Player Matchup

Guan Yu
Guan Yu
Bronze II
FRIDAY4life
Guan Yu
Bronze II
Level 141
God Stats
32W - 44L
1,445 SR
Queue Stats
150W - 195L
-48 MMR
Solo
Da Ji
Da Ji
Bronze II
Polaris91
Da Ji
Bronze II
Level 127
God Stats
6W - 5L
1,536 SR
Queue Stats
376W - 398L
-89 MMR
Solo
Xing Tian
Xing Tian
Silver IV
Pwbj
Xing Tian
Silver IV
Level 86
God Stats
33W - 29L
1,552 SR
Queue Stats
522W - 536L
691 MMR
Solo
Neith
Neith
Silver IV
chenhang1983
Neith
Silver IV
Level 108
God Stats
65W - 68L
1,485 SR
Queue Stats
283W - 311L
637 MMR
Solo
Olorun
Olorun
Silver V
iPats-
Olorun
Silver V
Level 107
God Stats
1W - 3L
1,240 SR
Queue Stats
110W - 136L
523 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,452 SR
343 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,318 SR
343 MMR
Kumbhakarna
Kumbhakarna
Bronze I
Rubicon60driver
Kumbhakarna
Bronze I
Level 135
God Stats
5W - 9L
1,202 SR
Queue Stats
266W - 310L
465 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze I
SqurtleOnEmPuffs
Morgan Le Fay
Bronze I
Level 124
God Stats
4W - 5L
1,156 SR
Queue Stats
89W - 98L
630 MMR
Solo
Nemesis
Nemesis
Bronze V
Stabby007
Nemesis
Bronze V
Level 57
God Stats
0W - 2L
1,335 SR
Queue Stats
59W - 120L
-454 MMR
Solo
Apollo
Apollo
Silver V
blodfalcon
Apollo
Silver V
Level 88
God Stats
151W - 110L
1,482 SR
Queue Stats
378W - 401L
447 MMR
Solo
Tyr
Tyr
Silver V
snipethegumby
Tyr
Silver V
Level 83
God Stats
5W - 5L
1,416 SR
Queue Stats
88W - 111L
629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FRIDAY4life
Guan Yu
20
5 / 2 / 8
16,266
508
21,690
36,653
60,568
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
Polaris91
Da Ji
20
9 / 8 / 6
16,838
526
21,081
25,787
13,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
Pwbj
Xing Tian
20
4 / 3 / 14
14,840
464
11,318
45,560
65,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
13 / 5 / 7
18,111
566
42,448
39,572
17,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
iPats-
Olorun
20
4 / 4 / 14
16,029
501
23,680
26,743
12,646
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
GilgameshTiamatCthulhuAthenaOdin

VS

Bans
CharybdisHeraIzanamiFenrirCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Rubicon60driver
Kumbhakarna
20
4 / 3 / 11
15,835
495
17,341
41,840
64,448
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
SqurtleOnEmPuffs
Morgan Le Fay
20
9 / 10 / 5
16,405
513
42,263
33,893
13,946
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Stabby007
Nemesis
20
3 / 11 / 2
13,566
424
11,134
28,607
11,481
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
blodfalcon
Apollo
20
6 / 8 / 6
16,281
509
32,964
38,345
16,679
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 3 / 0
14,868
465
16,449
32,434
38,733
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
46
35
Kills
22
22
Deaths
35
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
FRIDAY4life
Guan Yu
5
2
8
4.5
W
Da Ji
Polaris91
Da Ji
9
8
6
1.5
W
Xing Tian
Pwbj
Xing Tian
4
3
14
3.67
L
Kumbhakarna
Rubicon60driver
Kumbhakarna
4
3
11
3.17
L
Morgan Le Fay
SqurtleOnEmPuffs
Morgan Le Fay
9
10
5
1.15
L
Nemesis
Stabby007
Nemesis
3
11
2
0.36
L
Apollo
blodfalcon
Apollo
6
8
6
1.13
W
13
5
7
3.3
W
Olorun
iPats-
Olorun
4
4
14
2.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,217
Damage
120,151
174,315
Taken
175,119
169,797
Mitigated
145,287
82,132
Healing
48,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
FRIDAY4life
Guan Yu
21,690
3,207
4,628
22,831
36,653
60,568
1,584
7,683
28,688
0
101,251
W
Da Ji
Polaris91
Da Ji
21,081
5,530
0
4,833
25,787
13,789
0
8,512
17,123
0
115,296
W
Xing Tian
Pwbj
Xing Tian
11,318
1,135
924
13,035
45,560
65,640
363
18,914
25,890
39,024
0
L
Kumbhakarna
Rubicon60driver
Kumbhakarna
17,341
1,440
1,402
9,020
41,840
64,448
832
9,596
32,244
79,054
0
L
Morgan Le Fay
SqurtleOnEmPuffs
Morgan Le Fay
42,263
2,553
630
6,851
33,893
13,946
2,170
9,847
24,046
127,915
0
L
Nemesis
Stabby007
Nemesis
11,134
3,986
0
2,479
28,607
11,481
1,252
4,726
23,881
0
101,717
L
Apollo
blodfalcon
Apollo
32,964
23,255
0
16,499
38,345
16,679
1,239
8,657
29,688
0
155,993
W
42,448
20,825
706
20,113
39,572
17,154
8,772
16,189
22,921
0
175,114
W
Olorun
iPats-
Olorun
23,680
10,045
2,690
12,372
26,743
12,646
3,595
12,454
13,879
135,925
0
L
16,449
2,559
0
11,298
32,434
38,733
792
2,540
29,894
1,098
118,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,084
Gold Earned
76,955
729
Minions Killed
788
0
Camps Cleared
0
2,757,465
Distance Traveled
2,747,837
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,266
508
159
5
0
573,450
0
W
Da Ji
16,838
526
154
5
0
484,981
0
W
Xing Tian
14,840
464
39
1
0
594,635
9
L
Kumbhakarna
15,835
495
100
3
0
563,627
6
L
Morgan Le Fay
16,405
513
155
5
0
560,028
4
L
Nemesis
13,566
424
116
4
0
486,454
2
L
Apollo
16,281
509
212
7
0
577,651
3
W
Neith
18,111
566
206
6
0
537,531
2
W
Olorun
16,029
501
171
5
0
566,868
16
L
Tyr
14,868
465
205
6
0
560,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role