Player Matchup

Hercules
Hercules
Cardboardspark7
Hercules
Level 93
God Stats
0W - 2L
1,254 SR
Queue Stats
52W - 53L
1,443 Elo+
Party 1
Scylla
Scylla
MissBubbles1206
Scylla
Level 27
God Stats
0W - 2L
1,271 SR
Queue Stats
36W - 32L
1,377 Elo+
Party 1
Fenrir
Fenrir
lilsavage8425
Fenrir
Level 87
God Stats
1W - 1L
1,531 SR
Queue Stats
14W - 23L
1,375 Elo+
Party 1
Team Averages
Level 69
1,352 SR
1,398 Elo+

VS

Team Averages
Level 111
1,546 SR
1,478 Elo+
Scylla
Scylla
Asuka Eva U02
Scylla
Level 140
God Stats
15W - 12L
1,568 SR
Queue Stats
311W - 271L
1,526 Elo+
Party 2
Cliodhna
Cliodhna
WhoiSmoke
Cliodhna
Level 61
God Stats
15W - 6L
1,730 SR
Queue Stats
371W - 301L
1,483 Elo+
Party 2
Medusa
Medusa
ctc03
Medusa
Level 133
God Stats
9W - 20L
1,341 SR
Queue Stats
97W - 113L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 4 / 3
10,952
548
12,421
24,449
23,013
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
0 / 7 / 3
10,576
529
9,250
14,734
4,881
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 6 / 1
11,349
567
8,411
20,869
9,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 8
13,437
672
18,377
12,451
4,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
WhoiSmoke
Cliodhna
17
9 / 0 / 7
13,642
682
19,366
18,942
16,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
ctc03
Medusa
16
3 / 5 / 10
12,640
632
13,265
13,147
5,053
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
17
17
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
L
Hercules
3
4
3
1.13
L
0
7
3
0.21
W
Cliodhna
WhoiSmoke
Cliodhna
9
0
7
12.5
W
Medusa
ctc03
Medusa
3
5
10
1.6
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,082
Damage
51,008
60,052
Taken
44,540
37,888
Mitigated
26,724
7,767
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,377
2,217
0
1,713
12,451
4,882
935
2,653
9,798
61,981
0
L
Hercules
12,421
3,790
0
5,188
24,449
23,013
0
7,632
15,555
0
46,607
L
9,250
606
0
1,298
14,734
4,881
0
5,736
8,468
43,340
0
W
Cliodhna
WhoiSmoke
Cliodhna
19,366
2,086
0
5,124
18,942
16,789
427
5,178
12,623
0
38,987
W
Medusa
ctc03
Medusa
13,265
5,261
996
2,291
13,147
5,053
1,438
2,361
10,786
0
55,196
L
8,411
1,308
0
1,281
20,869
9,994
0
4,868
15,257
0
25,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
39,719
180
Minions Killed
216
7
Camps Cleared
10
1,013,829
Distance Traveled
1,106,277
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,437
672
104
5
6
334,334
1
L
Hercules
10,952
548
67
3
4
361,308
7
L
Scylla
10,576
529
69
3
0
292,608
1
W
Cliodhna
13,642
682
34
2
1
420,508
1
W
Medusa
12,640
632
78
4
3
351,435
3
L
Fenrir
11,349
567
44
2
3
359,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role