Player Matchup

Gilgamesh
Gilgamesh
Doofenshmood
Gilgamesh
Level 8
God Stats
22W - 9L
1,548 SR
Queue Stats
39W - 26L
1,586 Elo+
Party 2
Neith
Neith
Hungryua
Neith
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 8L
1,550 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mattom04
Kumbhakarna
Level 44
God Stats
50W - 28L
1,607 SR
Queue Stats
55W - 44L
1,531 Elo+
Party 2
Mercury
Mercury
MercSpeed
Mercury
Level 24
God Stats
42W - 27L
1,600 SR
Queue Stats
52W - 35L
1,570 Elo+
Party 2
Medusa
Medusa
WentruX
Medusa
Level 27
God Stats
4W - 0L
1,908 SR
Queue Stats
58W - 49L
1,559 Elo+
Solo
Team Averages
Level 24
1,633 SR
1,559 Elo+

VS

Team Averages
Level 25
1,517 SR
1,520 Elo+
Olorun
Olorun
Neadekvat0s
Olorun
Level 26
God Stats
0W - 2L
1,235 SR
Queue Stats
63W - 54L
1,569 Elo+
Party 1
Horus
Horus
TheRealSouI
Horus
Level 18
God Stats
5W - 6L
1,448 SR
Queue Stats
161W - 148L
1,471 Elo+
Solo
Pele
Pele
asjkhfgaskjga
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
dizzysteil
Kukulkan
Level 28
God Stats
1W - 1L
1,733 SR
Queue Stats
36W - 39L
1,469 Elo+
Solo
Hachiman
Hachiman
livio72
Hachiman
Level 29
God Stats
6W - 7L
1,668 SR
Queue Stats
90W - 85L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Doofenshmood
Gilgamesh
17
1 / 1 / 11
11,664
507
10,264
17,828
17,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Hungryua
Neith
20
6 / 1 / 4
12,870
560
6,423
11,164
4,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Mattom04
Kumbhakarna
16
5 / 0 / 16
11,960
520
4,886
12,463
13,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
MercSpeed
Mercury
20
16 / 3 / 12
14,175
616
23,935
14,733
6,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
WentruX
Medusa
20
10 / 2 / 9
14,297
622
18,307
15,581
6,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 13 / 2
10,301
448
6,948
20,139
8,128
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 6 / 1
10,793
469
16,337
22,265
25,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
1 / 10 / 0
8,604
374
4,891
17,896
6,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
dizzysteil
Kukulkan
16
1 / 5 / 3
9,898
430
8,402
11,619
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
livio72
Hachiman
15
3 / 4 / 1
9,878
429
6,040
14,077
5,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
14
38
Kills
7
7
Deaths
38
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Doofenshmood
Gilgamesh
1
1
11
6.5
W
Neith
Hungryua
Neith
6
1
4
8
W
Kumbhakarna
Mattom04
Kumbhakarna
5
0
16
13
W
Mercury
MercSpeed
Mercury
16
3
12
7.33
L
Olorun
1
13
2
0.15
L
1
6
1
0.25
W
Medusa
WentruX
Medusa
10
2
9
7.25
L
1
10
0
0.1
L
Kukulkan
dizzysteil
Kukulkan
1
5
3
0.5
L
Hachiman
livio72
Hachiman
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,815
Damage
42,618
71,769
Taken
85,996
48,746
Mitigated
50,392
25,216
Healing
19,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Doofenshmood
Gilgamesh
10,264
2,027
0
6,909
17,828
17,065
312
4,523
11,698
4,933
57,975
W
Neith
Hungryua
Neith
6,423
1,905
0
6,117
11,164
4,474
620
869
10,245
0
101,227
W
Kumbhakarna
Mattom04
Kumbhakarna
4,886
596
666
2,547
12,463
13,426
487
3,541
8,871
17,701
0
W
Mercury
MercSpeed
Mercury
23,935
14,712
0
2,517
14,733
6,832
1,309
5,612
8,924
0
125,739
L
Olorun
6,948
3,682
0
4,221
20,139
8,128
0
1,405
18,734
64,928
0
L
16,337
3,811
53
5,425
22,265
25,960
814
1,949
20,316
18,367
46,236
W
Medusa
WentruX
Medusa
18,307
8,444
0
6,460
15,581
6,949
6,570
7,107
8,299
0
115,938
L
4,891
1,449
0
3,985
17,896
6,357
0
670
17,226
0
44,958
L
Kukulkan
dizzysteil
Kukulkan
8,402
589
537
1,461
11,619
4,695
429
1,296
10,323
58,041
0
L
Hachiman
livio72
Hachiman
6,040
2,686
0
3,764
14,077
5,252
0
1,355
12,722
0
58,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,966
Gold Earned
49,474
629
Minions Killed
490
0
Camps Cleared
0
2,320,989
Distance Traveled
1,786,653
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,664
507
109
5
0
452,208
6
W
Neith
12,870
560
167
7
0
434,589
0
W
Kumbhakarna
11,960
520
19
1
0
471,131
6
W
Mercury
14,175
616
148
6
0
549,611
8
L
Olorun
10,301
448
111
5
0
346,309
3
L
Horus
10,793
469
97
4
0
399,433
3
W
Medusa
14,297
622
186
8
0
413,450
3
L
Pele
8,604
374
81
4
0
333,501
3
L
Kukulkan
9,898
430
91
4
0
355,812
5
L
Hachiman
9,878
429
110
5
0
351,598
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role