Player Matchup

Hel
Hel
Spectro-57
Hel
Level 81
God Stats
1W - 3L
1,396 SR
Queue Stats
17W - 20L
1,364 Elo+
Solo
Bellona
Bellona
TwiztidSyco-_-
Bellona
Level 8
God Stats
0W - 1L
1,450 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
jeremyown
Sun Wukong
Level 7
God Stats
2W - 7L
1,239 SR
Queue Stats
30W - 43L
1,122 Elo+
Party 2
Team Averages
Level 32
1,362 SR
1,329 Elo+

VS

Team Averages
Level 67
1,391 SR
1,395 Elo+
Nu Wa
Nu Wa
Helbound666
Nu Wa
Level 89
God Stats
66W - 81L
1,418 SR
Queue Stats
661W - 948L
1,346 Elo+
Solo
Ullr
Ullr
deejayreesky
Ullr
Level 26
God Stats
1W - 2L
1,268 SR
Queue Stats
44W - 42L
1,463 Elo+
Party 1
Set
Set
jehison_131
Set
Level 86
God Stats
6W - 3L
1,486 SR
Queue Stats
119W - 133L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,282
524
2,468
8,601
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
0 / 6 / 1
6,562
547
4,495
13,519
9,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
jeremyown
Sun Wukong
10
0 / 6 / 0
6,553
546
4,216
12,213
7,141
Heavy Mace

Heavy Mace

+30
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 12
8,715
726
9,739
6,722
2,333
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
5 / 0 / 12
8,580
715
8,924
5,260
1,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
8 / 1 / 6
9,095
758
11,458
8,213
4,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
48
0
Kills
18
18
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
L
0
6
0
0
L
0
6
1
0.08
W
5
0
12
11
W
8
1
6
11
L
Sun Wukong
jeremyown
Sun Wukong
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,179
Damage
30,121
34,333
Taken
20,195
21,440
Mitigated
9,213
4,659
Healing
6,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,739
4,969
354
2,264
6,722
2,333
1,785
463
6,259
31,743
0
L
2,468
389
2,069
1,966
8,601
4,652
0
1,682
6,679
18,372
0
L
4,495
1,274
0
534
13,519
9,647
0
4,023
9,232
0
18,254
W
8,924
3,547
0
1,262
5,260
1,951
270
1,402
3,858
0
33,837
W
11,458
5,557
0
2,414
8,213
4,929
52
1,186
7,027
0
25,242
L
Sun Wukong
jeremyown
Sun Wukong
4,216
407
0
90
12,213
7,141
0
4,180
7,771
0
27,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,397
Gold Earned
26,390
106
Minions Killed
135
1
Camps Cleared
9
557,517
Distance Traveled
669,983
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,715
726
62
5
1
213,755
2
L
Hel
6,282
524
34
3
0
133,817
0
L
Bellona
6,562
547
21
2
1
212,301
0
W
Ullr
8,580
715
51
4
5
233,369
2
W
Set
9,095
758
22
2
3
222,859
2
L
Sun Wukong
6,553
546
51
4
0
211,399
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role