Player Matchup

Thanatos
Thanatos
S-Marceau
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,653 Elo+
Party 3
Chaac
Chaac
poutre_molle
Chaac
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 48L
1,472 Elo+
Party 3
Neith
Neith
prenmium
Neith
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 27L
1,341 Elo+
Party 2
Merlin
Merlin
xXDarcKHunTerXx
Merlin
Level 89
God Stats
5W - 2L
1,784 SR
Queue Stats
276W - 289L
1,360 Elo+
Party 2
Ganesha
Ganesha
xXLighTHunTeR451
Ganesha
Level 67
God Stats
13W - 17L
1,430 SR
Queue Stats
226W - 250L
1,368 Elo+
Party 2
Team Averages
Level 46
1,543 SR
1,439 Elo+

VS

Team Averages
Level 99
1,595 SR
1,525 Elo+
Mulan
Mulan
FrelonNrv
Mulan
Level 107
God Stats
3W - 0L
1,731 SR
Queue Stats
70W - 40L
1,611 Elo+
Party 1
Artio
Artio
II JACKL3 II
Artio
Level 116
God Stats
25W - 11L
1,725 SR
Queue Stats
65W - 41L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
NN Kong
Nu Wa
Level 160
God Stats
7W - 2L
1,595 SR
Queue Stats
140W - 93L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
TLK Kycoro8808
Danzaburou
Level 45
God Stats
4W - 3L
1,398 SR
Queue Stats
29W - 29L
1,451 Elo+
Party 1
Cliodhna
Cliodhna
WWT Raptor
Cliodhna
Level 66
God Stats
7W - 4L
1,526 SR
Queue Stats
40W - 30L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
S-Marceau
Thanatos
9
1 / 5 / 0
5,799
414
1,744
7,668
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 3 / 0
6,370
455
3,610
10,067
10,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
prenmium
Neith
9
0 / 3 / 1
5,752
411
5,454
7,639
2,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 0
7,336
524
4,133
6,383
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 2
6,413
458
3,252
11,442
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FrelonNrv
Mulan
13
3 / 0 / 0
8,134
581
5,869
7,455
6,004
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 2 / 5
6,640
474
3,861
17,840
10,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
NN Kong
Nu Wa
14
3 / 0 / 5
8,225
588
7,200
4,363
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TLK Kycoro8808
Danzaburou
10
2 / 1 / 3
6,584
470
7,963
5,869
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cliodhna
WWT Raptor
Cliodhna
13
7 / 1 / 2
7,972
569
4,697
6,258
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
16
16
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
FrelonNrv
Mulan
3
0
0
3
W
1
2
5
1.75
W
Nu Wa
NN Kong
Nu Wa
3
0
5
5.5
L
Thanatos
S-Marceau
Thanatos
1
5
0
0.2
W
Danzaburou
TLK Kycoro8808
Danzaburou
2
1
3
3.5
W
Cliodhna
WWT Raptor
Cliodhna
7
1
2
8
L
0
3
0
0
L
Neith
prenmium
Neith
0
3
1
0.17
L
2
2
0
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,193
Damage
29,590
43,199
Taken
41,785
22,809
Mitigated
21,394
16,351
Healing
16,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
FrelonNrv
Mulan
5,869
1,085
0
1,069
7,455
6,004
0
0
7,455
9,434
37,922
W
3,861
396
1,807
6,828
17,840
10,378
0
3,545
14,209
22,175
0
W
Nu Wa
NN Kong
Nu Wa
7,200
862
0
2,057
4,363
1,383
177
1,477
2,658
62,377
0
L
Thanatos
S-Marceau
Thanatos
1,744
595
0
3,884
7,668
2,649
0
2,591
5,077
0
27,919
W
Danzaburou
TLK Kycoro8808
Danzaburou
7,963
2,376
0
1,535
5,869
1,557
239
1,540
4,277
0
36,049
W
Cliodhna
WWT Raptor
Cliodhna
4,697
395
0
3,644
6,258
2,072
273
690
5,496
0
37,144
L
3,610
1,080
0
3,775
10,067
10,168
264
1,758
8,309
0
33,056
L
Neith
prenmium
Neith
5,454
2,387
655
2,099
7,639
2,173
0
2,446
5,193
0
36,448
L
4,133
253
0
2,237
6,383
1,971
0
2,779
3,604
45,485
0
L
3,252
452
388
3,313
11,442
5,848
46
2,736
8,706
17,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,670
Gold Earned
37,555
330
Minions Killed
362
0
Camps Cleared
0
1,254,505
Distance Traveled
1,308,517
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,134
581
108
8
0
274,437
1
W
Artio
6,640
474
31
2
0
253,859
6
W
Nu Wa
8,225
588
105
8
0
269,618
3
L
Thanatos
5,799
414
57
4
0
269,588
1
W
Danzaburou
6,584
470
52
4
0
231,666
0
W
Cliodhna
7,972
569
66
5
0
278,937
2
L
Chaac
6,370
455
74
5
0
273,488
2
L
Neith
5,752
411
90
6
0
223,649
2
L
Merlin
7,336
524
105
8
0
236,888
3
L
Ganesha
6,413
458
4
0
0
250,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role