 16
God Stats
1W - 3L
1,333 SR
Queue Stats
10W - 9L
1,604 Elo+
Solo
Thor
Thor
habolib
Thor
Level 4
God Stats
2W - 3L
1,785 SR
Queue Stats
70W - 79L
1,555 Elo+
Solo
Team Averages
Level 21
1,636 SR
1,578 Elo+

VS

Team Averages
Level 19
1,585 SR
1,594 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigSnekEnergy
Ah Muzen Cab
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,812 Elo+
Party 1
Jormungandr
Jormungandr
Endboss2000
Jormungandr
Level 24
God Stats
1W - 0L
1,552 SR
Queue Stats
10W - 10L
1,488 Elo+
Solo
Sol
Sol
MsaterWujuu
Sol
Level 16
God Stats
12W - 15L
1,420 SR
Queue Stats
79W - 107L
1,426 Elo+
Party 3
Fenrir
Fenrir
TheHighHelper
Fenrir
Level 13
God Stats
2W - 0L
1,756 SR
Queue Stats
17W - 4L
1,812 Elo+
Party 1
Cliodhna
Cliodhna
i Ballstic 101
Cliodhna
Level 29
God Stats
8W - 5L
1,697 SR
Queue Stats
180W - 219L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aldopagus
Osiris
15
2 / 9 / 3
9,782
425
11,615
22,736
18,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
15
2 / 6 / 12
10,479
456
9,975
27,697
31,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
GRIHAN225
Chiron
13
4 / 11 / 5
9,482
412
11,722
20,654
7,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Thhugger
Janus
16
10 / 9 / 5
12,082
525
18,102
17,172
6,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
habolib
Thor
15
5 / 7 / 3
9,948
433
10,412
18,410
7,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigSnekEnergy
Ah Muzen Cab
20
14 / 5 / 6
13,669
594
26,469
19,753
10,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
Endboss2000
Jormungandr
18
7 / 4 / 18
13,233
575
15,744
25,974
30,273
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
14 / 8 / 8
13,400
583
23,961
23,904
10,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
5 / 4 / 11
12,289
534
15,148
24,019
32,702
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cliodhna
19
2 / 3 / 11
12,411
540
9,255
18,340
7,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
96
23
Kills
42
42
Deaths
24
28
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Osiris
Aldopagus
Osiris
2
9
3
0.39
W
Ah Muzen Cab
BigSnekEnergy
Ah Muzen Cab
14
5
6
3.4
L
Sylvanus
2
6
12
1.33
W
Jormungandr
Endboss2000
Jormungandr
7
4
18
4
L
Chiron
GRIHAN225
Chiron
4
11
5
0.59
W
14
8
8
2.25
W
5
4
11
2.63
L
Janus
Thhugger
Janus
10
9
5
1.39
L
Thor
habolib
Thor
5
7
3
0.93
W
Cliodhna
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,826
Damage
90,577
106,669
Taken
111,990
71,556
Mitigated
91,157
17,233
Healing
41,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Aldopagus
Osiris
11,615
3,455
0
1,612
22,736
18,758
0
8,095
14,641
9,068
35,788
W
Ah Muzen Cab
BigSnekEnergy
Ah Muzen Cab
26,469
11,423
0
5,592
19,753
10,635
4,523
5,023
13,767
0
125,354
L
Sylvanus
9,975
2,450
2,305
6,560
27,697
31,507
292
11,395
16,302
28,864
0
W
Jormungandr
Endboss2000
Jormungandr
15,744
4,573
0
4,281
25,974
30,273
729
7,597
18,169
57,623
0
L
Chiron
GRIHAN225
Chiron
11,722
5,349
783
3,514
20,654
7,340
363
8,745
11,900
0
48,255
W
23,961
8,512
0
11,827
23,904
10,435
2,468
9,661
13,939
83,892
7,169
W
15,148
4,392
0
9,757
24,019
32,702
91
5,628
18,231
962
61,611
L
Janus
Thhugger
Janus
18,102
1,113
146
1,813
17,172
6,350
628
6,849
10,323
60,307
0
L
Thor
habolib
Thor
10,412
1,120
0
500
18,410
7,601
399
3,753
14,657
0
51,455
W
Cliodhna
9,255
858
0
9,696
18,340
7,112
312
6,020
12,196
0
85,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,773
Gold Earned
65,002
378
Minions Killed
506
0
Camps Cleared
0
1,938,694
Distance Traveled
2,163,212
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,782
425
77
3
0
417,030
0
W
Ah Muzen Cab
13,669
594
132
6
0
406,436
5
L
Sylvanus
10,479
456
43
2
0
358,464
8
W
Jormungandr
13,233
575
65
3
0
391,789
1
L
Chiron
9,482
412
81
4
0
352,096
1
W
Sol
13,400
583
93
4
0
395,272
0
W
Fenrir
12,289
534
92
4
0
434,342
1
L
Janus
12,082
525
97
4
0
386,393
3
L
Thor
9,948
433
80
3
0
424,711
5
W
Cliodhna
12,411
540
124
5
0
535,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role