Player Matchup

Ymir
Ymir
 
Ymir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
IamCleve-
Artemis
Level 81
God Stats
6W - 3L
1,500 SR
Queue Stats
126W - 132L
1,396 Elo+
Party 2
Merlin
Merlin
Panda3333
Merlin
Level 80
God Stats
3W - 8L
1,376 SR
Queue Stats
105W - 116L
1,410 Elo+
Solo
Hun Batz
Hun Batz
SLIMSHADY199798
Hun Batz
Level 82
God Stats
2W - 3L
1,110 SR
Queue Stats
317W - 309L
1,380 Elo+
Party 3
Baron Samedi
Baron Samedi
jenifry
Baron Samedi
Level 88
God Stats
10W - 6L
1,970 SR
Queue Stats
117W - 101L
1,455 Elo+
Party 2
Team Averages
Level 79
1,491 SR
1,429 Elo+

VS

Team Averages
Level 89
1,424 SR
1,445 Elo+
Fenrir
Fenrir
 
Fenrir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
CosmicKody
Cliodhna
Level 119
God Stats
40W - 48L
1,521 SR
Queue Stats
373W - 408L
1,437 Elo+
Solo
Geb
Geb
Rat_Rat_2-0
Geb
Level 60
God Stats
2W - 5L
1,398 SR
Queue Stats
220W - 240L
1,452 Elo+
Solo
Artio
Artio
Santiellllllll
Artio
Level 124
God Stats
15W - 18L
1,415 SR
Queue Stats
101W - 124L
1,395 Elo+
Party 1
Medusa
Medusa
UnseenCarp68
Medusa
Level 61
God Stats
2W - 7L
1,286 SR
Queue Stats
275W - 322L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
4 / 1 / 1
6,257
626
3,266
5,504
4,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
IamCleve-
Artemis
9
4 / 2 / 2
5,821
582
6,305
5,264
1,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Panda3333
Merlin
10
2 / 2 / 4
5,946
595
6,377
6,780
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
10
1 / 1 / 3
5,850
585
1,917
5,192
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
jenifry
Baron Samedi
10
1 / 2 / 3
5,618
562
5,524
7,133
3,046
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
3 / 1 / 0
5,556
556
4,185
6,273
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
CosmicKody
Cliodhna
9
2 / 3 / 1
5,553
555
4,207
6,896
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 3
5,490
549
2,080
11,444
5,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 2 / 1
4,894
489
2,855
5,865
2,634
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
8
1 / 5 / 2
5,030
503
4,514
6,675
1,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
12
Kills
7
8
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
1
4.5
L
Fenrir
 
Fenrir
3
1
0
3
L
Cliodhna
CosmicKody
Cliodhna
2
3
1
0.83
W
Artemis
IamCleve-
Artemis
4
2
2
2.5
W
Merlin
Panda3333
Merlin
2
2
4
2
L
1
1
3
2.5
W
Hun Batz
1
1
3
2.5
L
0
2
1
0.25
L
Medusa
1
5
2
0.4
W
Baron Samedi
jenifry
Baron Samedi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,389
Damage
17,841
29,873
Taken
37,153
12,446
Mitigated
14,431
12,264
Healing
10,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,266
1,011
0
1,481
5,504
4,449
330
60
5,444
23,341
1,841
L
Fenrir
 
Fenrir
4,185
1,264
0
1,682
6,273
2,298
0
2,795
3,456
0
20,738
L
Cliodhna
CosmicKody
Cliodhna
4,207
1,344
0
711
6,896
2,517
0
3,113
3,741
0
30,167
W
Artemis
IamCleve-
Artemis
6,305
2,448
0
1,294
5,264
1,620
462
992
4,272
0
23,830
W
Merlin
Panda3333
Merlin
6,377
774
0
3,292
6,780
1,769
413
907
5,873
27,375
0
L
2,080
214
972
2,991
11,444
5,077
0
3,000
8,136
11,044
0
W
Hun Batz
1,917
390
0
2,480
5,192
1,562
0
339
4,853
0
28,331
L
2,855
184
119
3,121
5,865
2,634
0
2,932
2,933
18,235
0
L
Medusa
4,514
2,230
0
415
6,675
1,905
0
2,465
3,998
0
22,165
W
Baron Samedi
jenifry
Baron Samedi
5,524
706
372
3,345
7,133
3,046
120
2,637
4,496
27,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,492
Gold Earned
26,523
258
Minions Killed
197
0
Camps Cleared
0
939,984
Distance Traveled
976,603
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,257
626
59
6
0
197,463
2
L
Fenrir
5,556
556
40
4
0
219,011
0
L
Cliodhna
5,553
555
58
6
0
213,600
3
W
Artemis
5,821
582
36
4
0
172,693
0
W
Merlin
5,946
595
43
4
0
170,207
4
L
Geb
5,490
549
12
1
0
200,826
0
W
Hun Batz
5,850
585
70
7
0
241,827
3
L
Artio
4,894
489
46
5
0
158,085
0
L
Medusa
5,030
503
41
4
0
185,081
1
W
Baron Samedi
5,618
562
50
5
0
157,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role