Player Matchup

Chaac
Chaac
Simbacor
Chaac
Level 154
God Stats
1W - 0L
1,676 SR
Queue Stats
79W - 86L
1,530 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZevoGaming15
Kumbhakarna
Level 80
God Stats
1W - 0L
1,765 SR
Queue Stats
48W - 35L
1,579 Elo+
Solo
Cliodhna
Cliodhna
saturno123
Cliodhna
Level 158
God Stats
25W - 26L
1,334 SR
Queue Stats
530W - 549L
1,499 Elo+
Solo
Izanami
Izanami
solidus__3
Izanami
Level 108
God Stats
13W - 10L
1,562 SR
Queue Stats
52W - 53L
1,518 Elo+
Solo
Zeus
Zeus
whiteguyproblms
Zeus
Level 96
God Stats
81W - 56L
1,660 SR
Queue Stats
383W - 409L
1,504 Elo+
Solo
Team Averages
Level 119
1,599 SR
1,526 Elo+

VS

Team Averages
Level 94
1,517 SR
1,578 Elo+
Morgan Le Fay
Morgan Le Fay
Ayrrhart
Morgan Le Fay
Level 69
God Stats
53W - 32L
1,642 SR
Queue Stats
447W - 247L
1,649 Elo+
Party 1
Baron Samedi
Baron Samedi
Da_Gaming_Jesuz
Baron Samedi
Level 112
God Stats
10W - 8L
1,603 SR
Queue Stats
353W - 391L
1,572 Elo+
Solo
Danzaburou
Danzaburou
Grimgor912
Danzaburou
Level 160
God Stats
28W - 21L
1,648 SR
Queue Stats
291W - 253L
1,557 Elo+
Solo
Fenrir
Fenrir
Rxsiou--x
Fenrir
Level 62
God Stats
0W - 3L
1,191 SR
Queue Stats
165W - 102L
1,641 Elo+
Party 1
Ganesha
Ganesha
willonte
Ganesha
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 81L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Simbacor
Chaac
17
2 / 2 / 14
10,295
936
9,263
10,882
9,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
ZevoGaming15
Kumbhakarna
17
1 / 1 / 19
10,417
947
8,114
11,564
14,066
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
saturno123
Cliodhna
17
5 / 3 / 11
10,435
949
10,929
8,246
2,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
solidus__3
Izanami
17
3 / 1 / 13
10,487
953
8,373
11,965
4,404
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
12 / 0 / 9
13,110
1,192
23,688
5,390
1,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

249

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ayrrhart
Morgan Le Fay
16
0 / 7 / 5
9,186
835
12,361
13,117
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Da_Gaming_Jesuz
Baron Samedi
15
3 / 3 / 2
10,048
913
6,740
10,350
5,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Grimgor912
Danzaburou
17
2 / 3 / 2
10,934
994
13,239
12,993
4,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Rxsiou--x
Fenrir
15
2 / 4 / 2
9,417
856
5,516
11,212
4,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
willonte
Ganesha
16
0 / 6 / 6
9,562
869
5,856
17,306
17,148
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
24
23
Kills
7
7
Deaths
23
66
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ayrrhart
Morgan Le Fay
0
7
5
0.36
L
Baron Samedi
Da_Gaming_Jesuz
Baron Samedi
3
3
2
1.33
L
Danzaburou
Grimgor912
Danzaburou
2
3
2
1
L
Fenrir
Rxsiou--x
Fenrir
2
4
2
0.75
W
Chaac
Simbacor
Chaac
2
2
14
4.5
W
Kumbhakarna
ZevoGaming15
Kumbhakarna
1
1
19
10.5
W
Cliodhna
saturno123
Cliodhna
5
3
11
3.5
W
Izanami
solidus__3
Izanami
3
1
13
9.5
W
12
0
9
16.5
L
Ganesha
willonte
Ganesha
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,367
Damage
43,712
48,047
Taken
64,978
32,231
Mitigated
37,276
6,273
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ayrrhart
Morgan Le Fay
12,361
1,310
0
618
13,117
5,075
0
6,221
6,614
26,525
0
L
Baron Samedi
Da_Gaming_Jesuz
Baron Samedi
6,740
204
2,464
2,665
10,350
5,827
0
6,687
3,472
20,804
0
L
Danzaburou
Grimgor912
Danzaburou
13,239
5,476
0
2,286
12,993
4,966
0
6,807
6,047
0
60,018
L
Fenrir
Rxsiou--x
Fenrir
5,516
367
0
8
11,212
4,260
0
4,988
6,142
0
9,063
W
Chaac
Simbacor
Chaac
9,263
1,099
0
5,371
10,882
9,457
0
5,607
5,275
0
30,347
W
Kumbhakarna
ZevoGaming15
Kumbhakarna
8,114
790
0
0
11,564
14,066
0
5,098
6,466
20,724
0
W
Cliodhna
saturno123
Cliodhna
10,929
0
0
161
8,246
2,531
0
5,318
2,928
0
14,779
W
Izanami
solidus__3
Izanami
8,373
3,956
0
0
11,965
4,404
0
5,805
6,160
0
33,024
W
23,688
815
155
586
5,390
1,773
0
3,129
2,261
44,690
0
L
Ganesha
willonte
Ganesha
5,856
260
186
319
17,306
17,148
0
7,099
9,896
15,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,744
Gold Earned
49,147
215
Minions Killed
196
8
Camps Cleared
10
1,055,539
Distance Traveled
941,295
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,186
835
24
2
1
196,050
2
L
Baron Samedi
10,048
913
41
4
2
180,411
0
L
Danzaburou
10,934
994
123
11
6
212,775
3
L
Fenrir
9,417
856
8
1
1
194,129
3
W
Chaac
10,295
936
54
5
4
193,627
3
W
Kumbhakarna
10,417
947
30
3
1
235,757
0
W
Cliodhna
10,435
949
10
1
0
209,746
0
W
Izanami
10,487
953
72
7
2
208,983
0
W
Zeus
13,110
1,192
49
4
1
207,426
0
L
Ganesha
9,562
869
0
0
0
157,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role