Player Matchup

Thor
Thor
DEDMAIDAN
Thor
Level 18
God Stats
15W - 10L
1,655 SR
Queue Stats
56W - 62L
1,279 Elo+
Party 1
Ares
Ares
JaneCeltos
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
PellesRid
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 69L
1,256 Elo+
Party 1
Sun Wukong
Sun Wukong
SoulDesk
Sun Wukong
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 62L
1,392 Elo+
Solo
Neith
Neith
baxxbanny
Neith
Level 29
God Stats
68W - 77L
1,421 SR
Queue Stats
115W - 162L
1,356 Elo+
Solo
Team Averages
Level 21
1,515 SR
1,357 Elo+

VS

Team Averages
Level 10
1,503 SR
1,475 Elo+
Agni
Agni
Anvild
Agni
Level 28
God Stats
3W - 1L
1,326 SR
Queue Stats
134W - 147L
1,500 Elo+
Solo
Thanatos
Thanatos
Claus08
Thanatos
Level 15
God Stats
7W - 3L
1,687 SR
Queue Stats
29W - 19L
1,374 Elo+
Solo
Kukulkan
Kukulkan
Faze_spooky911
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ares
Ares
Gladion174
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
simpicek
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
6 / 6 / 3
10,242
445
7,483
18,690
5,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 11 / 4
7,696
335
3,774
19,251
14,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
PellesRid
Olorun
16
11 / 5 / 2
11,149
485
14,225
17,255
6,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
SoulDesk
Sun Wukong
12
0 / 1 / 5
8,494
369
4,568
6,230
6,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
baxxbanny
Neith
16
2 / 6 / 5
9,875
429
8,191
15,261
4,927
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Anvild
Agni
17
5 / 5 / 6
11,239
489
10,047
7,746
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Claus08
Thanatos
20
10 / 0 / 9
12,680
551
19,951
20,070
9,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
9
1 / 13 / 1
8,100
352
1,530
10,874
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 0 / 11
13,102
570
13,050
17,290
18,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
simpicek
Guan Yu
16
5 / 5 / 8
11,006
479
6,895
14,149
12,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
19
Kills
28
29
Deaths
23
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Agni
Anvild
Agni
5
5
6
1.6
W
Thanatos
Claus08
Thanatos
10
0
9
14.5
L
Thor
6
6
3
1.25
W
Kukulkan
1
13
1
0.12
W
7
0
11
12.5
L
0
11
4
0.18
L
Olorun
PellesRid
Olorun
11
5
2
2.4
L
Sun Wukong
SoulDesk
Sun Wukong
0
1
5
2.5
L
Neith
baxxbanny
Neith
2
6
5
0.75
W
Guan Yu
simpicek
Guan Yu
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,241
Damage
51,473
76,687
Taken
70,129
37,915
Mitigated
46,033
15,673
Healing
26,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Anvild
Agni
10,047
841
0
125
7,746
2,216
2,123
2,901
4,845
59,971
0
W
Thanatos
Claus08
Thanatos
19,951
7,281
0
17,116
20,070
9,782
3,944
3,633
16,257
0
103,522
L
Thor
7,483
1,763
0
630
18,690
5,302
0
4,303
14,315
0
80,119
W
Kukulkan
1,530
433
0
0
10,874
3,070
60
3,419
7,455
17,142
0
W
13,050
1,237
0
4,372
17,290
18,188
1,010
4,101
13,142
53,460
0
L
3,774
340
0
1,384
19,251
14,760
118
7,163
11,586
13,425
0
L
Olorun
PellesRid
Olorun
14,225
7,311
175
5,699
17,255
6,001
1,100
4,418
12,475
76,067
0
L
Sun Wukong
SoulDesk
Sun Wukong
4,568
397
0
1,783
6,230
6,925
517
1,003
5,167
0
29,389
L
Neith
baxxbanny
Neith
8,191
3,298
0
6,002
15,261
4,927
1,558
6,390
8,517
0
53,736
W
Guan Yu
simpicek
Guan Yu
6,895
1,323
1,831
2,770
14,149
12,777
841
4,225
9,397
0
43,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,456
Gold Earned
56,127
394
Minions Killed
437
0
Camps Cleared
0
1,764,377
Distance Traveled
2,098,537
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,239
489
131
6
0
428,696
1
W
Thanatos
12,680
551
135
6
0
484,194
5
L
Thor
10,242
445
117
5
0
425,285
0
W
Kukulkan
8,100
352
34
1
0
327,631
5
W
Ares
13,102
570
68
3
0
432,091
2
L
Ares
7,696
335
14
1
0
295,860
2
L
Olorun
11,149
485
103
4
0
393,907
0
L
Sun Wukong
8,494
369
55
2
0
299,005
5
L
Neith
9,875
429
105
5
0
350,320
3
W
Guan Yu
11,006
479
69
3
0
425,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role