Player Matchup

Hel
Hel
Antyros
Hel
Level 18
God Stats
17W - 8L
1,696 SR
Queue Stats
60W - 54L
1,564 Elo+
Party 2
Artio
Artio
Briochegrillée
Artio
Level 85
God Stats
7W - 5L
1,631 SR
Queue Stats
357W - 373L
1,546 Elo+
Party 3
Chaac
Chaac
Lethq
Chaac
Level 27
God Stats
32W - 22L
1,809 SR
Queue Stats
195W - 160L
1,632 Elo+
Party 2
Pele
Pele
RenardGentil
Pele
Level 10
God Stats
16W - 8L
1,538 SR
Queue Stats
16W - 8L
1,507 Elo+
Party 3
Neith
Neith
catalinnr
Neith
Level 29
God Stats
7W - 2L
1,978 SR
Queue Stats
120W - 91L
1,671 Elo+
Party 2
Team Averages
Level 34
1,730 SR
1,584 Elo+

VS

Team Averages
Level 16
1,553 SR
1,520 Elo+
Serqet
Serqet
Dobr9chek93
Serqet
Level 11
God Stats
2W - 2L
1,192 SR
Queue Stats
33W - 32L
1,503 Elo+
Solo
Baba Yaga
Baba Yaga
JessyNay
Baba Yaga
Level 14
God Stats
3W - 3L
1,486 SR
Queue Stats
15W - 13L
1,496 Elo+
Party 1
Zhong Kui
Zhong Kui
KokaMola
Zhong Kui
Level 10
God Stats
4W - 3L
1,756 SR
Queue Stats
34W - 22L
1,591 Elo+
Party 1
Skadi
Skadi
Vhenàn
Skadi
Level 20
God Stats
11W - 5L
1,788 SR
Queue Stats
121W - 94L
1,554 Elo+
Solo
Kukulkan
Kukulkan
小pang胖猪
Kukulkan
Level 24
God Stats
1W - 2L
1,541 SR
Queue Stats
237W - 216L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
2 / 2 / 14
10,630
966
7,216
12,211
12,255
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
6 / 2 / 17
11,973
1,088
12,436
15,296
21,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
Lethq
Chaac
18
5 / 2 / 12
11,093
1,008
11,287
16,566
17,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 6 / 10
11,505
1,046
14,192
19,361
12,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
catalinnr
Neith
18
5 / 1 / 15
11,807
1,073
19,858
11,626
4,643
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

198

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
2 / 10 / 5
9,690
881
9,029
16,303
7,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
JessyNay
Baba Yaga
16
0 / 3 / 11
9,796
891
12,468
11,362
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
KokaMola
Zhong Kui
16
4 / 6 / 5
10,653
968
15,725
19,349
13,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Vhenàn
Skadi
17
5 / 3 / 6
11,084
1,008
21,293
12,742
4,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
小pang胖猪
Kukulkan
16
2 / 4 / 4
10,134
921
10,886
7,678
2,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
44
26
Kills
13
13
Deaths
26
68
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hel
2
2
14
4.5
W
6
2
17
7.25
L
Serqet
2
10
5
0.45
L
Baba Yaga
JessyNay
Baba Yaga
0
3
11
1.83
L
Zhong Kui
KokaMola
Zhong Kui
4
6
5
1.08
W
Chaac
Lethq
Chaac
5
2
12
5.5
W
8
6
10
2.17
L
Skadi
Vhenàn
Skadi
5
3
6
2.67
W
Neith
catalinnr
Neith
5
1
15
12.5
L
Kukulkan
小pang胖猪
Kukulkan
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,989
Damage
69,401
75,060
Taken
67,434
68,642
Mitigated
32,282
28,167
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
7,216
609
7,015
6,181
12,211
12,255
0
7,590
4,483
28,508
0
W
12,436
491
563
4,325
15,296
21,285
0
6,768
8,301
22,906
0
L
Serqet
9,029
2,350
0
0
16,303
7,142
0
3,330
12,517
0
11,804
L
Baba Yaga
JessyNay
Baba Yaga
12,468
485
255
1,477
11,362
4,248
0
2,985
8,083
26,892
0
L
Zhong Kui
KokaMola
Zhong Kui
15,725
395
0
3,099
19,349
13,288
0
4,414
14,561
28,378
0
W
Chaac
Lethq
Chaac
11,287
1,317
0
3,616
16,566
17,673
0
8,897
7,519
701
26,335
W
14,192
2,636
0
4,658
19,361
12,786
0
8,757
9,844
0
35,036
L
Skadi
Vhenàn
Skadi
21,293
9,185
0
1,826
12,742
4,670
0
5,117
7,259
0
54,111
W
Neith
catalinnr
Neith
19,858
12,158
0
1,809
11,626
4,643
0
7,067
4,433
0
48,893
L
Kukulkan
小pang胖猪
Kukulkan
10,886
328
0
0
7,678
2,934
0
2,182
5,362
42,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,008
Gold Earned
51,357
220
Minions Killed
214
12
Camps Cleared
5
1,056,785
Distance Traveled
1,028,295
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,630
966
56
5
2
199,291
0
W
Artio
11,973
1,088
29
3
1
221,215
0
L
Serqet
9,690
881
1
0
1
177,203
0
L
Baba Yaga
9,796
891
41
4
1
217,785
0
L
Zhong Kui
10,653
968
31
3
1
214,631
1
W
Chaac
11,093
1,008
26
2
2
226,171
1
W
Pele
11,505
1,046
51
5
0
214,730
0
L
Skadi
11,084
1,008
54
5
2
204,512
0
W
Neith
11,807
1,073
58
5
7
195,378
3
L
Kukulkan
10,134
921
87
8
0
214,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role