Player Matchup

King Arthur
King Arthur
Ashesofmortis
King Arthur
Level 14
God Stats
7W - 4L
1,738 SR
Queue Stats
22W - 21L
1,544 Elo+
Party 1
Arachne
Arachne
Epicgamer16704
Arachne
Level 29
God Stats
6W - 6L
1,527 SR
Queue Stats
140W - 149L
1,413 Elo+
Solo
Cliodhna
Cliodhna
SGB-Flamage_1
Cliodhna
Level 37
God Stats
20W - 8L
1,761 SR
Queue Stats
50W - 48L
1,408 Elo+
Party 1
Freya
Freya
TotemicBear822
Freya
Level 29
God Stats
7W - 4L
1,639 SR
Queue Stats
108W - 100L
1,462 Elo+
Solo
Neith
Neith
mightyvillager
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,164 Elo+
Solo
Team Averages
Level 22
1,633 SR
1,398 Elo+

VS

Team Averages
Level 21
1,457 SR
1,402 Elo+
Merlin
Merlin
DaddyDov
Merlin
Level 29
God Stats
3W - 5L
1,549 SR
Queue Stats
123W - 108L
1,530 Elo+
Solo
Medusa
Medusa
JuieyOrange
Medusa
Level 25
God Stats
9W - 9L
1,500 SR
Queue Stats
25W - 41L
992 Elo+
Solo
Thor
Thor
Red_ice7
Thor
Level 16
God Stats
1W - 1L
1,756 SR
Queue Stats
23W - 21L
1,469 Elo+
Solo
Amaterasu
Amaterasu
Wolfie_Szy
Amaterasu
Level 26
God Stats
21W - 21L
1,518 SR
Queue Stats
139W - 165L
1,415 Elo+
Solo
Neith
Neith
aplastantecr
Neith
Level 8
God Stats
0W - 1L
964 SR
Queue Stats
8W - 20L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ashesofmortis
King Arthur
11
2 / 4 / 6
7,503
500
5,489
10,215
10,237
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 1 / 3
8,354
557
3,239
8,253
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
SGB-Flamage_1
Cliodhna
14
12 / 2 / 9
9,404
627
13,340
9,931
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 3 / 4
7,669
511
3,578
9,044
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
6 / 2 / 1
8,605
574
5,203
6,342
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DaddyDov
Merlin
4
0 / 1 / 0
4,666
311
453
1,576
197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
9
2 / 9 / 1
5,897
393
2,898
10,200
5,185
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thor
14
8 / 2 / 1
8,791
586
8,256
8,341
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Wolfie_Szy
Amaterasu
10
2 / 7 / 3
6,816
454
6,541
11,905
8,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 8 / 3
5,904
394
3,715
9,439
2,500
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
27
Kills
12
12
Deaths
27
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ashesofmortis
King Arthur
2
4
6
1.25
L
Merlin
DaddyDov
Merlin
0
1
0
0
W
5
1
3
6.5
L
Medusa
2
9
1
0.28
L
Thor
8
2
1
4.25
W
Cliodhna
SGB-Flamage_1
Cliodhna
12
2
9
8.25
W
2
3
4
1.33
L
Amaterasu
Wolfie_Szy
Amaterasu
2
7
3
0.5
L
0
8
3
0.19
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,849
Damage
21,863
43,785
Taken
41,461
22,908
Mitigated
19,261
10,678
Healing
7,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ashesofmortis
King Arthur
5,489
818
0
0
10,215
10,237
144
0
10,215
2,107
28,592
L
Merlin
DaddyDov
Merlin
453
42
0
750
1,576
197
0
0
1,576
8,127
0
W
3,239
2,246
0
3,990
8,253
3,982
0
216
8,037
0
54,082
L
Medusa
2,898
1,371
0
490
10,200
5,185
57
1,125
9,075
0
9,955
L
Thor
8,256
1,979
0
2,548
8,341
3,011
0
1,386
6,955
0
45,900
W
Cliodhna
SGB-Flamage_1
Cliodhna
13,340
3,363
0
2,036
9,931
3,621
758
0
9,931
0
53,517
W
3,578
1,222
0
3,429
9,044
3,048
2,637
0
9,044
35,299
0
L
Amaterasu
Wolfie_Szy
Amaterasu
6,541
2,934
53
3,083
11,905
8,368
281
199
11,706
0
26,801
L
3,715
2,144
0
459
9,439
2,500
69
1,515
7,924
0
20,851
W
5,203
2,186
0
1,223
6,342
2,020
1,807
297
6,045
0
40,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,535
Gold Earned
32,074
388
Minions Killed
202
0
Camps Cleared
0
1,488,227
Distance Traveled
1,108,047
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,503
500
59
4
0
287,151
0
L
Merlin
4,666
311
13
1
0
64,385
1
W
Arachne
8,354
557
102
7
0
333,466
3
L
Medusa
5,897
393
10
1
0
265,203
0
L
Thor
8,791
586
89
6
0
292,317
1
W
Cliodhna
9,404
627
85
6
0
340,110
1
W
Freya
7,669
511
66
4
0
267,981
2
L
Amaterasu
6,816
454
50
3
0
262,508
0
L
Neith
5,904
394
40
3
0
223,634
0
W
Neith
8,605
574
76
5
0
259,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role