Player Matchup

Bellona
Bellona
AEHN1234
Bellona
Level 29
God Stats
0W - 1L
1,626 SR
Queue Stats
24W - 17L
1,419 Elo+
Solo
Cliodhna
Cliodhna
Inphulsive
Cliodhna
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
L-DOT-_REAPER_
Kukulkan
Level 7
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 2L
1,381 Elo+
Solo
Artemis
Artemis
LLKG DMONEY
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Zeitter
Cthulhu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,500 Elo+
Solo
Team Averages
Level 13
1,488 SR
1,460 Elo+

VS

Team Averages
Level 16
1,509 SR
1,288 Elo+
Morgan Le Fay
Morgan Le Fay
AC_Gauntlet567
Morgan Le Fay
Level 21
God Stats
1W - 0L
1,499 SR
Queue Stats
3W - 4L
1,259 Elo+
Party 1
Ares
Ares
DORMAMUS96
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Medusa
Medusa
GSSL
Medusa
Level 9
God Stats
1W - 0L
1,485 SR
Queue Stats
1W - 1L
1,113 Elo+
Party 1
Ra
Ra
Solar D3
Ra
Level 29
God Stats
6W - 4L
1,395 SR
Queue Stats
41W - 50L
1,303 Elo+
Solo
Sun Wukong
Sun Wukong
xokliz
Sun Wukong
Level 17
God Stats
8W - 3L
1,666 SR
Queue Stats
18W - 25L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AEHN1234
Bellona
18
7 / 4 / 1
12,042
502
10,125
18,003
16,830
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Inphulsive
Cliodhna
20
18 / 7 / 3
14,155
590
23,686
20,479
10,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
13
0 / 9 / 4
9,175
382
3,923
12,215
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
LLKG DMONEY
Artemis
13
0 / 13 / 4
8,587
358
4,856
13,563
4,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Zeitter
Cthulhu
16
1 / 4 / 5
10,433
435
8,418
18,785
12,763
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AC_Gauntlet567
Morgan Le Fay
18
5 / 7 / 5
11,706
488
16,226
15,637
6,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

3
0 / 1 / 0
6,726
280
251
830
233
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
GSSL
Medusa
18
7 / 7 / 2
11,691
487
9,277
15,649
5,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 10 / 10
12,865
536
14,344
21,271
8,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
xokliz
Sun Wukong
17
13 / 3 / 9
12,498
521
19,240
17,385
17,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
59
26
Kills
33
37
Deaths
28
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AC_Gauntlet567
Morgan Le Fay
5
7
5
1.07
L
Bellona
AEHN1234
Bellona
7
4
1
1.88
W
0
1
0
0
W
Medusa
GSSL
Medusa
7
7
2
1.14
L
Cliodhna
Inphulsive
Cliodhna
18
7
3
2.79
L
Kukulkan
0
9
4
0.22
L
Artemis
LLKG DMONEY
Artemis
0
13
4
0.15
W
8
10
10
1.3
L
Cthulhu
Zeitter
Cthulhu
1
4
5
0.88
W
Sun Wukong
xokliz
Sun Wukong
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,008
Damage
59,338
83,045
Taken
70,772
48,030
Mitigated
37,393
10,428
Healing
17,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AC_Gauntlet567
Morgan Le Fay
16,226
2,045
0
2,337
15,637
6,035
980
3,264
12,373
62,818
0
L
Bellona
AEHN1234
Bellona
10,125
3,383
0
838
18,003
16,830
2,095
6,588
10,566
0
50,541
W
251
30
0
0
830
233
0
50
780
1,887
0
W
Medusa
GSSL
Medusa
9,277
5,179
0
3,679
15,649
5,393
2,187
1,784
13,865
0
79,423
L
Cliodhna
Inphulsive
Cliodhna
23,686
1,829
0
6,545
20,479
10,018
162
7,188
12,770
0
102,333
L
Kukulkan
3,923
539
116
622
12,215
4,191
739
6,365
5,420
28,673
0
L
Artemis
LLKG DMONEY
Artemis
4,856
3,017
0
645
13,563
4,228
1,697
3,159
10,095
0
32,966
W
14,344
2,046
2,492
6,263
21,271
8,003
2,965
3,897
17,374
77,808
0
L
Cthulhu
Zeitter
Cthulhu
8,418
853
0
1,662
18,785
12,763
1,473
6,641
11,510
41,693
0
W
Sun Wukong
xokliz
Sun Wukong
19,240
5,851
0
2,323
17,385
17,729
955
3,346
14,039
0
44,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,392
Gold Earned
55,486
408
Minions Killed
417
0
Camps Cleared
0
2,083,900
Distance Traveled
1,825,688
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,706
488
92
4
0
446,550
0
L
Bellona
12,042
502
70
3
0
476,939
1
W
Ares
6,726
280
4
0
0
44,846
0
W
Medusa
11,691
487
119
5
0
458,141
1
L
Cliodhna
14,155
590
149
6
0
491,581
4
L
Kukulkan
9,175
382
63
3
0
349,345
0
L
Artemis
8,587
358
48
2
0
347,467
0
W
Ra
12,865
536
139
6
0
390,162
1
L
Cthulhu
10,433
435
78
3
0
418,568
0
W
Sun Wukong
12,498
521
63
3
0
485,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role