Player Matchup

Ymir
Ymir
Big_Nasty_Sas
Ymir
Level 15
God Stats
5W - 1L
1,727 SR
Queue Stats
5W - 1L
1,719 Elo+
Party 2
Fenrir
Fenrir
Dunmore7
Fenrir
Level 96
God Stats
4W - 5L
1,583 SR
Queue Stats
54W - 50L
1,455 Elo+
Party 2
Camazotz
Camazotz
Fonchito1254
Camazotz
Level 107
God Stats
3W - 1L
1,487 SR
Queue Stats
94W - 90L
1,430 Elo+
Party 3
Heimdallr
Heimdallr
nouxo012
Heimdallr
Level 28
God Stats
2W - 6L
1,343 SR
Queue Stats
29W - 41L
1,386 Elo+
Party 3
Chaac
Chaac
podi-13
Chaac
Level 85
God Stats
11W - 7L
1,589 SR
Queue Stats
91W - 93L
1,434 Elo+
Party 2
Team Averages
Level 66
1,546 SR
1,485 Elo+

VS

Team Averages
Level 46
1,382 SR
1,389 Elo+
Set
Set
AzurA_Lokkios
Set
Level 55
God Stats
8W - 15L
1,404 SR
Queue Stats
187W - 227L
1,368 Elo+
Party 1
Mulan
Mulan
Green gob1in 09
Mulan
Level 49
God Stats
0W - 4L
1,377 SR
Queue Stats
37W - 31L
1,461 Elo+
Solo
Artio
Artio
Lunheliaa
Artio
Level 44
God Stats
5W - 9L
1,399 SR
Queue Stats
132W - 173L
1,379 Elo+
Party 1
Cliodhna
Cliodhna
Zøyumi
Cliodhna
Level 65
God Stats
2W - 2L
1,466 SR
Queue Stats
275W - 324L
1,409 Elo+
Party 1
Izanami
Izanami
luxuryy01
Izanami
Level 16
God Stats
7W - 12L
1,265 SR
Queue Stats
19W - 33L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 14
8,643
480
5,799
10,983
10,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Dunmore7
Fenrir
17
12 / 2 / 7
10,786
599
14,225
13,130
5,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
Fonchito1254
Camazotz
14
2 / 8 / 7
8,713
484
9,142
20,812
19,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
nouxo012
Heimdallr
13
5 / 7 / 5
8,288
460
9,452
11,361
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
podi-13
Chaac
18
14 / 2 / 7
11,101
617
20,553
15,072
9,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 6
7,817
434
6,629
14,523
12,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
6 / 5 / 2
10,372
576
15,834
17,866
17,980
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
Lunheliaa
Artio
13
5 / 3 / 4
8,466
470
8,997
16,980
17,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Zøyumi
Cliodhna
15
7 / 6 / 2
9,426
524
11,616
15,965
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
luxuryy01
Izanami
13
3 / 9 / 3
8,118
451
5,102
16,561
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
33
Kills
21
22
Deaths
33
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
10
6
0.3
W
0
3
14
2.33
W
Fenrir
Dunmore7
Fenrir
12
2
7
7.75
W
Camazotz
Fonchito1254
Camazotz
2
8
7
0.69
L
6
5
2
1.4
L
Artio
Lunheliaa
Artio
5
3
4
2.33
L
Cliodhna
Zøyumi
Cliodhna
7
6
2
1.33
L
Izanami
luxuryy01
Izanami
3
9
3
0.5
W
Heimdallr
nouxo012
Heimdallr
5
7
5
1.07
W
Chaac
podi-13
Chaac
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,171
Damage
48,178
71,358
Taken
81,895
49,700
Mitigated
57,925
24,599
Healing
22,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,629
2,284
0
1,547
14,523
12,597
220
618
13,905
0
33,094
W
5,799
403
0
1,708
10,983
10,877
279
1,288
9,695
16,341
0
W
Fenrir
Dunmore7
Fenrir
14,225
3,090
0
4,818
13,130
5,534
1,013
1,566
11,564
0
53,665
W
Camazotz
Fonchito1254
Camazotz
9,142
2,087
0
8,942
20,812
19,271
1,034
26
20,786
0
38,026
L
15,834
2,479
0
6,403
17,866
17,980
1,257
1,413
16,453
0
58,228
L
Artio
Lunheliaa
Artio
8,997
384
1,456
5,175
16,980
17,756
178
1,567
15,413
30,228
0
L
Cliodhna
Zøyumi
Cliodhna
11,616
1,746
0
4,168
15,965
5,472
0
1,462
14,503
0
65,960
L
Izanami
luxuryy01
Izanami
5,102
2,812
0
3,586
16,561
4,120
64
1,040
15,518
0
46,955
W
Heimdallr
nouxo012
Heimdallr
9,452
3,855
0
728
11,361
4,144
1,570
3,533
7,828
0
38,616
W
Chaac
podi-13
Chaac
20,553
2,326
0
8,403
15,072
9,874
942
2,584
12,488
0
72,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,531
Gold Earned
44,199
325
Minions Killed
405
0
Camps Cleared
0
1,812,731
Distance Traveled
1,683,737
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,817
434
60
3
0
311,411
0
W
Ymir
8,643
480
19
1
0
379,636
3
W
Fenrir
10,786
599
77
4
0
371,523
0
W
Camazotz
8,713
484
55
3
0
351,138
0
L
Mulan
10,372
576
104
6
0
308,796
1
L
Artio
8,466
470
45
3
0
411,014
1
L
Cliodhna
9,426
524
113
6
0
327,983
1
L
Izanami
8,118
451
83
5
0
324,533
0
W
Heimdallr
8,288
460
56
3
0
320,306
0
W
Chaac
11,101
617
118
7
0
390,128
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role