Player Matchup

Vulcan
Vulcan
armstrong68 3
Vulcan
Level 129
God Stats
0W - 2L
1,340 SR
Queue Stats
173W - 173L
1,481 Elo+
Party 4
Nemesis
Nemesis
fraktures
Nemesis
Level 75
God Stats
9W - 13L
1,452 SR
Queue Stats
476W - 527L
1,457 Elo+
Solo
Chronos
Chronos
j8a8m8e8s
Chronos
Level 125
God Stats
3W - 8L
1,265 SR
Queue Stats
148W - 149L
1,484 Elo+
Party 4
Yemoja
Yemoja
xLeGoxDiabLo
Yemoja
Level 104
God Stats
0W - 1L
1,616 SR
Queue Stats
16W - 16L
1,470 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xXTF2xXkiddxX
Tsukuyomi
Level 122
God Stats
0W - 2L
1,639 SR
Queue Stats
30W - 23L
1,487 Elo+
Party 3
Team Averages
Level 111
1,462 SR
1,476 Elo+

VS

Team Averages
Level 120
1,410 SR
1,513 Elo+
Zeus
Zeus
Afroninjzs
Zeus
Level 153
God Stats
1W - 0L
1,424 SR
Queue Stats
73W - 59L
1,497 Elo+
Party 1
Nox
Nox
IckySlurp
Nox
Level 124
God Stats
3W - 1L
1,695 SR
Queue Stats
81W - 86L
1,532 Elo+
Party 2
Hera
Hera
Nephritic81NG
Hera
Level 144
God Stats
4W - 3L
1,159 SR
Queue Stats
452W - 492L
1,471 Elo+
Party 1
Hel
Hel
ShndlersFIST
Hel
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,564 Elo+
Party 2
Kali
Kali
Troddenclock67
Kali
Level 111
God Stats
2W - 2L
1,272 SR
Queue Stats
450W - 389L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 8
8,409
701
7,269
9,948
5,062
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
fraktures
Nemesis
16
3 / 2 / 7
8,731
728
6,709
6,912
2,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
j8a8m8e8s
Chronos
16
3 / 4 / 7
8,815
735
8,692
15,207
5,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
15
1 / 3 / 10
8,765
730
6,485
13,057
5,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
xXTF2xXkiddxX
Tsukuyomi
16
6 / 7 / 8
9,968
831
14,882
15,622
9,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 12
11,011
918
23,330
11,708
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 2 / 12
10,933
911
12,999
11,893
5,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 5 / 12
8,743
729
8,030
10,143
8,373
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 1 / 11
9,499
792
4,188
12,292
5,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 4 / 12
9,829
819
6,567
12,124
6,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
80
14
Kills
21
21
Deaths
14
40
Assists
59
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
W
7
2
12
6.5
W
0
5
12
1.2
W
3
1
11
8.5
W
4
4
12
2.5
L
1
5
8
1
L
Nemesis
fraktures
Nemesis
3
2
7
3.25
L
Chronos
j8a8m8e8s
Chronos
3
4
7
1.63
L
Yemoja
1
3
10
2
L
Tsukuyomi
xXTF2xXkiddxX
Tsukuyomi
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,037
Damage
55,114
60,746
Taken
58,160
27,878
Mitigated
30,686
24,668
Healing
32,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,330
2,682
1,897
3,451
11,708
4,744
528
4,008
7,507
53,441
0
W
12,999
1,369
1,131
1,308
11,893
5,333
2,270
4,320
7,294
33,089
0
W
8,030
1,394
527
342
10,143
8,373
476
2,932
6,771
14,678
0
W
4,188
222
10,480
8,105
12,292
5,237
442
7,641
4,555
8,763
0
W
6,567
2,089
527
5,010
12,124
6,999
1,094
3,545
8,514
0
13,394
L
7,269
1,230
2,303
1,590
9,948
5,062
478
7,305
2,643
17,423
0
L
Nemesis
fraktures
Nemesis
6,709
2,059
1,683
1,634
6,912
2,862
580
5,244
1,668
0
13,240
L
Chronos
j8a8m8e8s
Chronos
8,692
1,783
652
2,509
15,207
5,378
1,454
13,677
1,530
19,802
0
L
Yemoja
6,485
525
6,590
4,459
13,057
5,203
559
10,762
2,295
18,661
0
L
Tsukuyomi
xXTF2xXkiddxX
Tsukuyomi
14,882
3,680
950
2,298
15,622
9,373
638
11,559
4,063
0
29,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,688
Gold Earned
50,015
110
Minions Killed
154
0
Camps Cleared
0
1,105,875
Distance Traveled
1,107,288
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,011
918
55
5
0
211,650
4
W
Nox
10,933
911
67
6
0
215,061
0
W
Hera
8,743
729
16
1
0
214,948
6
W
Hel
9,499
792
10
1
0
238,204
0
W
Kali
9,829
819
6
1
0
227,425
1
L
Vulcan
8,409
701
23
2
0
205,871
1
L
Nemesis
8,731
728
20
2
0
241,465
0
L
Chronos
8,815
735
19
2
0
211,636
0
L
Yemoja
8,765
730
25
2
0
214,694
0
L
Tsukuyomi
9,968
831
23
2
0
232,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role