Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Avarkusleiu
Scylla
Level 17
God Stats
0W - 2L
1,292 SR
Queue Stats
35W - 48L
1,375 Elo+
Party 1
King Arthur
King Arthur
DonaldThrump
King Arthur
Level 15
God Stats
0W - 2L
1,362 SR
Queue Stats
14W - 22L
1,404 Elo+
Party 1
Bastet
Bastet
JackMoontears
Bastet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,409 Elo+
Party 1
Izanami
Izanami
haymerey
Izanami
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 23L
1,355 Elo+
Party 1
Team Averages
Level 17
1,431 SR
1,408 Elo+

VS

Team Averages
Level 25
1,407 SR
1,449 Elo+
Ymir
Ymir
Cosmiculous
Ymir
Level 14
God Stats
6W - 6L
1,420 SR
Queue Stats
17W - 21L
1,322 Elo+
Party 2
Hera
Hera
Freeeezie
Hera
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,499 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Malchezaar777
Morgan Le Fay
Level 29
God Stats
24W - 32L
1,336 SR
Queue Stats
236W - 283L
1,353 Elo+
Solo
Apollo
Apollo
P4nd4zur3
Apollo
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,656 Elo+
Party 2
Chaac
Chaac
Tsimprika
Chaac
Level 29
God Stats
2W - 2L
1,280 SR
Queue Stats
43W - 55L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
1 / 5 / 1
4,450
445
1,777
7,940
3,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
8
1 / 3 / 1
4,821
482
1,890
3,949
1,083
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
DonaldThrump
King Arthur
8
1 / 5 / 1
4,914
491
2,525
9,941
3,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 5 / 2
4,769
477
2,542
7,664
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
haymerey
Izanami
9
1 / 3 / 1
5,157
516
3,661
7,309
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 10
5,950
595
3,861
7,655
4,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hera
9
4 / 2 / 9
5,948
595
6,686
3,927
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Malchezaar777
Morgan Le Fay
10
5 / 2 / 2
6,240
624
8,873
4,987
1,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
P4nd4zur3
Apollo
9
4 / 1 / 3
6,081
608
3,639
2,959
739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Tsimprika
Chaac
10
4 / 0 / 4
6,099
610
3,401
4,254
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
20
21
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
1
0.3
L
Scylla
1
3
1
0.5
W
3
1
10
8
L
King Arthur
DonaldThrump
King Arthur
1
5
1
0.3
W
Hera
4
2
9
4.25
L
1
5
2
0.4
W
Morgan Le Fay
Malchezaar777
Morgan Le Fay
5
2
2
3
W
Apollo
P4nd4zur3
Apollo
4
1
3
5.5
W
Chaac
Tsimprika
Chaac
4
0
4
6
L
Izanami
haymerey
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,395
Damage
26,460
36,803
Taken
23,782
12,461
Mitigated
11,440
8,676
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,777
463
0
1,648
7,940
3,741
0
5,444
2,298
5,005
1,316
L
Scylla
1,890
0
0
448
3,949
1,083
140
2,133
1,666
15,963
0
W
3,861
1,410
0
1,981
7,655
4,915
146
1,806
5,743
10,688
0
L
King Arthur
DonaldThrump
King Arthur
2,525
251
0
2,392
9,941
3,427
0
5,786
4,131
0
16,727
W
Hera
6,686
1,395
0
0
3,927
1,183
1,116
949
2,978
21,981
0
L
2,542
613
0
1,349
7,664
2,196
0
3,276
4,270
0
17,676
W
Morgan Le Fay
Malchezaar777
Morgan Le Fay
8,873
1,150
227
762
4,987
1,526
943
72
4,915
33,212
0
W
Apollo
P4nd4zur3
Apollo
3,639
1,824
0
1,044
2,959
739
553
390
2,569
0
26,266
W
Chaac
Tsimprika
Chaac
3,401
516
0
2,049
4,254
3,077
244
149
4,105
0
30,074
L
Izanami
haymerey
Izanami
3,661
2,271
0
2,839
7,309
2,014
0
2,233
5,018
0
29,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,111
Gold Earned
30,318
184
Minions Killed
237
0
Camps Cleared
0
894,595
Distance Traveled
930,503
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,450
445
16
2
0
180,603
0
L
Scylla
4,821
482
29
3
0
186,777
2
W
Ymir
5,950
595
12
1
0
202,432
2
L
King Arthur
4,914
491
44
4
0
171,178
0
W
Hera
5,948
595
40
4
0
175,928
0
L
Bastet
4,769
477
37
4
0
198,518
0
W
Morgan Le Fay
6,240
624
63
6
0
188,517
2
W
Apollo
6,081
608
59
6
0
165,419
0
W
Chaac
6,099
610
63
6
0
198,207
3
L
Izanami
5,157
516
58
6
0
157,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role