Player Matchup

Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
OeLk86
Agni
Level 107
God Stats
8W - 10L
1,393 SR
Queue Stats
455W - 529L
1,390 Elo+
Solo
Ullr
Ullr
SimionJR11
Ullr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,429 Elo+
Solo
Erlang Shen
Erlang Shen
nickreaper1990
Erlang Shen
Level 86
God Stats
11W - 7L
1,547 SR
Queue Stats
464W - 519L
1,464 Elo+
Solo
Bacchus
Bacchus
xHoffi7x
Bacchus
Level 64
God Stats
10W - 19L
1,385 SR
Queue Stats
24W - 40L
1,250 Elo+
Solo
Team Averages
Level 93
1,465 SR
1,407 Elo+

VS

Team Averages
Level 106
1,445 SR
1,353 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LoS-BlAnCos1010
Gilgamesh
Level 124
God Stats
26W - 17L
1,548 SR
Queue Stats
214W - 221L
1,307 Elo+
Solo
Aphrodite
Aphrodite
TCrimson94
Aphrodite
Level 138
God Stats
38W - 22L
1,586 SR
Queue Stats
111W - 113L
1,378 Elo+
Solo
Arachne
Arachne
amirrezabh
Arachne
Level 85
God Stats
2W - 0L
1,443 SR
Queue Stats
49W - 57L
1,366 Elo+
Solo
Anubis
Anubis
makaay262
Anubis
Level 57
God Stats
2W - 8L
1,149 SR
Queue Stats
8W - 22L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
1 / 1 / 0
4,950
450
2,579
4,525
2,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
OeLk86
Agni
10
0 / 2 / 0
5,233
476
393
4,068
1,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 0
4,661
424
2,443
7,034
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
nickreaper1990
Erlang Shen
9
0 / 4 / 1
5,090
463
1,704
6,888
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
xHoffi7x
Bacchus
5
0 / 2 / 0
4,083
371
1,803
4,762
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
2 / 0 / 4
5,695
518
5,141
6,598
1,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
LoS-BlAnCos1010
Gilgamesh
10
5 / 1 / 0
6,455
587
4,549
6,676
4,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
TCrimson94
Aphrodite
9
3 / 0 / 5
5,557
505
3,081
3,041
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
amirrezabh
Arachne
10
4 / 0 / 3
6,276
571
3,341
4,515
1,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
makaay262
Anubis
10
0 / 0 / 2
5,752
523
1,423
1,273
496
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
14
14
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
0
1
W
Anhur
 
Anhur
2
0
4
4
W
Gilgamesh
LoS-BlAnCos1010
Gilgamesh
5
1
0
5
L
Agni
OeLk86
Agni
0
2
0
0
L
0
5
0
0
W
Aphrodite
TCrimson94
Aphrodite
3
0
5
5.5
W
Arachne
amirrezabh
Arachne
4
0
3
5.5
W
Anubis
makaay262
Anubis
0
0
2
1
L
Erlang Shen
nickreaper1990
Erlang Shen
0
4
1
0.13
L
Bacchus
xHoffi7x
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,922
Damage
17,535
27,277
Taken
22,103
11,430
Mitigated
10,394
7,350
Healing
11,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,579
412
0
1,476
4,525
2,223
0
758
3,723
0
21,949
W
Anhur
 
Anhur
5,141
2,855
188
1,891
6,598
1,958
543
915
5,683
0
25,375
W
Gilgamesh
LoS-BlAnCos1010
Gilgamesh
4,549
1,074
0
1,772
6,676
4,099
0
221
6,455
0
24,386
L
Agni
OeLk86
Agni
393
35
0
780
4,068
1,088
0
271
3,797
24,025
0
L
2,443
1,278
113
1,368
7,034
1,584
0
931
5,953
0
20,478
W
Aphrodite
TCrimson94
Aphrodite
3,081
431
2,688
2,285
3,041
2,114
48
888
2,153
15,420
0
W
Arachne
amirrezabh
Arachne
3,341
2,004
0
2,191
4,515
1,727
1,658
102
4,413
0
31,771
W
Anubis
makaay262
Anubis
1,423
113
0
751
1,273
496
446
70
1,203
25,920
0
L
Erlang Shen
nickreaper1990
Erlang Shen
1,704
732
0
1,843
6,888
3,782
0
884
5,964
0
21,524
L
Bacchus
xHoffi7x
Bacchus
1,803
270
0
1,770
4,762
2,753
0
1,186
3,336
4,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,017
Gold Earned
29,735
185
Minions Killed
252
0
Camps Cleared
0
906,427
Distance Traveled
981,990
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,950
450
47
4
0
201,052
2
W
Anhur
5,695
518
53
5
0
181,822
0
W
Gilgamesh
6,455
587
54
5
0
199,795
0
L
Agni
5,233
476
56
5
0
180,617
3
L
Ullr
4,661
424
32
3
0
188,042
1
W
Aphrodite
5,557
505
30
3
0
201,192
1
W
Arachne
6,276
571
60
5
0
246,409
0
W
Anubis
5,752
523
55
5
0
152,772
3
L
Erlang Shen
5,090
463
46
4
0
196,599
0
L
Bacchus
4,083
371
4
0
0
140,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role