Player Matchup

Danzaburou
Danzaburou
CrazyBones97
Danzaburou
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 43L
1,151 Elo+
Party 1
Loki
Loki
JusTxDeaD
Loki
Level 25
God Stats
3W - 7L
1,126 SR
Queue Stats
24W - 41L
1,067 Elo+
Party 1
Odin
Odin
SVKMart1n
Odin
Level 6
God Stats
0W - 2L
1,302 SR
Queue Stats
5W - 11L
1,209 Elo+
Party 2
Cerberus
Cerberus
VyZoRkO
Cerberus
Level 18
God Stats
4W - 4L
1,481 SR
Queue Stats
31W - 44L
1,250 Elo+
Party 2
Sol
Sol
samoo00
Sol
Level 27
God Stats
14W - 19L
1,113 SR
Queue Stats
77W - 94L
1,299 Elo+
Solo
Team Averages
Level 20
1,305 SR
1,195 Elo+

VS

Team Averages
Level 18
1,602 SR
1,463 Elo+
Arachne
Arachne
 
Arachne
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Maskerdonis
Cthulhu
Level 13
God Stats
2W - 0L
1,585 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
MedicineGod
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Anubis
Anubis
TinkyWimky
Anubis
Level 29
God Stats
16W - 7L
1,658 SR
Queue Stats
94W - 112L
1,428 Elo+
Solo
Loki
Loki
imnotnikhil
Loki
Level 27
God Stats
18W - 10L
1,766 SR
Queue Stats
144W - 151L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrazyBones97
Danzaburou
13
0 / 6 / 1
8,107
369
3,440
14,146
4,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
14
2 / 12 / 0
9,311
423
9,050
21,346
6,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
13
0 / 5 / 1
7,908
359
3,905
15,331
9,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
VyZoRkO
Cerberus
13
2 / 5 / 1
8,348
379
6,537
18,511
7,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sol
17
4 / 4 / 1
10,628
483
12,090
14,639
5,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
3 / 2 / 7
11,420
519
6,806
13,526
5,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Maskerdonis
Cthulhu
17
7 / 2 / 9
11,336
515
10,470
15,331
14,436
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
8 / 3 / 9
11,367
517
11,565
8,235
2,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
TinkyWimky
Anubis
18
8 / 1 / 8
11,879
540
20,397
16,617
8,189
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 1 / 4
12,215
555
9,821
11,419
4,537
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
8
Kills
32
32
Deaths
9
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
2
7
3.25
L
Danzaburou
CrazyBones97
Danzaburou
0
6
1
0.08
L
Loki
2
12
0
0.17
W
Cthulhu
Maskerdonis
Cthulhu
7
2
9
5.75
W
8
3
9
4.17
L
Odin
0
5
1
0.1
W
Anubis
TinkyWimky
Anubis
8
1
8
12
L
Cerberus
VyZoRkO
Cerberus
2
5
1
0.5
W
6
1
4
8
L
Sol
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,022
Damage
59,059
83,973
Taken
65,128
33,277
Mitigated
35,714
19,608
Healing
26,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,806
5,274
0
6,492
13,526
5,962
300
2,522
11,004
0
88,184
L
Danzaburou
CrazyBones97
Danzaburou
3,440
1,145
0
1,871
14,146
4,541
0
7,598
6,548
0
43,993
L
Loki
9,050
3,112
0
4,752
21,346
6,533
571
4,333
17,013
0
63,704
W
Cthulhu
Maskerdonis
Cthulhu
10,470
465
378
3,798
15,331
14,436
1,198
5,573
9,758
53,066
0
W
11,565
5,362
0
2,118
8,235
2,590
4,054
3,169
5,023
0
47,755
L
Odin
3,905
1,128
0
1,849
15,331
9,768
0
5,881
9,450
0
24,034
W
Anubis
TinkyWimky
Anubis
20,397
1,319
52
12,249
16,617
8,189
3,444
5,144
11,248
89,571
0
L
Cerberus
VyZoRkO
Cerberus
6,537
74
0
5,092
18,511
7,061
0
7,385
11,126
35,575
0
W
9,821
3,067
0
1,137
11,419
4,537
264
1,669
9,431
0
78,960
L
Sol
12,090
2,214
0
6,044
14,639
5,374
376
5,670
8,969
69,005
5,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,302
Gold Earned
58,217
427
Minions Killed
553
0
Camps Cleared
0
1,735,560
Distance Traveled
2,099,402
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,420
519
130
6
0
453,508
3
L
Danzaburou
8,107
369
67
3
0
325,218
0
L
Loki
9,311
423
108
5
0
312,984
0
W
Cthulhu
11,336
515
83
4
0
392,440
3
W
Neith
11,367
517
95
4
0
388,546
1
L
Odin
7,908
359
49
2
0
385,870
1
W
Anubis
11,879
540
112
5
0
380,899
1
L
Cerberus
8,348
379
63
3
0
318,944
1
W
Loki
12,215
555
133
6
0
484,009
1
L
Sol
10,628
483
140
6
0
392,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role