Player Matchup

The Morrigan
The Morrigan
ANNOYINGPLAYER23
The Morrigan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,710 Elo+
Party 1
Cthulhu
Cthulhu
Sparching
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,356 Elo+
Solo
Thor
Thor
THEJMAN69
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 16
1,500 SR
1,522 Elo+

VS

Team Averages
Level 45
1,358 SR
1,392 Elo+
Anubis
Anubis
Demonchicken10
Anubis
Level 89
God Stats
5W - 5L
1,479 SR
Queue Stats
118W - 132L
1,437 Elo+
Party 2
Thor
Thor
MartialCat5
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,385 Elo+
Party 2
Cthulhu
Cthulhu
crazyjaffa942
Cthulhu
Level 27
God Stats
0W - 4L
1,096 SR
Queue Stats
126W - 166L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ANNOYINGPLAYER23
The Morrigan
17
9 / 3 / 5
12,313
770
21,047
13,581
5,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Sparching
Cthulhu
14
1 / 5 / 13
10,661
666
9,651
16,184
16,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
16
10 / 1 / 7
12,376
774
20,796
17,442
9,509
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 3
9,955
622
10,353
18,311
9,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 9 / 4
9,539
596
6,690
16,800
6,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
14
4 / 4 / 4
10,592
662
9,247
23,859
30,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
20
Kills
9
9
Deaths
20
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ANNOYINGPLAYER23
The Morrigan
9
3
5
3.83
L
4
7
3
0.79
L
1
9
4
0.33
W
Cthulhu
Sparching
Cthulhu
1
5
13
1.5
W
Thor
10
1
7
13.5
L
Cthulhu
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,494
Damage
26,290
47,207
Taken
58,970
31,202
Mitigated
47,193
9,902
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ANNOYINGPLAYER23
The Morrigan
21,047
4,045
212
3,392
13,581
5,114
248
7,324
6,257
58,211
4,441
L
10,353
303
0
2,600
18,311
9,721
0
9,296
8,401
35,729
0
L
6,690
1,710
0
173
16,800
6,630
0
6,888
9,576
0
19,532
W
Cthulhu
Sparching
Cthulhu
9,651
386
673
4,158
16,184
16,579
100
6,647
9,537
20,502
0
W
Thor
20,796
7,396
0
1,467
17,442
9,509
1,039
6,910
10,532
0
55,939
L
Cthulhu
9,247
568
277
3,246
23,859
30,842
0
10,005
12,854
34,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,350
Gold Earned
30,086
189
Minions Killed
142
11
Camps Cleared
4
871,980
Distance Traveled
723,482
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,313
770
104
7
9
277,799
3
L
Anubis
9,955
622
59
4
0
252,490
5
L
Thor
9,539
596
33
2
3
201,789
2
W
Cthulhu
10,661
666
15
1
0
292,445
4
W
Thor
12,376
774
70
4
2
301,736
4
L
Cthulhu
10,592
662
50
3
1
269,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role