Player Matchup

Cabrakan
Cabrakan
AlderCyng
Cabrakan
Level 29
God Stats
4W - 2L
1,807 SR
Queue Stats
81W - 79L
1,460 Elo+
Solo
Neith
Neith
BABY_BETLOG
Neith
Level 14
God Stats
8W - 10L
1,500 SR
Queue Stats
17W - 22L
1,362 Elo+
Party 2
Bastet
Bastet
M73Acorns
Bastet
Level 27
God Stats
5W - 8L
1,462 SR
Queue Stats
85W - 89L
1,439 Elo+
Solo
He Bo
He Bo
Mokpa1108
He Bo
Level 26
God Stats
0W - 1L
1,169 SR
Queue Stats
20W - 23L
1,362 Elo+
Solo
Khepri
Khepri
bxt1000
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,389 Elo+
Party 2
Team Averages
Level 22
1,487 SR
1,403 Elo+

VS

Team Averages
Level 33
1,453 SR
1,400 Elo+
Hera
Hera
Amielynn2159
Hera
Level 26
God Stats
2W - 3L
1,362 SR
Queue Stats
93W - 71L
1,504 Elo+
Solo
Danzaburou
Danzaburou
ChiefGuinnes
Danzaburou
Level 84
God Stats
162W - 159L
1,609 SR
Queue Stats
173W - 168L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
DSRTGOON
Cthulhu
Level 4
God Stats
39W - 38L
1,533 SR
Queue Stats
39W - 39L
1,455 Elo+
Party 1
Cliodhna
Cliodhna
TheOne420-byven1
Cliodhna
Level 28
God Stats
17W - 13L
1,663 SR
Queue Stats
153W - 208L
1,317 Elo+
Solo
Kukulkan
Kukulkan
jekakim
Kukulkan
Level 25
God Stats
2W - 6L
1,099 SR
Queue Stats
86W - 90L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AlderCyng
Cabrakan
17
4 / 8 / 2
11,250
433
6,729
26,039
28,264
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 9 / 0
7,034
271
1,389
8,064
2,027
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
M73Acorns
Bastet
20
8 / 6 / 1
12,959
498
13,968
18,470
8,359
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Mokpa1108
He Bo
17
5 / 14 / 5
11,900
458
13,859
20,394
6,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
bxt1000
Khepri
13
0 / 13 / 2
8,594
331
1,381
18,263
13,820
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 8
16,119
620
25,595
14,991
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ChiefGuinnes
Danzaburou
18
18 / 2 / 10
14,483
557
16,242
12,266
5,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
DSRTGOON
Cthulhu
19
11 / 0 / 19
13,788
530
14,171
7,302
9,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 8 / 5
13,045
502
5,971
19,156
8,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
jekakim
Kukulkan
19
4 / 7 / 4
13,089
503
7,737
14,891
6,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
94
17
Kills
48
50
Deaths
18
10
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AlderCyng
Cabrakan
4
8
2
0.63
W
10
1
8
14
L
0
9
0
0
W
Danzaburou
ChiefGuinnes
Danzaburou
18
2
10
11.5
W
Cthulhu
DSRTGOON
Cthulhu
11
0
19
20.5
L
Bastet
M73Acorns
Bastet
8
6
1
1.42
L
He Bo
Mokpa1108
He Bo
5
14
5
0.54
W
5
8
5
0.94
L
Khepri
bxt1000
Khepri
0
13
2
0.08
W
Kukulkan
jekakim
Kukulkan
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,326
Damage
69,716
91,230
Taken
68,606
59,213
Mitigated
36,032
11,608
Healing
23,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AlderCyng
Cabrakan
6,729
858
0
5,607
26,039
28,264
818
14,273
11,379
53,204
0
W
25,595
6,629
0
5,407
14,991
5,724
7,157
5,266
9,725
144,659
0
L
1,389
988
0
136
8,064
2,027
0
2,697
5,038
0
11,963
W
Danzaburou
ChiefGuinnes
Danzaburou
16,242
7,680
310
2,454
12,266
5,247
2,251
3,420
8,846
0
85,494
W
Cthulhu
DSRTGOON
Cthulhu
14,171
413
1,156
3,902
7,302
9,720
607
1,395
5,907
51,591
0
L
Bastet
M73Acorns
Bastet
13,968
2,624
0
3,049
18,470
8,359
0
7,035
11,181
0
86,660
L
He Bo
Mokpa1108
He Bo
13,859
114
72
2,494
20,394
6,743
27
13,458
6,442
57,418
0
W
5,971
581
0
7,150
19,156
8,354
1,415
4,492
14,664
0
77,300
L
Khepri
bxt1000
Khepri
1,381
162
0
250
18,263
13,820
504
8,074
9,687
24,031
0
W
Kukulkan
jekakim
Kukulkan
7,737
993
28
3,002
14,891
6,987
3,853
7,396
7,495
75,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,737
Gold Earned
70,524
363
Minions Killed
728
0
Camps Cleared
0
1,857,533
Distance Traveled
2,329,857
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,250
433
95
4
0
371,372
2
W
Hera
16,119
620
255
10
0
486,674
5
L
Neith
7,034
271
25
1
0
156,285
0
W
Danzaburou
14,483
557
126
5
0
438,147
1
W
Cthulhu
13,788
530
81
3
0
535,276
5
L
Bastet
12,959
498
125
5
0
526,150
6
L
He Bo
11,900
458
84
3
0
389,068
2
W
Cliodhna
13,045
502
123
5
0
488,338
2
L
Khepri
8,594
331
34
1
0
414,658
6
W
Kukulkan
13,089
503
143
6
0
381,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role