Player Matchup

Skadi
Skadi
ChaacMid
Skadi
Level 108
God Stats
7W - 7L
1,481 SR
Queue Stats
286W - 266L
1,508 Elo+
Solo
Cliodhna
Cliodhna
MKZ xWOLVERINEx
Cliodhna
Level 148
God Stats
11W - 10L
1,769 SR
Queue Stats
769W - 800L
1,446 Elo+
Party 1
Jormungandr
Jormungandr
Search-Shot
Jormungandr
Level 89
God Stats
25W - 25L
1,493 SR
Queue Stats
475W - 513L
1,426 Elo+
Solo
Janus
Janus
carnage63445
Janus
Level 125
God Stats
2W - 0L
1,093 SR
Queue Stats
217W - 246L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
jalkiller
Cu Chulainn
Level 160
God Stats
155W - 158L
1,443 SR
Queue Stats
1,118W - 1,189L
1,450 Elo+
Party 1
Team Averages
Level 126
1,456 SR
1,454 Elo+

VS

Team Averages
Level 88
1,510 SR
1,440 Elo+
Heimdallr
Heimdallr
CindersOfDeath
Heimdallr
Level 69
God Stats
69W - 57L
1,563 SR
Queue Stats
156W - 168L
1,441 Elo+
Party 3
Odin
Odin
Danbuscas47
Odin
Level 104
God Stats
10W - 3L
1,675 SR
Queue Stats
285W - 299L
1,477 Elo+
Party 2
Fafnir
Fafnir
EnternalFlamesIV
Fafnir
Level 65
God Stats
13W - 21L
1,418 SR
Queue Stats
150W - 164L
1,441 Elo+
Party 3
He Bo
He Bo
OrangeEmpire047
He Bo
Level 81
God Stats
6W - 9L
1,393 SR
Queue Stats
316W - 341L
1,387 Elo+
Party 2
Cliodhna
Cliodhna
abaant17
Cliodhna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ChaacMid
Skadi
17
4 / 2 / 4
11,044
502
11,934
15,875
5,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
16
4 / 7 / 4
10,965
498
10,564
14,903
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Search-Shot
Jormungandr
16
1 / 3 / 5
10,124
460
11,741
16,025
10,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 4 / 1
8,643
393
4,123
6,701
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
jalkiller
Cu Chulainn
18
5 / 5 / 4
11,643
529
15,280
21,722
21,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CindersOfDeath
Heimdallr
15
1 / 5 / 10
9,571
435
10,040
18,827
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 4 / 1
9,689
440
9,180
13,058
11,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
4 / 1 / 8
11,728
533
6,609
14,655
11,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 3 / 5
9,577
435
8,729
10,654
3,651
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
abaant17
Cliodhna
19
9 / 4 / 6
12,070
549
17,130
20,152
7,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
17
Kills
21
21
Deaths
17
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Skadi
ChaacMid
Skadi
4
2
4
3
L
Heimdallr
CindersOfDeath
Heimdallr
1
5
10
1.2
L
5
4
1
1.38
L
4
1
8
8
W
Cliodhna
4
7
4
0.86
L
2
3
5
1.5
W
Jormungandr
Search-Shot
Jormungandr
1
3
5
1.17
L
Cliodhna
abaant17
Cliodhna
9
4
6
3
W
3
4
1
0.88
W
Cu Chulainn
jalkiller
Cu Chulainn
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,642
Damage
51,688
75,226
Taken
77,346
45,129
Mitigated
40,141
16,180
Healing
25,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
ChaacMid
Skadi
11,934
5,060
0
3,414
15,875
5,333
2,224
1,691
14,070
0
80,932
L
Heimdallr
CindersOfDeath
Heimdallr
10,040
3,827
228
4,536
18,827
5,418
172
5,056
13,672
0
52,802
L
9,180
2,088
0
3,013
13,058
11,260
199
3,047
8,839
0
39,369
L
6,609
1,421
2,730
5,967
14,655
11,881
239
5,133
9,272
29,001
0
W
Cliodhna
10,564
2,033
0
3,636
14,903
5,358
630
2,522
12,307
0
66,073
L
8,729
500
0
2,428
10,654
3,651
0
4,016
6,438
52,373
0
W
Jormungandr
Search-Shot
Jormungandr
11,741
2,634
349
2,377
16,025
10,763
368
3,902
11,978
49,764
0
L
Cliodhna
abaant17
Cliodhna
17,130
2,556
0
6,239
20,152
7,931
891
3,340
16,443
0
104,445
W
4,123
538
0
715
6,701
1,768
332
3,387
3,179
25,960
0
W
Cu Chulainn
jalkiller
Cu Chulainn
15,280
1,959
0
5,689
21,722
21,907
288
3,911
16,793
17,719
51,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,419
Gold Earned
52,635
479
Minions Killed
483
0
Camps Cleared
0
1,864,145
Distance Traveled
1,907,201
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,044
502
117
5
0
491,145
2
L
Heimdallr
9,571
435
82
4
0
408,933
7
L
Odin
9,689
440
94
4
0
259,874
2
L
Fafnir
11,728
533
49
2
0
452,478
3
W
Cliodhna
10,965
498
114
5
0
364,339
3
L
He Bo
9,577
435
99
5
0
305,052
2
W
Jormungandr
10,124
460
76
3
0
435,216
3
L
Cliodhna
12,070
549
159
7
0
480,864
0
W
Janus
8,643
393
52
2
0
214,147
2
W
Cu Chulainn
11,643
529
120
5
0
359,298
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role