Player Matchup

Cthulhu
Cthulhu
DRAGONSLAYR777
Cthulhu
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
248W - 295L
1,257 Elo+
Solo
Izanami
Izanami
Maxuracy
Izanami
Level 26
God Stats
1W - 5L
1,344 SR
Queue Stats
74W - 62L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
Xandar11
Zhong Kui
Level 19
God Stats
8W - 5L
1,514 SR
Queue Stats
48W - 39L
1,348 Elo+
Solo
Neith
Neith
ange757
Neith
Level 4
God Stats
0W - 4L
1,215 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Osiris
Osiris
climatic-cord4
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,177 Elo+
Solo
Team Averages
Level 14
1,415 SR
1,343 Elo+

VS

Team Averages
Level 17
1,387 SR
1,366 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DeltaS2328
Cthulhu
Level 26
God Stats
57W - 49L
1,554 SR
Queue Stats
135W - 128L
1,436 Elo+
Solo
Heimdallr
Heimdallr
Jppaxrd
Heimdallr
Level 8
God Stats
13W - 20L
1,345 SR
Queue Stats
24W - 50L
1,252 Elo+
Solo
Zeus
Zeus
killzonex624
Zeus
Level 21
God Stats
1W - 1L
1,321 SR
Queue Stats
14W - 13L
1,277 Elo+
Solo
Cliodhna
Cliodhna
l-hashima-l
Cliodhna
Level 20
God Stats
3W - 3L
1,215 SR
Queue Stats
72W - 76L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 11 / 5
12,070
928
10,060
31,789
30,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Maxuracy
Izanami
17
2 / 4 / 4
11,263
866
8,321
11,903
3,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Xandar11
Zhong Kui
19
6 / 5 / 8
13,483
1,037
27,452
30,242
27,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
ange757
Neith
19
3 / 6 / 8
12,800
985
13,140
14,844
5,206
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 7 / 3
10,219
786
921
11,439
5,105
Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
0 / 5 / 20
12,072
929
12,886
11,679
6,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DeltaS2328
Cthulhu
20
4 / 1 / 15
13,322
1,025
19,394
17,733
17,758
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
Jppaxrd
Heimdallr
19
7 / 1 / 9
12,933
995
10,649
7,331
3,291
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 4 / 12
14,550
1,119
29,918
18,556
8,225
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cliodhna
l-hashima-l
Cliodhna
20
9 / 4 / 13
13,965
1,074
21,993
12,777
5,759
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
102
15
Kills
33
33
Deaths
15
28
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
5
20
2
L
4
11
5
0.59
W
Cthulhu
DeltaS2328
Cthulhu
4
1
15
11.5
W
Heimdallr
Jppaxrd
Heimdallr
7
1
9
11.5
L
Izanami
Maxuracy
Izanami
2
4
4
1
L
Zhong Kui
Xandar11
Zhong Kui
6
5
8
2
L
Neith
ange757
Neith
3
6
8
1.17
L
0
7
3
0.21
W
13
4
12
4.75
W
Cliodhna
l-hashima-l
Cliodhna
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,894
Damage
94,840
100,217
Taken
68,076
71,822
Mitigated
41,101
4,206
Healing
20,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,886
3,612
2,366
2,574
11,679
6,068
0
7,213
4,466
27,097
0
L
10,060
3,132
0
0
31,789
30,168
0
17,451
14,047
17,567
0
W
Cthulhu
DeltaS2328
Cthulhu
19,394
1,802
1,299
4,025
17,733
17,758
0
10,130
7,603
46,826
0
W
Heimdallr
Jppaxrd
Heimdallr
10,649
5,394
0
1,395
7,331
3,291
0
4,057
3,274
0
29,224
L
Izanami
Maxuracy
Izanami
8,321
6,212
0
425
11,903
3,674
0
7,677
4,083
0
26,429
L
Zhong Kui
Xandar11
Zhong Kui
27,452
5,501
0
1,833
30,242
27,669
0
20,890
8,979
51,943
0
L
Neith
ange757
Neith
13,140
5,026
0
1,948
14,844
5,206
0
8,458
6,370
0
33,313
L
921
290
0
0
11,439
5,105
0
6,767
4,540
0
3,172
W
29,918
7,620
359
8,577
18,556
8,225
0
9,377
9,179
52,252
0
W
Cliodhna
l-hashima-l
Cliodhna
21,993
5,935
0
8
12,777
5,759
0
6,735
6,042
0
38,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,835
Gold Earned
66,842
175
Minions Killed
225
4
Camps Cleared
9
908,998
Distance Traveled
1,085,588
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,072
929
34
3
0
187,973
1
L
Cthulhu
12,070
928
18
1
0
218,016
0
W
Cthulhu
13,322
1,025
72
6
0
283,405
1
W
Heimdallr
12,933
995
36
3
4
207,464
0
L
Izanami
11,263
866
49
4
1
164,054
1
L
Zhong Kui
13,483
1,037
61
5
3
226,986
8
L
Neith
12,800
985
45
3
0
174,470
0
L
Osiris
10,219
786
2
0
0
125,472
2
W
Zeus
14,550
1,119
48
4
3
163,870
0
W
Cliodhna
13,965
1,074
35
3
2
242,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role