Player Matchup

Cliodhna
Cliodhna
HURRYupNslapME
Cliodhna
Level 27
God Stats
6W - 7L
1,583 SR
Queue Stats
41W - 42L
1,396 Elo+
Party 2
Baron Samedi
Baron Samedi
Trullly
Baron Samedi
Level 89
God Stats
3W - 1L
1,789 SR
Queue Stats
160W - 180L
1,328 Elo+
Party 2
Nemesis
Nemesis
fadingwill
Nemesis
Level 13
God Stats
2W - 5L
1,399 SR
Queue Stats
10W - 19L
1,125 Elo+
Solo
Team Averages
Level 43
1,591 SR
1,283 Elo+

VS

Team Averages
Level 42
1,492 SR
1,258 Elo+
Poseidon
Poseidon
MisterSnapshot
Poseidon
Level 100
God Stats
0W - 1L
1,764 SR
Queue Stats
49W - 36L
1,303 Elo+
Party 1
Loki
Loki
NickolasDrTocino
Loki
Level 18
God Stats
0W - 1L
1,213 SR
Queue Stats
1W - 3L
1,343 Elo+
Solo
Hachiman
Hachiman
SuccLemon
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
20 / 3 / 3
13,361
835
21,847
14,055
5,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Trullly
Baron Samedi
15
3 / 0 / 11
10,403
650
7,998
7,702
5,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
fadingwill
Nemesis
14
1 / 1 / 18
10,704
669
5,020
14,272
5,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
2 / 6 / 2
10,356
647
11,880
9,303
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 9 / 3
9,005
563
4,015
15,572
4,706
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
SuccLemon
Hachiman
13
2 / 9 / 2
9,903
619
8,315
13,495
3,343
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
24
Kills
4
4
Deaths
24
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
20
3
3
7.17
L
Poseidon
2
6
2
0.5
L
0
9
3
0.17
L
Hachiman
SuccLemon
Hachiman
2
9
2
0.33
W
Baron Samedi
Trullly
Baron Samedi
3
0
11
8.5
W
Nemesis
fadingwill
Nemesis
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,865
Damage
24,210
36,029
Taken
38,370
17,224
Mitigated
9,831
15,580
Healing
4,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
21,847
2,173
687
2,891
14,055
5,828
1,125
6,456
7,599
0
64,398
L
Poseidon
11,880
1,125
0
558
9,303
1,782
0
1,588
7,715
49,112
0
L
4,015
701
0
2,501
15,572
4,706
0
3,204
12,368
0
16,554
L
Hachiman
SuccLemon
Hachiman
8,315
4,847
0
954
13,495
3,343
0
3,298
10,197
0
16,898
W
Baron Samedi
Trullly
Baron Samedi
7,998
190
2,486
3,738
7,702
5,968
907
2,784
4,918
27,881
0
W
Nemesis
fadingwill
Nemesis
5,020
2,381
219
5,559
14,272
5,428
988
3,124
11,148
0
25,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,468
Gold Earned
29,264
163
Minions Killed
129
5
Camps Cleared
5
839,637
Distance Traveled
735,458
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,361
835
71
4
2
294,738
0
L
Poseidon
10,356
647
87
5
5
269,245
4
L
Loki
9,005
563
23
1
0
247,128
7
L
Hachiman
9,903
619
19
1
0
219,085
2
W
Baron Samedi
10,403
650
47
3
2
254,780
0
W
Nemesis
10,704
669
45
3
1
290,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role