Player Matchup

Jormungandr
Jormungandr
Chardac
Jormungandr
Level 15
God Stats
12W - 10L
1,396 SR
Queue Stats
58W - 65L
1,269 Elo+
Solo
Baron Samedi
Baron Samedi
XxTy918xX
Baron Samedi
Level 16
God Stats
22W - 15L
1,527 SR
Queue Stats
42W - 47L
1,351 Elo+
Solo
Jing Wei
Jing Wei
lilliam1405
Jing Wei
Level 4
God Stats
1W - 1L
1,280 SR
Queue Stats
1W - 5L
1,055 Elo+
Solo
Loki
Loki
warriorj2000
Loki
Level 17
God Stats
10W - 10L
1,499 SR
Queue Stats
43W - 52L
1,273 Elo+
Solo
Hera
Hera
xMRx420
Hera
Level 14
God Stats
4W - 3L
1,314 SR
Queue Stats
274W - 309L
1,344 Elo+
Solo
Team Averages
Level 13
1,403 SR
1,259 Elo+

VS

Team Averages
Level 13
1,416 SR
1,269 Elo+
King Arthur
King Arthur
BURGER23500
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,234 Elo+
Party 1
Cliodhna
Cliodhna
Probly_Stoned
Cliodhna
Level 24
God Stats
0W - 5L
1,500 SR
Queue Stats
13W - 25L
1,372 Elo+
Solo
Fenrir
Fenrir
TTV joe2saucey
Fenrir
Level 16
God Stats
16W - 17L
1,426 SR
Queue Stats
25W - 29L
1,226 Elo+
Solo
Loki
Loki
TYGENESIS03
Loki
Level 16
God Stats
4W - 17L
1,156 SR
Queue Stats
30W - 48L
1,278 Elo+
Solo
Camazotz
Camazotz
bobbyboy234
Camazotz
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chardac
Jormungandr
20
9 / 6 / 22
16,779
1,119
34,182
24,831
41,581
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
XxTy918xX
Baron Samedi
20
11 / 7 / 16
16,063
1,071
25,145
27,864
17,226
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
lilliam1405
Jing Wei
20
0 / 9 / 16
12,775
852
4,109
17,384
7,335
20
15 / 4 / 14
16,786
1,119
25,872
15,545
6,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
xMRx420
Hera
20
7 / 0 / 20
15,501
1,033
34,060
11,255
4,297
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BURGER23500
King Arthur
20
2 / 10 / 8
12,858
857
14,562
33,415
29,526
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Probly_Stoned
Cliodhna
20
3 / 10 / 13
15,116
1,008
24,319
26,154
8,635
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 3 / 6
12,880
859
16,406
24,737
17,529
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
10 / 6 / 7
16,003
1,067
13,401
20,851
6,403
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
bobbyboy234
Camazotz
20
5 / 13 / 13
14,217
948
20,710
33,758
9,448
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
72
42
Kills
25
26
Deaths
42
88
Assists
47
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BURGER23500
King Arthur
2
10
8
0.6
W
Jormungandr
Chardac
Jormungandr
9
6
22
3.33
L
Cliodhna
Probly_Stoned
Cliodhna
3
10
13
0.95
L
5
3
6
2.67
L
10
6
7
2.25
W
Baron Samedi
XxTy918xX
Baron Samedi
11
7
16
2.71
L
Camazotz
bobbyboy234
Camazotz
5
13
13
0.88
W
Jing Wei
lilliam1405
Jing Wei
0
9
16
0.89
W
15
4
14
5.5
W
Hera
xMRx420
Hera
7
0
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,368
Damage
89,398
96,879
Taken
138,915
76,753
Mitigated
71,541
18,258
Healing
10,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BURGER23500
King Arthur
14,562
2,985
0
1,112
33,415
29,526
0
23,940
9,475
3,248
33,663
W
Jormungandr
Chardac
Jormungandr
34,182
13,770
0
0
24,831
41,581
0
189
24,642
66,270
0
L
Cliodhna
Probly_Stoned
Cliodhna
24,319
4,332
0
425
26,154
8,635
0
18,151
8,003
0
82,276
L
16,406
6,250
0
1,761
24,737
17,529
0
16,298
8,439
0
27,792
L
13,401
5,526
0
1,319
20,851
6,403
0
12,620
8,231
0
37,422
W
Baron Samedi
XxTy918xX
Baron Samedi
25,145
4,665
3,007
12,650
27,864
17,226
0
249
27,615
46,403
0
L
Camazotz
bobbyboy234
Camazotz
20,710
10,535
0
5,878
33,758
9,448
0
22,378
11,380
0
35,409
W
Jing Wei
lilliam1405
Jing Wei
4,109
2,676
0
0
17,384
7,335
0
0
17,384
0
12,225
W
25,872
6,789
0
0
15,545
6,314
0
310
15,235
0
34,302
W
Hera
xMRx420
Hera
34,060
9,361
1,227
1,374
11,255
4,297
0
427
10,828
70,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,904
Gold Earned
71,074
233
Minions Killed
246
1
Camps Cleared
3
1,294,475
Distance Traveled
1,464,789
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,858
857
30
2
0
291,131
0
W
Jormungandr
16,779
1,119
70
5
0
218,323
0
L
Cliodhna
15,116
1,008
150
10
1
258,792
0
L
Fenrir
12,880
859
15
1
0
327,463
1
L
Loki
16,003
1,067
41
3
2
282,187
0
W
Baron Samedi
16,063
1,071
42
3
0
237,279
0
L
Camazotz
14,217
948
10
1
0
305,216
0
W
Jing Wei
12,775
852
13
1
1
319,487
0
W
Loki
16,786
1,119
14
1
0
229,703
0
W
Hera
15,501
1,033
94
6
0
289,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role