Player Matchup

Merlin
Merlin
 
Merlin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AquaClqpz
Heimdallr
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
15W - 18L
1,313 Elo+
Party 1
Loki
Loki
ace like a boss
Loki
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,311 Elo+
Party 1
Hachiman
Hachiman
iLikeAllFlavors
Hachiman
Level 28
God Stats
16W - 10L
1,500 SR
Queue Stats
162W - 155L
1,499 Elo+
Solo
Khepri
Khepri
ninja9183
Khepri
Level 28
God Stats
20W - 16L
1,567 SR
Queue Stats
39W - 37L
1,474 Elo+
Solo
Team Averages
Level 26
1,513 SR
1,419 Elo+

VS

Team Averages
Level 19
1,477 SR
1,328 Elo+
Kukulkan
Kukulkan
LaVergaPelua
Kukulkan
Level 29
God Stats
4W - 2L
1,827 SR
Queue Stats
55W - 61L
1,407 Elo+
Solo
Terra
Terra
Requaze
Terra
Level 26
God Stats
0W - 3L
1,144 SR
Queue Stats
31W - 55L
1,328 Elo+
Party 2
Sylvanus
Sylvanus
TerrorMirage
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,063 Elo+
Solo
Bakasura
Bakasura
erg1111
Bakasura
Level 18
God Stats
3W - 4L
1,432 SR
Queue Stats
27W - 26L
1,457 Elo+
Solo
Neith
Neith
nik2011
Neith
Level 16
God Stats
11W - 17L
1,485 SR
Queue Stats
15W - 21L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 4 / 2
10,352
545
5,958
10,214
3,890
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
AquaClqpz
Heimdallr
14
1 / 9 / 3
9,068
477
7,742
11,466
4,043
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 4
8,550
450
5,660
10,439
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
17
10 / 3 / 6
11,731
617
16,337
19,755
8,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
ninja9183
Khepri
14
3 / 2 / 12
10,304
542
4,244
15,681
18,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LaVergaPelua
Kukulkan
2
0 / 0 / 1
5,521
291
0
0
0
Terra
Requaze
Terra
11
1 / 4 / 6
7,764
409
1,426
10,468
10,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
TerrorMirage
Sylvanus
16
5 / 5 / 4
10,357
545
11,275
19,984
12,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
erg1111
Bakasura
18
13 / 2 / 2
11,078
583
18,425
17,067
9,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
nik2011
Neith
14
2 / 7 / 3
9,457
498
6,048
10,312
3,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
18
Kills
21
21
Deaths
18
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
4
2
1
W
Heimdallr
AquaClqpz
Heimdallr
1
9
3
0.28
L
Kukulkan
LaVergaPelua
Kukulkan
0
0
1
0.5
L
Terra
Requaze
Terra
1
4
6
1
L
Sylvanus
TerrorMirage
Sylvanus
5
5
4
1.4
W
1
3
4
1
L
Bakasura
erg1111
Bakasura
13
2
2
7
W
Hachiman
10
3
6
4.33
L
Neith
nik2011
Neith
2
7
3
0.5
W
Khepri
ninja9183
Khepri
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,941
Damage
37,174
67,555
Taken
57,831
37,627
Mitigated
35,459
19,717
Healing
17,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,958
876
0
1,579
10,214
3,890
2,734
4,381
5,603
63,653
0
W
Heimdallr
AquaClqpz
Heimdallr
7,742
4,422
0
0
11,466
4,043
2,802
1,583
9,629
0
49,102
L
Kukulkan
LaVergaPelua
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Terra
Requaze
Terra
1,426
473
192
1,920
10,468
10,228
0
925
9,543
8,434
0
L
Sylvanus
TerrorMirage
Sylvanus
11,275
2,259
341
6,615
19,984
12,912
1,847
5,823
14,161
51,508
10,855
W
5,660
1,388
0
3,414
10,439
3,331
378
882
9,308
0
38,880
L
Bakasura
erg1111
Bakasura
18,425
11,930
0
7,408
17,067
9,094
0
1,904
15,163
0
73,317
W
Hachiman
16,337
12,247
832
8,301
19,755
8,280
4,057
3,707
14,953
0
80,877
L
Neith
nik2011
Neith
6,048
2,421
0
772
10,312
3,225
798
1,550
8,762
0
47,337
W
Khepri
ninja9183
Khepri
4,244
894
2,281
3,310
15,681
18,083
1,074
1,472
13,827
20,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,005
Gold Earned
44,177
433
Minions Killed
358
0
Camps Cleared
0
1,727,733
Distance Traveled
1,494,780
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,352
545
112
6
0
339,962
2
W
Heimdallr
9,068
477
98
5
0
313,770
0
L
Kukulkan
5,521
291
0
0
0
0
0
L
Terra
7,764
409
15
1
0
412,363
0
L
Sylvanus
10,357
545
117
6
0
301,093
3
W
Loki
8,550
450
65
3
0
411,374
0
L
Bakasura
11,078
583
141
7
0
439,832
4
W
Hachiman
11,731
617
126
7
0
302,951
2
L
Neith
9,457
498
85
4
0
341,492
0
W
Khepri
10,304
542
32
2
0
359,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role